Poison
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Condition. While suffering from this injury, you lose Health over time.
Concise description: You have -4 Health degeneration.
— in-game description
Game mechanics[edit]
- Poison is a condition that causes 4 pips of health degeneration on a character. The visual indication of poison is a revolving ring of green mist around a character's waist. The health bar for the affected character also turns pale green.
- Like disease and bleeding, poison only affects fleshy creatures.
- Poisonous weapon upgrades lengthen the duration of poison by 33%.
- A Rune of Purity or the Inscription "Pure of Heart" can be used to reduce poison duration by 20% each.
Skills that cause poison[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Apply Poison | Preparation. (24 seconds.) Your physical attacks inflict Poisoned condition (3...13...15 seconds). | 15 | 2 | 12 | Wilderness Survival | Core | ||||
Black Spider Strike | Off-Hand Attack. Deals +5...17...20 damage. Inflicts Poisoned condition (5...17...20 seconds). Must strike a hexed foe. | 10 | 12 | Dagger Mastery | Nightfall | |||||
Chilblains | Spell. Deals 10...37...44 cold damage to foes in the area around your target; removes 1...2...2 enchantment[s] from these foes. You are Poisoned (10 seconds). | 25 | 2 | 8 | Curses | Core | ||||
Death Nova | Enchantment Spell. (30 seconds.) Deals 26...85...100 damage and inflicts Poisoned condition (15 seconds) on adjacent foes if target ally dies. | 5 | 2 | Death Magic | Core | |||||
Entangling Asp | Spell. Causes knock-down. Inflicts Poisoned condition (5...17...20 seconds). Must follow a lead attack. | 10 | 1 | 20 | Deadly Arts | Factions | ||||
Envenom Enchantments | Spell. Removes one enchantment from target foe. Inflicts Poisoned condition (3...9...10 seconds for each remaining enchantment on that foe). | 5 | 1 | 20 | Curses | Nightfall | ||||
Falling Spider | Off-Hand Attack. Deals +15...31...35 damage. Inflicts Poisoned condition (5...17...20 seconds). No effect unless target foe is knocked-down. | 5 | 8 | Dagger Mastery | Factions | |||||
Fetid Ground | Spell. Deals 15...55...65 cold damage. Inflicts Poisoned condition (5...17...20 seconds) if target foe is knocked-down. | 5 | ¾ | 10 | Death Magic | Factions | ||||
Necrotic Traversal | Spell. Teleport to a corpse's location. Inflicts Poisoned condition (5...17...20 seconds). Affects all nearby foes. Exploits a fresh corpse. | 5 | ¾ | Death Magic | Prophecies | |||||
Oppressive Gaze | Spell. Deals 10...26...30 damage to target and adjacent foes. Inflicts Poison and Weakness (3...10...12 second) on foes suffering from a condition. | 10 | 1 | 10 | Blood Magic | Factions | ||||
Poison Arrow | Elite Bow Attack. Inflicts Poisoned condition. (5...17...20) | 5 | 1 | Wilderness Survival | Prophecies | |||||
Poison Tip Signet | Signet. (60 seconds.) Inflicts Poisoned condition (8...14...15 seconds) with your next attack. | 1 | 6 | Wilderness Survival | Eye of the North | |||||
Poisoned Heart | Spell. Inflicts Poisoned condition (5...13...15 seconds) to adjacent foes. You are also Poisoned. | 5 | ¼ | 12 | Curses | Nightfall | ||||
Poisonous Bite | Pet Attack. Inflicts Poisoned condition (5...17...20 seconds). | 5 | 7 | Beast Mastery | Factions | |||||
Toxic Chill | Elite Spell. Deals 15...63...75 cold damage. Inflicts Poisoned condition (10...22...25 seconds) if target foe is hexed or enchanted. | 5 | 1 | 5 | Death Magic | Nightfall | ||||
Viper's Defense | Spell. Inflict Poisoned condition (5...17...20 seconds) on all adjacent foes and Shadow Step to a nearby location directly away from your target. | 5 | ¼ | 10 | Shadow Arts | Factions | ||||
Viper's Nest | Trap. (90 seconds.) Affects nearby foes. Deals 5...29...35 piercing damage. Inflicts Poisoned condition (5...17...20 seconds). Easily interrupted. | 10 | 2 | 20 | Beast Mastery | Factions | ||||
Virulence | Elite Spell. Inflicts Disease, Poison, and Weakness conditions (3...13...15 seconds). No effect unless this foe already had a condition. | 5 | 1 | 15 | Death Magic | Prophecies |
Related skills[edit]
Skills with poison-dependent effects[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Signet of Toxic Shock | Signet. Deals 10...82...100 damage. No effect unless target foe is Poisoned | 1 | 15 | Deadly Arts | Nightfall | |||||
Toxicity | Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 second lifespan.) Poisoned or Diseased creatures within range have -2 Health degeneration. | 15 | 5 | 60 | Beast Mastery | Nightfall |
Skills that remove poison[edit]
- See also: List of condition removal skills
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Antidote Signet | Signet. Remove Poison, Disease, and Blindness from yourself, and one additional condition. | 1 | 4 | Core |
Notes[edit]
Conditions |
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Bleeding • Blind • Burning • Cracked Armor • Crippled • Dazed • Deep Wound • Disease • Poison • Weakness |