List of condition removal skills
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The following list of skills will remove (or transfer) one or multiple conditions from an ally or foe.
Skills that remove any condition[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
"It's Just a Flesh Wound." | Elite Shout. Remove all conditions from target ally. That ally moves 25% faster (1...8...10 second[s]) if a condition was removed. Cannot self-target. | 5 | 2 | Motivation | Nightfall | |||||
"Tango Down!" | Elite Shout. You lose all hexes and conditions. For each dead foe within earshot, you gain 5 seconds of +6 Health regeneration, 5 seconds of +1 Energy regeneration, and 5 seconds of +25% attack speed. | 5 | 15 | Core | ||||||
Air of Superiority | Skill. (20...30 seconds). Gain a random Asura benefit every time you earn experience from killing an enemy. | 5 | 20 | Asura rank | Eye of the North | |||||
Antidote Signet | Signet. Remove Poison, Disease, and Blindness from yourself, and one additional condition. | 1 | 4 | Core | ||||||
Assassin's Remedy | Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. | 5 | 1 | 20 | Critical Strikes | Nightfall | ||||
Assassin's Remedy (PvP) | Enchantment Spell. (30 seconds.) Your next 1...8...10 attack skills each remove one condition. | 10 | 1 | 20 | Critical Strikes | Nightfall | ||||
Avatar of Melandru | Elite Form. (10...74...90 seconds.) You have +150 maximum Health, +30 elemental armor, and your attacks deal earth damage. Cure 1 condition from all party members in earshot whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. | 5 | 2 | 20 | Mysticism | Nightfall | ||||
Avatar of Melandru (PvP) | Elite Form. (10...74...90 seconds.) You have +100 maximum Health, +30 elemental armor, and your attacks deal earth damage. Cure 2 conditions from yourself whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. | 5 | 2 | 20 | Mysticism | Nightfall | ||||
Blessed Light | Elite Spell. Heals for 10...114...140. Removes one condition and one hex. | 10 | ¾ | 3 | Divine Favor | Factions | ||||
Blessing of the Kirin | Enchantment Spell. (30 seconds.) When a nearby ally uses a skill, that ally is cured of Miasma or one condition. | 5 | 2 | 15 | Factions | |||||
Cautery Signet | Elite Signet. All party members lose all conditions. You begin Burning (one second for each condition removed). | 2 | 15 | Nightfall | ||||||
Contemplation of Purity | Skill. You gain 0...64...80 Health and lose one hex and one condition for each enchantment on you (maximum 1...7...8 hexes and conditions). You lose all enchantments. | 5 | ¼ | 10 | Divine Favor | Prophecies | ||||
Conviction | Flash Enchantment Spell. (10 seconds.) Gain +10 armor while conditioned. Gain 1...3...3 Health regeneration for each condition you have. End Effect: Remove 1...2...2 condition[s]. | 5 | 10 | Earth Prayers | Nightfall | |||||
Crystal Wave | Spell. Deals 10...58...70 damage to all foes adjacent to you. Those foes lose all conditions and take 5...13...15 damage for each condition removed. | 15 | ¾ | 15 | Earth Magic | Prophecies | ||||
Dismiss Condition | Spell. Removes one condition. Heals for 15...63...75 if target ally is enchanted. | 5 | ¾ | 3 | Protection Prayers | Nightfall | ||||
Divert Hexes | Elite Spell. Removes 1...3...3 hex[es]. For each hex removed, target ally loses one condition and gains 15...63...75 Health. | 10 | 1 | 5 | Protection Prayers | Nightfall | ||||
Draw Conditions | Spell. Transfers all conditions from target ally to yourself. Transfer effect: you gain 6...22...26 Health for each condition. Cannot self-target. | 5 | ¼ | 4 | Protection Prayers | Core | ||||
