Talk:Survivor/Archive1

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Delete This?[edit]

I don't know what policy you'll want to deal with this, but WP's would be (for this case) deletion. Since this was a one-shot copy and paste with no salvagable information, deletion would get it out of the history so that people don't see it and possibly pull information out by accident. --Fyren 22:29, 7 February 2007 (PST)

I made a new completely re-written article at the address that was provided. Care to take a look at it? — Jyro X 22:33, 7 February 2007 (PST)
Moving the new article will delete the old one as a prereq. Besides deletion, that's the other possible outcome of a copyvio on wp. S 22:34, 7 February 2007 (PST)
What are the rules about having tables of data? I thought that data was okay and GuildWiki doesn't really have a copyright on tables themselves, so a table similar to the one on GuildWiki would be okay (I like the tables in title articles, which is why I'm asking). Other than that I think the new re-write looks good, but I'm really tired right now and I don't completely trust my reading of it and comprehending the copyright stuff, so I'm not going to move it. Don't let that stop any other admin who believes that it is good to go from doing it. --Rainith 22:58, 7 February 2007 (PST)
The data is not copyrightable but the layout (so the table) can be. It depends. --Fyren 23:23, 7 February 2007 (PST)
I think in a case like this that the table layout is so simple and obvious that we're okay. —Tanaric 12:19, 8 February 2007 (PST)

Regarding guides and tips[edit]

How should we proceed on providing players with guides and tips on this particular title? Should it be displayed on the page or be isolated to the Talk page? Or do we let the players figure it out for themselves on how to progress through this title? — Sixshot 04:48, 29 March 2007 (EDT)

Both guides and tips should be fine to be on the main article page. If they get too long, it might be practical to separate them in an article of their own (Survivor Guide maybe). --The preceding unsigned comment was added by User:Dirigible .
I think that tips can be point-form, like I formatted it, such that it does not take too much space. This way it makes sense to keep both parts on the same page. Alaris

Use of "I" and talking about their own Char[edit]

In the last part of the Timeline about the person talking about their 3 characters reaching Rank 3 Survivor, is that really needed to be there? I don't ever remember people writing about their own personal characters in any article. If it does serve a purpose in the time line shouldn't it be reworded not to use "I" and personal info but more about general time. Like an average time or some good easy caps and missions to do? Laforge 15:51, 29 April 2007 (EDT)

I added that, because when I planned for my survivor, I was looking for exactly that type of information - how long it takes, what is needed. It gives a guideline. I'm open for suggestions on re-formatting it, but I think the info is useful - many people have asked me how long it took me to get survivor... I'll check on rewording though. Alaris 09:47, 30 April 2007 (EDT)
Sorry for misinfo. I did the original timeline, not the new one with the "I"'s. I've reworded though, and I hope that the original writer will agree with the changes. Alaris 09:50, 30 April 2007 (EDT)
I get depressed because of that necromancer did legendary survivor in about 3 times faster than I did Indomitable survivor on my assassin :| - IH 08:13, 6 August 2007 (UTC)
I would like some proof for that one if it has to remain on the page (it doesn't actually give much information) and I'm not sure the "case studies" are really usefull except the first one and especially not the 10 hours one. Etienne 18:12, 11 September 2007 (UTC)
I can't give you a link, but I've seen a screenie of that, as well as a forum post describing the procedure. Basically, you pick 1-2 heroes in NF, get yourself a ferry to Cantha, and start right away solo-farming XP there using some variant on a 55 build. I can see it being effective, as at level 20 you get about 8x the experience without even using scrolls, and similarly you get to level 20 real fast. Alaris 19:21, 11 September 2007 (UTC)
I still wonder wether the "case studies" are really usefull (something like: 10, 50, 100 hours playing "normal" and possible in slightly over 10 hours by farming, grinding and such. would be better in my oppinion). the average time in the table doesn't give a good impression now because someone who takes 52 hours to get rank 2 won't usually have rank 3 after 69 hours. Etienne 23:34, 29 September 2007 (UTC)
The point of case studies is that we really don't have enough data yet. We need to give estimates not only depending on which level you want to reach, but also on what methods you are willing to use (skill captures, farming, etc). Ultimately, we would want to say that it takes about 10, 50, 100 hours of play, and capturing lots of elites shaves off 30 hours, using scrolls can shave off 10 hours, etc... But we're lacking data to do that. Alaris 17:38, 30 September 2007 (UTC)

