Order of Pain/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Order of Pain. |
December 15, 2005[edit]
- Fixed sacrifice skills so that a player who sacrifices all of his remaining Health will die.
- Previously a bug allowed the player to stay alive if he had positive Health regeneration when he sacrificed all of his remaining Health.
October 27, 2005[edit]
- Corrected text description for skill Order of Pain.
Order of Pain
- Animation
- Click to view
Enchantment Spell. Sacrifice 17% Health. For 5 seconds, whenever a party member hits a foe with physical damage, that party member does an additional 3...13...16 damage.
Progression | |
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+ Damage
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6 8
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September 29, 2005[edit]
Original[edit]
- This enchantment spell only triggers per party member if that member hits a foe with physical damage.
Order of Pain
- Animation
- Click to view
Enchantment Spell. Sacrifice 17% Health. For 5 seconds, whenever a party member does physical damage, that party member does an additional 3...13...16 damage.
Progression | |
---|---|
+ Damage
|
0 3
1 4
2 5
3 6
4 6
5 7
6 8
7 9
8 10
9 11
10 12
11 13
12 13
13 14
14 15
15 16
16 17
17 18
18 19
19 19
20 20
21 21
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