Restoration
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- This article is about the skill Restoration. For the Ritualist attribute line, see Restoration Magic.
This skill has a PvP-only version — see Restoration (PvP). |
Restoration
- Animation
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Binding Ritual. Create a level 1...11...14 spirit. When this spirit dies, all party members in the area are resurrected with 5...41...50% Health and zero Energy. This spirit dies after 30 seconds.
- Concise description
Progression | |
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Level % Health
|
0 1 5
1 2 8
2 3 11
3 4 14
4 4 17
5 5 20
6 6 23
7 7 26
8 8 29
9 9 32
10 10 35
11 11 38
12 11 41
13 12 44
14 13 47
15 14 50
16 15 53
17 16 56
18 17 59
19 17 62
20 18 65
21 19 68
|
Acquisition[edit]
Related skills[edit]
Notes[edit]
- This skill creates a Spirit of Restoration.
- This skill can bypass Frozen Soil's effect since this skill can indirectly resurrect party members and the caster.
- Cannot be cast in the range of a Frozen Soil spirit.
- Use this before Frozen Soil, to provide a means to resurrect your own team while suppressing enemy resurrections.
- Combine with Feast of Souls for rapid healing after resurrection. Rupture Soul or Spirit to Flesh can respectively provide damage or healing before resurrection.
- Can be recast with skills that shorten the recharge times of Binding Rituals, such as Soul Twisting or Ritual Lord, to control when the resurrection occurs.
- If your entire party dies before this spirit does, you will not get resurrected.
- You can prevent enemy resurrections by using Signet of Binding on hostile Restoration spirits.
Anomaly.This spirit will also resurrect creatures created via summoning stones that were dead and in the area of the spirit.