Defender of Ascalon and Legendary Survivor[edit]

Is it really true that these two titles are mutually exclusive? Couldn't a ranger death-level enemies via his pet, or, even better, a ranger/necro who lets his pet die, animates a minion, and then lets his minion die? I mean, it'd be beyond tedious, but it seems technically possible. —Tanaric 13:48, 1 May 2007 (EDT)

technically yes, but are the skills available? Animate a pet could be possible, I think there are no minion skills in tutorial?! And besides I think you won't get XP by killing minions, so the Charr won't level up killing minions. - MSorglos 13:53, 1 May 2007 (EDT)
One of the first skills Eve teaches necromancers in pre-searing is Animate Bone Horror. And, I could be wrong, but I'm pretty sure I've seen an XP note flash up when killing AI-controlled minions. —Tanaric 13:59, 1 May 2007 (EDT)
Animate bone horror uses the corpse, and doesn't leave one, so it is not reusable. You've have to kill a monster, summon a corpse, and have that one killed by one selected monster. Repeat over the map, and hope that that monster levels enough for you to get XP at clvl 19. Rince and repeat. It would be extremely time-consuming, assuming there is enough XP in the map. It would be much easier with a pet because you can rez it. Does anyone have this much time to waste? Alaris 14:06, 1 May 2007 (EDT)
what if someone had a friend (or 2 accounts) and let enemies death level on one character while the other character kills the enemy after it levels? --Wongba 14:23, 1 May 2007 (EDT)
Because there is no re-usable res in pre-searing. Your partner could die once, be res'ed once and, er, that's it. --SnogratUser Snograt signature.png 14:34, 1 May 2007 (EDT)
That's why I suggested ranger/necro – pet dies, minion comes from pet corpse, rez pet, pet dies, etc. It's probably marginally faster than simply pet rezzing. In any case, since we seem to agree that this is – technically speaking – possible, I'm going to remove the note from the article. --The preceding unsigned comment was added by User:Tanaric .
I'm putting a note saying that it could be possible using pets or bone horrors, except not proven yet... Alaris 15:10, 1 May 2007 (EDT)
It cannot be done, pets don't give monsters experience and neither do minions. The only things that give monsters experience are the things that give a player experience. For instance: Other monsters, Players, Opposing NPC's (like those at a res shrine). The titles ARE mutually exclusive, as the only thing you have to level them with is yourself (no hard res in pre). Rogue 02:45, 2 May 2007 (EDT)
I'd be happy to remove the changes I made, but I'd first want confirmation... Some people think that pets and minions give XP. It can be easily tested: in GW prophecies, several summoning necros are near Galrath. Summon necros can also be found in later areas of GW nightfall. You can find pets in the first Luxon mission, where you have to fight teams. If we can get a few people to test these out (I'm at work), that'd be great. Alaris 10:07, 2 May 2007 (EDT)
The titles are mutually exclusive. If a pet gives exp, than maybe once. My 14 lvl black bear died at least 130 times, killed by only one 8 lvl charr hunter and he did not level up. olosvk (24.5.2007)
You've confirmed pets -- now we just need a minion confirmation to kill this issue once and for all. —Tanaric 02:52, 25 May 2007 (UTC)
Tried playing 2 ppl in the same game 1 necro with animate bone horror and one smiting monk killed some foes in pre searing raised some minions, necro leaves, minions turns hostile and sadly no experience for that since the monk didnt recive any experience I doubt monsters will.--213.112.113.98 09:50, 1 June 2007 (UTC)
Sounds good enough for me! —Tanaric 12:05, 1 June 2007 (UTC)
I'm glad that's done with :)

