Order of Pain/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Order of Pain.


December 15, 2005[edit]

Previously a bug allowed the player to stay alive if he had positive Health regeneration when he sacrificed all of his remaining Health.


October 27, 2005[edit]

  • Corrected text description for skill Order of Pain.

Enchantment Spell. Sacrifice 17% Health. For 5 seconds, whenever a party member hits a foe with physical damage, that party member does an additional 3...13...16 damage.

Enchantment Spell. Sacrifice 17% Health. For 5 seconds, whenever a party member hits a foe with physical damage, that party member does an additional 3...13...16 damage.


Progression
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September 29, 2005[edit]


Original[edit]

Enchantment Spell. Sacrifice 17% Health. For 5 seconds, whenever a party member does physical damage, that party member does an additional 3...13...16 damage.

Enchantment Spell. Sacrifice 17% Health. For 5 seconds, whenever a party member does physical damage, that party member does an additional 3...13...16 damage.


Progression
0
3
1
4
2
5
3
6
4
6
5
7
6
8
7
9
8
10
9
11
10
12
11
13
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21