Empathic Removal | Elite Spell. Removes one condition and hex from target ally and yourself, and heals for 50. Cannot self-target. | 5 | 1 | 7 | Factions | |||||
Enchanted Haste | Flash Enchantment Spell. (7 seconds). You move 25% faster. Lose 1 condition if this enchantment ends prematurely. | 10 | 15 | Nightfall | ||||||
Extinguish | Spell. Affects all party members. Removes one condition. Party members relieved of Burning are healed for 10...82...100. | 15 | 1 | 12 | Protection Prayers | Factions | ||||
Foul Feast | Spell. Transfers all conditions from target ally to yourself. You gain 0...36...45 Health and 0...2...2 Energy for each condition transferred. Half recharge if you remove Disease. Cannot self-target. | 5 | ¼ | 4 | Soul Reaping | Eye of the North | ||||
Grenth's Fingers | Flash Enchantment Spell. (30 seconds.) Your attacks deal cold damage. Initial effect: hits nearby foes for 10...34...40 cold damage. End effect: transfers 1...2...2 condition[s] to all nearby foes. | 5 | 10 | Wind Prayers | Nightfall | |||||
Grenth's Grasp | Elite Flash Enchantment Spell. (20 seconds.) Inflicts Crippled condition (1...9...11 second[s]) with your attack skills and transfer 1 condition. No effect unless wielding a cold weapon. | 5 | 10 | Wind Prayers | Nightfall | |||||
Harrier's Grasp | Flash Enchantment Spell. (5...17...20 seconds.) Attacks on moving foes also Cripple them. [sic] Ends after you apply Cripple 1...3...3 times. [sic] Initial Effect: you lose Cripple and 1 other condition. | 10 | 15 | Wind Prayers | Nightfall | |||||
Hypochondria | Spell. Transfer all conditions from foes in the area to target foe. | 5 | 1 | 7 | Nightfall | |||||
Impossible Odds | Skill. (10 seconds.) All Shiro's attacks are double strikes and hit nearby foes. Shiro transfers conditions from himself to foes he hits. Initial effect: removes all hexes from Shiro. | ½ | 5 | Factions | ||||||
Infuse Condition | Enchantment Spell. (15...51...60 seconds.) Whenever you receive a condition, it transfers from you to your closest undead servant. | 5 | 1 | 20 | Death Magic | Prophecies | ||||
Life Sheath | Elite Enchantment Spell. (8 seconds.) Converts the next incoming damage or life steal (maximum 20...84...100) to healing. Initial effect: Removes 0...2...2 condition[s]. | 5 | ¼ | 2 | Protection Prayers | Factions | ||||
Lyric of Purification | Chant. (5...17...20 seconds.) Allies in earshot lose one condition with their next signet. | 5 | 1 | 20 | Motivation | Nightfall | ||||
Martyr | Elite Spell. Transfer all conditions from all allies to you. | 5 | 1 | 10 | Core | |||||
Mend Ailment | Spell. Removes a condition. Removal effect: heals for 5...57...70 for each remaining condition. | 5 | ¾ | 5 | Protection Prayers | Core | ||||
Mend Body and Soul | Spell. Heals for 20...96...115. Removes one condition for each spirit within earshot. | 5 | ¾ | 3 | Restoration Magic | Factions | ||||
Mend Body and Soul (Togo) | Spell. Heals for 77...83. Removes one condition for each spirit within earshot. | 5 | ¾ | 3 | Restoration Magic | Bonus Mission Pack | ||||
Mend Condition | Spell. Removes one condition. Removal effect: heals for 5...57...70. Cannot self-target. | 5 | ¾ | 2 | Protection Prayers | Prophecies | ||||
Mending Grip | Spell. Heals for 15...63...75. Removes one condition if target ally is under a Weapon [sic] spell. | 5 | 1 | 6 | Restoration Magic | Eye of the North | ||||
Mending Touch | Touch Spell. Removes two conditions. Heals for 15...51...60 for each condition removed. | 5 | ¾ | 6 | Protection Prayers | Nightfall | ||||