What about 2 people, one death-levels the enemies, then leaves, letting the other person take all the xp without any deaths? EDIT: whoops, forgot that everyone has to be dead in order to rez--99.234.253.130 23:56, 20 May 2009 (UTC)


Improvement of survivor title[edit]

is it possible that to add some quests/method that let players to continue the survivor title path even get killed?

for example if player die, the player is required to start form zero experience and fight for the title again.

in the other hand, to add some quests that cancel the death counted,if player die two times, player should complete the quest two times to continue the survivor title path

this title is too cruel for players and not the style of this game --The preceding unsigned comment was added by User:203.198.81.101 .

Not the style of this game? Have you ever tried to do some of the other titles in this game? I realise survivor is one of the hardest, simple answer is, don't try and do it! --Lemming64 10:46, 14 June 2007 (UTC)
Survivor is actually one of the easiest, if you've got a reliable connection. It just isn't fun, and it fundamentally goes against one of the principles that originally made Guild Wars great. The Death Penalty in Guild Wars is meant to be as small as possible, and temporary. Survivor makes it so that your first death says "There is a title you can never, ever get. Ever.". That seems like a harsh penalty for dying. It is extemely frustrating that my favorite and main character can't get this title because I was playing him when GW was first released. Naturally, he died a few times during PvP -- everybody did PvP, it was how you got out of presearing. I also dislike that this title discourages people from PvP; if you PvP before you earn the title, you can never earn the title. The level 10 arenas are like ghost towns now, because everybody wants this title if they can get it. And if you just play a ranged character, and run away whenever the going gets tough, you will eventually earn this title with practically no effort at all. I honestly hate this title, and sincerely hope that it is not a part of GW2 in any way. I would hate this title less if it just kept track of the most experience you had ever earned between deaths, so that you could try again after dying (although the first attempt would still be the easiest).Miss Innocent 04:42, 16 October 2007 (UTC)


cruel is that i dont want to delete my charactors and create a new one, i dont mind to start from zero experience and fight again

