Life/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Life.
There is a skill history for the PvP version of this skill — see Life (PvP)/Skill history.

June 18, 2009[edit]

  • PvE\PvP skill split
  • Decreased casting time to .75 seconds; increased spirit level to 1...11...14.

Binding Ritual. Create a level 1...11...14 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...6...7 Health for each second this spirit was alive. This spirit dies after 20 seconds.

Binding Ritual. Create a level 1...11...14 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...6...7 Health for each second this spirit was alive. This spirit dies after 20 seconds.

Concise description
Binding Ritual. Creates a level 1...11...14 spirit (20 second lifespan). Affects non-spirit allies within range. End effect: heals for 1...6...7 for each second this spirit was alive.


Progression
Level
0
1
1
1
2
1
2
3
2
3
4
2
4
4
3
5
5
3
6
6
3
7
7
4
8
8
4
9
9
5
10
10
5
11
11
5
12
11
6
13
12
6
14
13
7
15
14
7
16
15
7
17
16
8
18
17
8
19
17
9
20
18
9
21
19
9


February 1, 2007[edit]

  • Decreased recharge to 20 seconds; decreased duration to 20 seconds; increased healing-per-second that the Spirit was alive to 1...6...7

Binding Ritual. Create a level 1...8...10 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...6...7 Health for each second this spirit was alive. This spirit dies after 20 seconds.

Binding Ritual. Create a level 1...8...10 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...6...7 Health for each second this spirit was alive. This spirit dies after 20 seconds.

Concise description
Binding Ritual. Creates a level 1...8...10 spirit (20 second lifespan). Affects non-spirit allies within range. End effect: heals for 1...6...7 for each second this spirit was alive.


Progression
Level
0
1
1
1
2
1
2
2
2
3
3
2
4
3
3
5
4
3
6
5
3
7
5
4
8
6
4
9
6
5
10
7
5
11
8
5
12
8
6
13
9
6
14
9
7
15
10
7
16
11
7
17
11
8
18
12
8
19
12
9
20
13
9
21
14
9


September 14, 2006[edit]

  • Decreased recharge time to 30 seconds.

Binding Ritual. Create a level 1...8...10 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...4...5 Health for each second this spirit was alive. This spirit dies after 30 seconds.

Binding Ritual. Create a level 1...8...10 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...4...5 Health for each second this spirit was alive. This spirit dies after 30 seconds.

Concise description
Binding Ritual. Creates a level 1...8...10 spirit (30 second lifespan). Affects non-spirit allies within range. End effect: heals for 1...4...5 for each second this spirit was alive.


Progression
Level
0
1
1
1
2
1
2
2
2
3
3
2
4
3
2
5
4
2
6
5
3
7
5
3
8
6
3
9
6
3
10
7
4
11
8
4
12
8
4
13
9
4
14
9
5
15
10
5
16
11
5
17
11
6
18
12
6
19
12
6
20
13
6
21
14
7


Original Skill[edit]

Binding Ritual. Create a level 1...8...10 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...4...5 Health for each second this spirit was alive. This spirit dies after 30 seconds.

Binding Ritual. Create a level 1...8...10 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...4...5 Health for each second this spirit was alive. This spirit dies after 30 seconds.

Concise description
Binding Ritual. Creates a level 1...8...10 spirit (30 second lifespan). Affects non-spirit allies within range. End effect: heals for 1...4...5 for each second this spirit was alive.


Progression
Level
0
1
1
1
2
1
2
2
2
3
3
2
4
3
2
5
4
2
6
5
3
7
5
3
8
6
3
9
6
3
10
7
4
11
8
4
12
8
4
13
9
4
14
9
5
15
10
5
16
11
5
17
11
6
18
12
6
19
12
6
20
13
6
21
14
7