Signet of Spirits

From Guild Wars Wiki
(Redirected from Signet of spirits)
Jump to navigationJump to search

Elite Signet. Create 3 level 1...10...12 spirits. These spirits deal 5...17...20 damage with attacks and die after 60 seconds.

PvP.jpg This skill has a PvP-only version — see Signet of Spirits (PvP).

Elite Signet. Create 3 level 1...10...12 spirits. These spirits deal 5...17...20 damage with attacks and die after 60 seconds.

Concise description
Elite Signet. Creates 3 level 1...10...12 spirits (60 second lifespan). These spirits deal 5...17...20 damage with attacks.


Progression
Level
0
1
5
1
2
6
2
2
7
3
3
8
4
4
9
5
5
10
6
5
11
7
6
12
8
7
13
9
8
14
10
8
15
11
9
16
12
10
17
13
11
18
14
11
19
15
12
20
16
13
21
17
13
22
18
14
23
19
15
24
20
16
25
21
16
26

Acquisition[edit]

Signet of Capture

Hero Usage[edit]

  • Heroes will use this skill upon entering combat, however, they will not recast it unless they have moved out of spirit range or if all the spirits have died.
  • Because the attack range of the summoned spirits is significantly smaller than spirit range, this may lead to situations where the spirits are too far from enemies to attack, yet the Hero will refrain from recasting them unless the aforementioned conditions are met.

Notes[edit]

Trivia[edit]

  • During The Tengu Accords, Master Togo summons the same three spirits with Call to the Spirit Realm.
  • The three spirits are inspired by a quote from Yoda in Star Wars: “Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. Hate leads to suffering.” [1]
  • The functionality of this skill has changed since its introduction; see its PvE and PvP skill revision history for details.
  • This is the only player-usable, non-ritual skill that creates spirits.

References[edit]