I feel your pain. I got the Survivor (3) title on my *second, caugh* paragon, which I've been since --Bob 06:11, 6 August 2007 (UTC)using to collect titles. But really, I'd prefer collecting titles on my first character, a ranger. But think of it this way, a survivor title is way less pain than a Hardcore character in D2 was :)
As for the spirit of the game, well, it gives people things to do, and appropriate rewards, but keeps it optional. Survivor is tough, but entirely optional. That's the spirit of the game. Alaris 14:12, 14 June 2007 (UTC)
As I said above, the spirit of GW is not to penalize you harshly for dying. Survivor completely fails on this note. Survivor completely goes against the spirit of the game.Miss Innocent 04:42, 16 October 2007 (UTC)
Its such a shame that survivor is NOT an option for pre existing characters. For 24 months I have played my monk exclusively. I have 19 titles maxed and 14.4 million xp. The thought of starting over at this point isn't even an option. I guess this is a title that I'm destined never to have. (end rant) Absolut 19:27, 16 June 2007 (UTC)
I feel your pain. I've been playing since the beta weekends.Miss Innocent 04:42, 16 October 2007 (UTC)
I like the fact that it is a hard title to get, people don't give Legendary Survivor the credit it deserves. Especially people who cannot get it themselves (alot of people I meet scoff at PvE titles while they are in fact, not mentioning the Sunspear and Lightbringer titles, very hard to get. Even explorer, while not overly tough to get, takes a LOT of time and thus deserves some credit. But that is just me. Nicky Silverstar 08:07, 18 June 2007 (UTC)
Different titles mean different things. Drunkard means that you spent crazy amount of cash and time getting drunk. Sweets, same. Cartographer means that you went everywhere, sometimes several times, looking for the final 1% (yes, I have one of those, almost 2). Survivor means that you probably deleted a few chars before you made it. I'd vote that all titles become account-wide titles, or mixed (see my suggestion page), but that's it. Alaris 14:39, 18 June 2007 (UTC)
There's now one person claiming to get Survivor(3) in 10 hours by farming hard mode. I want a screenshot of that. Hard mode is available to any level 20, right? Alaris 05:08, 6 August 2007 (UTC)
Any lvl20 on a acount that finished this particular chapter. I meet a necromancer that also claim to have done it form 0 to 1.337M in 30 hours using SS and bonding monk hero on Jade Brotherhood Knights in hard mode. He didnt said he use any scroll. Asuming he did not, i guess it must be posible in 10hours using 3x exp scroll. Must be expensive tho. Remember that in hardmode each foe is rewarded 300exp(900 with scroll) if you are the only one that is considerated hostile to them. --Bob 06:11, 6 August 2007 (UTC)
The screenshot of the guy who did 10 hours 16 minutes can be found linked at the end of this post: http://www.guildwarsguru.com/forum/showthread.php?t=10155813 - BeX iawtc 06:34, 6 August 2007 (UTC)
I've seen the screenshot. And I have to say, I'm impressed. Alaris 16:59, 6 August 2007 (UTC)
Me too. I've done it twice now because Bob inspired me to go again, and it is the most brain killing thing you can do if you try to do it in one go with farming. The second time I did about half of it from skill caps and missions and every quest in Kaineng City. When I ran out of relatively safe things to do I went to farm and aargh! You want to smash your head against the desk repeatedly. Which makes that guy's 10 hours really impressive, lol. - BeX iawtc 02:39, 7 August 2007 (UTC)
Indeed. People complain about farming. But you have to have the patience to do it. I have no patience for that... and coming from a Legendary Cartographer & almost Legendary Skill Hunter, that's saying something! Alaris 14:35, 7 August 2007 (UTC)
My necro achieved r3 Survivor by doing practically every mission and quest I could safely do in all three campaigns as well as capturing every elite for his primary class. There's no farming needed, but you need to know your limits and which quests and missions are dangerous for your class and ability. I restarted him after some Siege Ice Golems in Spearhead Peak snared and spiked me soon after reaching the 1 million xp mark... that was a sad day. --Thervold 17:32, 17 September 2007 (UTC)
Well at least you got squished by large golems. My ranger got crippled and set upon by a swarm of insects... talk about indignity! :D And I oppose the anon's suggestion for an easier survivor title. It's what makes it special. -- ab.er.rant sig 04:18, 18 September 2007 (UTC)
My new survivor (3) went down the rabbit hole, badly prepared, and stayed there to face the swarm... and survived! She later was killed by some Brigand (lvl 28 at least) in GW:EN. As for changing the title, I find that it's hard, perhaps frustrating, but attainable. No change is necessary. I would at most recommend that players can start a new character, get survivor (3), and transfer once that title to another older character of the same profession. That way, they'd have to do the same work as any other survivor, but it would allow older characters to get a 2nd chance at the same cost as new characters. Alaris 14:24, 18 September 2007 (UTC)
Just to let you know, a screenshot isn't very good proof of getting legendary survivor in 10 hours. look at one i made [here]. It shows my char having legendary survivor, adventerous delver, and 2.1M xp in 14 hours and 20 mins. It's a bit small do to resizing, but in actual size it looks realistic. If i can do this in half an hour on paint, anyone can make a fake screenshot with photoshop easily. ---- Jgarver 07:51, 16 March 2008 (UTC)
I we know that already. -- ab.er.rant User Ab.er.rant Sig.png 01:36, 17 March 2008 (UTC)
I agree with both ends: Legendary Survivor title is "special" because it's "hard" to get (and I added "." because it's neither special or specially hard to get in my opinion), and if you insert a "retry-function", it will be even less special. BUT! - what about all those of us who've had a main character for all three years - ain't it a bit unfair that we can never get our favourite player this title if we should want to? I'd say that you should be able to reset your "survivor xp" to zero 1-3 times. I realise this will make the title worth less for those who already have it, but think about it as a compromise. You're not destroying the title, but you're giving people a second (or first) chance. I am against making this "retry-function" only available for "old" characters. If it should be inserted it should excist for everyone. -- Titus The Third User titus the third.png 12:11, 30 May 2008 (UTC)
I wish that we could just earn a certain amount of exp without dying, even if you dye, the tittle just restarts and you can get it again later, although that would kinda make the original survivor less meaning since you can get about that much exp in a few mission runs. I'm just really pissed now because i was 600k exp away from attaining this tittle, and GET UP glitched, i was at full energy and it didn't rez me :(Bacunum 22:29, 31 August 2008 (UTC)

