Offering of Blood/Skill history
From Guild Wars Wiki
Jump to navigationJump to search
This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Offering of Blood. |
February 6th, 2008[edit]
- Decreased Energy cost to 1.
Offering of Blood
- Concise description
Progression | |
---|---|
Energy gain
|
0 8
1 9
2 10
3 10
4 11
5 12
6 13
7 14
8 14
9 15
10 16
11 17
12 18
13 18
14 19
15 20
16 21
17 22
18 22
19 23
20 24
21 25
|
(unknown date)[edit]
Offering of Blood
- Concise description
Progression | |
---|---|
Energy gain
|
0 8
1 9
2 10
3 10
4 11
5 12
6 13
7 14
8 14
9 15
10 16
11 17
12 18
13 18
14 19
15 20
16 21
17 22
18 22
19 23
20 24
21 25
|
March 2, 2006[edit]
- Increased sacrifice to 20%.
Offering of Blood
Progression | |
---|---|
Energy Gain
|
0 8
1 9
2 10
3 10
4 11
5 12
6 13
7 14
8 14
9 15
10 16
11 17
12 18
13 18
14 19
15 20
16 21
17 22
18 22
19 23
20 24
21 25
|
December 15, 2005[edit]
- Fixed sacrifice skills so that a player who sacrifices all of his remaining Health will die.
- Previously a bug allowed the player to stay alive if he had positive Health regeneration when he sacrificed all of his remaining Health.
Original[edit]
Offering of Blood
Progression | |
---|---|
Energy Gain
|
0 8
1 9
2 10
3 10
4 11
5 12
6 13
7 14
8 14
9 15
10 16
11 17
12 18
13 18
14 19
15 20
16 21
17 22
18 22
19 23
20 24
21 25
|