Nebo Terrace (War in Kryta)
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This article is about an explorable area during the War in Kryta. This name is also used for an explorable area before the War in Kryta and a Zaishen vanquish quest.
Nebo Terrace | |
---|---|
Storyline | Beyond: War in Kryta |
Region | Prophecies: Kryta |
Type | Explorable area |
Exit(s) | Beetletun Bergen Hot Springs Cursed Lands (War in Kryta) North Kryta Province (War in Kryta) |
Images | |
Interactive map |
For those who have completed Guild Wars Prophecies or Guild Wars Eye of the North and have activated the events of the War in Kryta, these events and NPCs appear in addition to those found on Nebo Terrace.
Quests available[edit]
NPCs[edit]
Allies[edit]
- 10 Etham
- 10 Farmer Milton
Random spawns[edit]
One of the following allies will drop down from a tree and join your party near the portal:
Shining Blade[edit]
- 20 Alari Doubleblade
- 20 Scout Melthoran
- 20 Shadow and 20 (22) Carlotta
- 20 Snakebite
- Shining Blade Recruit(s) - 1, 2, or 3 will join your party
- 17 (20) Shining Blade Recruit
- 17 (20) Shining Blade Recruit
Ebon Falcons[edit]
- 20 Lieutenant Thackeray
- 20 Dian Fermati
- / 20 Koro Sagewind
- 20 Nola Sheppard
- 20 Lawrence Crafton
The Ebon Falcons will begin to spawn as an ally escort after viewing the Captain Langmar Arrives in Lion's Arch dialogue. Until then you will only get Shining Blade members.
Foes[edit]
- 24 (30) Peacekeeper Enforcer
- 20 (26) Peacekeeper Goon
- 20 (26) Peacekeeper Huntsman
- 20 (26) Peacekeeper Marksman
- 20 (26) Divine Peacekeeper
- 20 (26) Grim Peacekeeper
- 20 (26) Charming Peacekeeper
- 20 (26) Peacekeeper Firebrand
- 20 (26) Silent Peacekeeper
- 20 (26) Peacekeeper Clairvoyant
- 20 (26) Peacekeeper Mentor
- 20 (26) Peacekeeper Sibyl
Humans (White Mantle)1
- 20 (26) White Mantle Knight
- 20 (26) White Mantle Zealot
- 20 (26) White Mantle Scout
- 20 (26) White Mantle Seeker
- 20 (26) White Mantle Priest
- 20 (26) White Mantle Fanatic
- 20 (26) White Mantle Ritualist
- 20 (26) White Mantle Sycophant
- 20 (26) White Mantle Adherent
- 20 (26) White Mantle Savant
- 20 (26) White Mantle Enforcer
- 20 (26) White Mantle Ritualist
- 20 (26) White Mantle Champion
- 20 (26) White Mantle Zealot
- 20 (26) White Mantle Devotee
1White Mantle appear after observing the first two scenes in Shining Blade camp
Jade constructs (spawns with White Mantle group when with Courier Falken)
- 24 (26) Jade Bow
- 24 (26) Jade Cloak
Bosses[edit]
Humans (Peacekeepers)
- 24 (30) Imuk the Pungent → Whirling Axe
- 24 (30) Cerris → Aura of the Lich
- 24 (30) Lerita the Lewd → Migraine
Humans (White Mantle)
- 24 (30) Maximilian the Meticulous → Energy Surge (appears after observing the first two scenes in Shining Blade camp)
Notes[edit]
- The Peacekeepers in the Peacekeeper camp have a variety of scripted actions:
- A group of Peacekeeper Enforcers body block the entrance, with two Peacekeeper Goons behind them.
- A group of Peacekeepers will rush to the entrance after killing the Goons.
- A Grim Peacekeeper is dancing, surrounded by other peacekeepers performing /clap, /cheer, and /excited emotes.
- A Peacekeeper Enforcer accompanied by a group of Peacekeeper Goons patrol the area.
- A Peacekeeper Clairvoyant can be seen sitting.
- Groups of two to four peacekeepers can be seen talking to either other (without text boxes) throughout the area.
- After the evacuation of Nebo Village, the main character will have a monologue of '"This village has been abandoned, its residents having fled when the White Mantle marched on Lion's Arch."'.
- This also means that if you have the Hot Springs Murders quest, you cannot claim the reward until the Battle for Lion's Arch is completed, as Inspector Caleb isn't in the village.
- Vanquisher runs of this area without active quests require defeating around 240 foes. Including quest influences, it has been reported to range from 205 to 272 foes.
- There are hidden Spined Aloes in the northwestern area.
- A group of hidden Silent Peacekeepers spawns as you approach Imuk the Pungent.
Anomaly.The sitting Peacekeeper Clairvoyant will not react to players and remain sitting until death.
Anomaly.If you lose aggro of any peacekeeper that was performing an action, they will resume that action where they lost aggro, and some appear to be without a group.