Query[edit]

Aim to complete the Augury Rock mission in Tyria before completing the quest Hunted! in Elona or the mission Nahpui Quarter in Cantha

My (Tyrian) survivor did Hunted! before ascending in Tyria and still definately got the 50k boost. Perhaps the requirement is slightly more complicated? ~Katz

Hunted! only counts as "ascension" for native Elonians. --Valshia 22:09, 21 August 2007 (UTC)
I'm aware of this, as I was pointing out, it's what the page says is wrong, or at least horribly confusing. If a tyrian can do hunted! first and still get their 50k exp, why does it imply otherwise? I'm not going to edit it myself, as I'm rather new to the wiki, but I feel it needs something done to clarify it. ~Katz
Done. Don't be afraid to edit just because you're new if you honestly feel your edit will improve the article. --Mme. User Mme. Donelle sig.jpgDonelle 20:06, 13 January 2009 (UTC)

Boulders[edit]

Just to testify that after having been crushed by a boulder in GW:EN I wasn't deader than previously.--Moriturus 13:49, 5 September 2007 (UTC)

Same here. Boulders splatter you flat, but they don't cause death. Alaris 14:25, 6 September 2007 (UTC)

1st chance[edit]

Why are some characters not allowed to try at this? ie those created before this title came out. Seriously, that seems hardly fair. This title and the legendary defender are both not possible on my primary character because I left presearing and died before either of these titles came out. I'm sure there are LOTS of people who did this. Why cant we get the option to "wipe" our characters once and go back to pre? Just put armor and weapons on hold in storage or something. (not like you cant get max weapons in pre anywas) I think something should be figured out for this. It makes me sad to know there are two titles I cannot possibly max and never even got a shot at maxing :( --Lou-SaydusUser Lou-Saydus Hail Storm.jpg 20:59, 11 September 2007 (UTC)

You got the option to wipe you character. Delete it and recreate it. Alternativly you can simply make a new character. maybe you will find survivor too boring to complet; try first before wipe existing and succesful charcter... also dont forgot to backup your uncustomised weapons in storage :) --Bob 02:42, 12 September 2007 (UTC)
This has been discussed in forums endless times. There's a debate between those who think of it as grind, and those who think survivor has a special meaning. Alaris 05:12, 12 September 2007 (UTC)
For what its worth, if anything, I've played this game since the alpha, way back when skill gems were in use etc... And as with the first guy I never got a chance at the two titles since they didn't come out until Factions. Truthfully, I'm not happy with that as I really only use one character slot. I too think that we should be allowed the option to have our experience, armour, weapons, skills, and level temporarily 'hidden' (and by hidden I mean such as in how Koss is as a Hero once he gets captured, then you have to 'rescue' him), and allow those with characters made BEFORE the release of titles to go after said titles. Once they do, they'd be able to reclaim their exp, level, armour, etc. -- Anonymous
Btw you can get max weps in pre, with the GOTR editionDeath last hope 20:36, 3 February 2008 (UTC)

Conflict in Types of Death Section[edit]

In the first part, it says that PvP in Dragon Arena doesn't halt progress, while the next section goes on to say that PvP deaths do affect progress. I think there should be some clarification/correction between these two statements, at least clarifing that Event arenas like Dragon Arena are different from normal PvP. Yukiko User Yukiko Sig.png 08:31, 13 September 2007 (UTC)