Peace and Harmony | Elite Enchantment Spell. Target ally loses 0...7...9 condition[s] and hex[es]. Conditions and hexes expire 90% faster on that ally (1...3...3 second[s]). Disables your Smiting Prayers (20 seconds). | 5 | ¼ | 10 | Divine Favor | Prophecies | ||||
Plague Sending | Spell. Transfer 1...3...3 condition[s] and [its/their] remaining duration[s] from yourself to target foe and all adjacent foes. | 10% | 1 | 1 | 5 | Curses | Prophecies | |||
Plague Signet | Elite Signet. Transfers all conditions with 100...180...200% of their remaining durations from yourself to target foe. 50% failure chance unless Curses 5 or more. | 1 | 4 | Curses | Core | |||||
Plague Touch | Touch Skill. Transfers 1...3...3 condition[s] from yourself to target foe. | 5 | ¾ | Curses | Core | |||||
Pure Was Li Ming | Item Spell. (5...17...20 seconds.) Conditions on you expire 10...42...50% faster. Drop effect: removes 1...3...4 condition[s] from allies in earshot. | 10 | 1 | 20 | Restoration Magic | Eye of the North | ||||
Purge Conditions | Spell. Removes all conditions. | 5 | ¼ | 20 | Core | |||||
Purge Signet | Signet. Removes all hexes and conditions. Removal cost: 10 Energy each. | 2 | 20 | Core | ||||||
Purifying Finale | Echo. (10...30...35 seconds.) Target ally loses one condition whenever a chant or shout ends on that ally. Cannot target spirits. | 5 | 1 | 10 | Motivation | Nightfall | ||||
Purifying Veil | Enchantment Spell. Conditions expire 5...41...50% faster on target ally. End effect: removes a condition. | -1 | 5 | 1 | 6 | Protection Prayers | Eye of the North | |||
Reap Impurities | Melee Attack. Deals +3...13...15 damage. Struck foes lose 1 condition. Removal Effect: all foes adjacent to those struck take 10...34...40 holy damage. | 5 | Scythe Mastery | Nightfall | ||||||
Relentless Assault | Bow Attack. Lose up to 3 conditions. Deals +20 damage and Poisons target foe (20 seconds) if the attack hits. | 15 | 10 | Hearts of the North | ||||||
Remedy Signet | Signet. You lose one condition. | 1 | 4 | Nightfall | ||||||
Resilient Was Xiko | Item Spell. (5...17...20 seconds.) You have +3 Health regeneration for each hex or condition on you. Drop effect: you lose 1...3...4 condition[s]. | 5 | 1 | 10 | Restoration Magic | Factions | ||||
Restore Condition | Elite Spell. Removes all conditions. Removal effect: heals for 10...58...70 for each condition removed. Cannot self-target. | 5 | ¾ | 2 | Protection Prayers | Prophecies | ||||
Signet of Malice | Signet. You lose one condition for each condition on target foe. | ¼ | 5 | Factions | ||||||
Signet of Removal | Elite Signet. Removes one hex and one condition. No effect unless target ally is enchanted. | 1 | 5 | Nightfall | ||||||
Smite Condition | Spell. Removes a condition. Removal effect: deals 10...50...60 holy damage to foes in the area of target ally. | 5 | 1 | 7 | Smiting Prayers | Eye of the North | ||||
Song of Purification | Elite Chant. (20 seconds.) Allies in earshot lose one condition with their next 1...3...3 skill[s]. | 5 | 2 | Motivation | Nightfall | |||||
Spear of Redemption | Spear Attack. Deals +5...17...20 damage. If it fails to hit, you lose one condition. | 3 | Spear Mastery | Eye of the North | ||||||
Spirit's Gift | Enchantment Spell. (60 seconds.) Whenever you create a creature, all nearby allies gain 5...41...50 Health and lose one condition. | 10 | 1 | 45 | Spawning Power | Nightfall | ||||
Spotless Soul | Enchantment Spell. (1...12...15 seconds.) Removes a condition every 3 seconds. Cannot self-target. | 5 | ¼ | 12 | Healing Prayers | Eye of the North | ||||