Some areas are different, most PvP is not. I'd recommend that you not take any chances, and test thoroughly before you try anything. Generally, the holiday events do not add deaths, but the original Mad King event did (I recall watching my death counter go up, up, up at the first Halloween). I think holiday events in general are nicer to new players now.Miss Innocent 04:47, 16 October 2007 (UTC)
does typing /dance at abbadons gate get u a death?--WikiWu 10:47, 17 October 2007 (UTC)
Don't know actually. Best not to try. -- ab.er.rant sig 14:11, 17 October 2007 (UTC)
First rule of Survivor, don't do anything stupid. That includes risking bugs unneccessarily. Skip cutscenes where you are shown to die. Don't dance with Abaddon. Don't get rolled over by a rock and yell "I am immortal". Although a lot of these things should be fine, bugs happen, so just don't risk it. Alaris 14:31, 17 October 2007 (UTC)

Leet[edit]

1,337,500 a reference to "leet" (the 1337)? Or just a very coincidental answer by substituting the variables in the formula? Calor - talk 03:15, 25 October 2007 (UTC)

Considering that you *dont* get Legendary Survivor at clvl 100, but shortly before (or after, I forget), it looks like this was done on purpose. And it would be leets for some reason. Alaris 14:01, 25 October 2007 (UTC)
You get it at 1,337,500. lvl 100 would be 1,337,600 as far as I know =) LunarEffect 20:18, 10 November 2007 (UTC)
1337500, 1337.5 thousand. 1337 = leet = elite. .5 - Elite and a half? - thats how I read it. --85.62.18.8 22:01, 29 January 2008 (UTC)
I read "leets". BTW, I think that 5 is significant otherwise they'd make the title at 1337000 xp, no? I'm voting to reverting the trivia to 5 first numbers, if nobody opposes. -- Alaris_sig Alaris 19:12, 13 February 2008 (UTC)
the 5 doesn't matter at all. you may hear people say 31337 instead of 1337, or even 313373, but nobody would ever say "leets". anet has never been very detailed with stuff like this, so i suppose the 5 is, if it has any intention, just to distract or cause discussions like this. - Y0_ich_halt Have a look at my page 19:39, 13 February 2008 (UTC)
Are you saying that they're out to get us? AARG! They already got my money! =D -- Alaris_sig Alaris 20:33, 13 February 2008 (UTC)
exactly! behold the undestructible anet invasion forces! - Y0_ich_halt Have a look at my page 21:24, 13 February 2008 (UTC)
I'm thinking it's because the 1337 part means "leet" and the 500 would give "soo" As in "SO LEET". Why the 1337 is first might be to keep the experience you need at some sort of reasonable level. 5000 is a lot more than 1337.84.176.92.138 17:27, 28 May 2008 (UTC)
Leet here, leet there - it still doesn't go Up to 11. (76.87.222.247 23:21, 6 November 2008 (UTC))
the power level of leet is definetely over 9000, though. - Y0_ich_halt User Y0 ich halt sig.png 11:53, 7 November 2008 (UTC)

Both[edit]

To keep from a revert war, where do you get a tome in Pre-Searing. No Hard Mode, and you can't get storage or go to Guild hall. Calor - talk 21:40, 27 October 2007 (UTC)