Star Shine | Skill. Heals your entire party to their maximum Health and removes all conditions and hexes. | 1 | morale boost | Factions | ||||||
Verata's Sacrifice | Spell. (5...9...10 seconds.) 10 undead allied servants gain +10 Health regeneration. Instantly recharges if you have control of 3 or fewer servants. Transfers all conditions from those servants to you. | 15% | 10 | 2 | 60 | Death Magic | Prophecies | |||
Weapon of Remedy | Elite Weapon Spell. (8 seconds.) The next time target ally takes damage or life steal from a foe, this ally steals 15...63...75 Health from that foe and loses 1 condition. | 5 | ¼ | 3 | Restoration Magic | Nightfall | ||||
Wielder's Remedy | Enchantment Spell. (10...26...30 seconds.) Whenever you cast a weapon spell, the targeted ally loses one condition. | 5 | 1 | 10 | Spawning Power | Nightfall | ||||
Yellow Snow | Preparation. Lose one condition. Your next snowball causes Disease ( 10 seconds.) [sic] | ¾ | 12 | Core |
Skills that remove a specific condition[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
"Charge!" | Elite Shout. (5...11...13 seconds.) Allies in earshot move 33% faster. Initial effect: these allies lose the Crippled condition. | 5 | 20 | Tactics | Core | |||||
"I Am Unstoppable!" | Shout. (16...20 seconds.) You have +24 armor and cannot be knocked-down or Crippled. | 5 | 30 | Norn rank | Eye of the North | |||||
Antidote Signet | Signet. Remove Poison, Disease, and Blindness from yourself, and one additional condition. | 1 | 4 | Core | ||||||
Avatar of Grenth | Elite Form. (10...74...90 seconds.) Your scythe attacks deal dark damage and steal 0...10...12 Health. You are immune to Disease. Apply Disease to all adjacent foes (3 seconds) when you lose a Dervish enchantment. This skill is disabled for 45 seconds. | 5 | 2 | 20 | Mysticism | Nightfall | ||||
Breath of the Great Dwarf | Spell. Removes burning and heals for 50...60 Health. Affects party members. | 10 | ¼ | 15 | Deldrimor rank | Eye of the North | ||||
Ebon Dust Aura | Elite Flash Enchantment Spell. (30 seconds.) Deal +3...13...15 earth damage with your melee attacks. Initial Effect: Blinds nearby foes for 1...6...7 second[s]. End Effect: removes Blindness. No effect unless wielding an earth weapon. | 10 | 20 | Earth Prayers | Nightfall | |||||
Guiding Hands | Enchantment Spell. (20 seconds.) Your next 0...2...3 attack[s] cannot be blocked. Initial effect: removes Blindness. | 10 | ¼ | 10 | Wind Prayers | Nightfall | ||||
Guiding Hands (PvP) | Enchantment Spell. (20 seconds.) Your next 0...2...3 attack[s] cannot be blocked. Initial effect: removes Blindness. | 10 | ¼ | 30 | Wind Prayers | Nightfall | ||||
Harrier's Grasp | Flash Enchantment Spell. (5...17...20 seconds.) Attacks on moving foes also Cripple them. [sic] Ends after you apply Cripple 1...3...3 times. [sic] Initial Effect: you lose Cripple and 1 other condition. | 10 | 15 | Wind Prayers | Nightfall | |||||
Illusion of Haste | Enchantment Spell. (5...10...11 seconds.) You move 33% faster. Initial effect: removes Crippled condition. End effect: you are Crippled (3 seconds). | 5 | 1 | 5 | Illusion Magic | Core | ||||
Mystic Corruption | Flash Enchantment Spell. (20 seconds.) Initial Effect: all adjacent foes are Diseased (1...2...2 second[s].) Double duration if you are already enchanted. End Effect: party members in earshot lose Disease. | 10 | 10 | Mysticism | Nightfall | |||||
Raven Shriek | Shout. Removes Blindness from allies in earshot. Inflicts Blindness condition (4...10 seconds) to nearby enemies. | 20 | Norn rank | Eye of the North | ||||||
Sight Beyond Sight | Enchantment Spell. (8...18...20 seconds). You are immune to Blindness. | 5 | ¼ | 15 | Spawning Power | Nightfall | ||||
Tainted Flesh | Elite Enchantment Spell. (20...39...44 seconds.) Foes who hit target ally in melee become Diseased (3...13...15 seconds); this ally is immune to Disease. | 5 | 1 | Death Magic | Core |
Skills that transfer conditions[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Draw Conditions | Spell. Transfers all conditions from target ally to yourself. Transfer effect: you gain 6...22...26 Health for each condition. Cannot self-target. | 5 | ¼ | 4 | Protection Prayers | Core | ||||
Foul Feast | Spell. Transfers all conditions from target ally to yourself. You gain 0...36...45 Health and 0...2...2 Energy for each condition transferred. Half recharge if you remove Disease. Cannot self-target. | 5 | ¼ | 4 | Soul Reaping | Eye of the North | ||||
Grenth's Fingers | Flash Enchantment Spell. (30 seconds.) Your attacks deal cold damage. Initial effect: hits nearby foes for 10...34...40 cold damage. End effect: transfers 1...2...2 condition[s] to all nearby foes. | 5 | 10 | Wind Prayers | Nightfall | |||||
Grenth's Grasp | Elite Flash Enchantment Spell. (20 seconds.) Inflicts Crippled condition (1...9...11 second[s]) with your attack skills and transfer 1 condition. No effect unless wielding a cold weapon. | 5 | 10 | Wind Prayers | Nightfall | |||||
Hypochondria | Spell. Transfer all conditions from foes in the area to target foe. | 5 | 1 | 7 | Nightfall | |||||
Infuse Condition | Enchantment Spell. (15...51...60 seconds.) Whenever you receive a condition, it transfers from you to your closest undead servant. | 5 | 1 | 20 | Death Magic | Prophecies | ||||
Martyr | Elite Spell. Transfer all conditions from all allies to you. | 5 | 1 | 10 | Core | |||||
Pestilence | Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 second lifespan). When any creature in range dies, conditions on this creature spread to any creature in the area with a condition. Spirits are not affected. | 5 | 5 | 60 | Wilderness Survival | Nightfall | ||||
Plague Sending | Spell. Transfer 1...3...3 condition[s] and [its/their] remaining duration[s] from yourself to target foe and all adjacent foes. | 10% | 1 | 1 | 5 | Curses | Prophecies | |||
Plague Signet | Elite Signet. Transfers all conditions with 100...180...200% of their remaining durations from yourself to target foe. 50% failure chance unless Curses 5 or more. | 1 | 4 | Curses | Core | |||||
Plague Touch | Touch Skill. Transfers 1...3...3 condition[s] from yourself to target foe. | 5 | ¾ | Curses | Core | |||||
Verata's Sacrifice | Spell. (5...9...10 seconds.) 10 undead allied servants gain +10 Health regeneration. Instantly recharges if you have control of 3 or fewer servants. Transfers all conditions from those servants to you. | 15% | 10 | 2 | 60 | Death Magic | Prophecies |
Skills that remove two or more conditions[edit]
- Antidote Signet
- Contemplation of Purity
- Draw Conditions
- Life Sheath
- Martyr
- Mending Touch
- Peace and Harmony
- Purge Conditions
- Restore Condition
- Spotless Soul
- Hypochondria
- Foul Feast
- Plague Sending
- Plague Signet
- Plague Touch
- Crystal Wave - on affected foes
- Mend Body and Soul
- Pure Was Li Ming
- Resilient Was Xiko
- Spirit's Gift - one condition from nearby allies with each creature creation
- Wielder's Remedy - one condition from target of each weapon spell
- Cautery Signet
- Avatar of Melandru - one condition from party members whenever a Dervish enchantment ends
- Conviction
- Harrier's Grasp
- Reap Impurities - from foes struck