From an exploit earlier, some tomes are now circulating in Pre, I think - anja talk 21:41, 27 October 2007 (UTC)
If they are used, Support will contact you, and your character will have to be removed. A guildie of mine went through this very thing. He lost the money he bought the tome with too. :( UserDrago-sig.gif Drago 21:43, 27 October 2007 (UTC)
I would prefer something like "It is currently possible to attain both Survivor and LDoA, but only through using Skill Tomes, which are in Pre-Searing through an exploit. Buying/Using a skill tome might result in your character having to get deleted." - anja talk 21:51, 27 October 2007 (UTC)
That's perfect. Calor - talk 00:14, 28 October 2007 (UTC)
Maybe it should be highlighted a little more the "exploit" part? The "might" could make some people thing that it would be fine to give it a try and, as i have seen this thing being resolved, i am pretty sure anyone with both survivor and LDoA would be insta-banned. And, given the way Gaile worded it on the pre-searing forums [1], i would think this time it will just be a perma-ban.
So, something like: "Currently it is possible to attain both LDOA and the Survivor title by using, directly or indirectly, an exploit by which Skill Tomes can be brought to Pre-Searing. As in any exploit, players who try to benefit from it risk their accounts being banned".--Fighterdoken 00:58, 28 October 2007 (UTC)
Or "Currently, LDoA and Survivor are mutually exclusive, aside from the use of bannable exploits." No need to say what the exploit is, just to say that it is bannable. Alaris 17:33, 28 October 2007 (UTC)
I think it might be worth to mention, seeing as not everyone knows Skill tomes aren't normally available in pre-searing. One can argue that Anet probably doesn't ban such a user (new user), but I still think it would be a benefit to tell it's skill tomes you shouldn't use. - anja talk 17:44, 28 October 2007 (UTC)
Agreed. I still think we should not say "risk their account being banned" as it sounds too washed out, I'd go for a bolder statement as "bannable exploit". Alaris 18:24, 28 October 2007 (UTC)
That account banning thing is the single biggest load of bullshit I've heard since the whole "you get banned for flashing rank after winning a match in Heroes' Ascent." Please provide proof, Drago; as the old adage goes (one that you're obviously familiar with); "pix or it didn't happen."
ANet would treat tomes the same as they would treat any other item in pre-sear; indifference. ANet hasn't removed any of the post-searing items obtained through that exploit, nor have they banned any accounts in possession of said items. -Auron 06:02, 29 October 2007 (UTC)
Proof of banning when selling, duping, or buying illegal items can be found here and here. It happened, some people on forums complained (but I was innocent... and got banned), and lots rejoiced for the bannings. I could look for more supportive proof, but I think now is your turn to prove me otherwise. Alaris 15:35, 29 October 2007 (UTC)
Further proof of banning can be found on the pre-searing forums. When the second (or third?) "post-to pre items" exploit happened, several people, including some very well known LDoAs in pre, acquired tomes or other post-nightfall items. They were lately banned and, after a lot of crying because "When the first exploit happened Anet didn't ban people, and we thought it would be the same this time", those people where forced to sear or delete their chars. Given that this is the third (or fourth) time this kind of exploit is available, and that people already learned from the last time it happened that they would be sanctioned, i don't see how is possible to doubt that bans would be issued. And you can't really say "pic or it didn't happend" because Anet never will show logs of bans (like, let's say, Ragnarok Online). --Fighterdoken 16:15, 29 October 2007 (UTC)
Just to be clear. The first time it happened, the bug got corrected quickly, but given that it was ANet's fault (not a hack) they didn't ban. Every time(s?) after this, hacks were involved, and the people involved got banned. Alaris 19:05, 29 October 2007 (UTC)

(Reset indent) Please leave a message on this page for more info, on the tome usage rules in Pre Sear, this is the guildie it happened to. :) As for tomes, ANet is very protective of Pre-searing, and the controlled set of skills available. You can't find anyone with additional skills. Ever. UserDrago-sig.gif Drago 21:01, 29 October 2007 (UTC)

It is not my place to go tell people the rules of pre-sear of whatever. Besides, looks like there's a personal feud between you and him, and it's none of my business. Alaris 21:40, 29 October 2007 (UTC)

Level 20[edit]

Isn't it possible to begin to get and eventually achieve Legendary Survivor after you have already reached level 20? And if so, wouldn't this mean it isn't mutually exclusive with Defender of Ascalon, because you can go through pre-searing until u get Defender via death levelling and then simply get Legendary Survivor after you leave pre? --MarinBloodbane 19:29, 29 October 2007 (UTC)

Currently, it is not possible to do so. Your first death will put an end to your attempt at this title. Demeryk 19:33, 29 October 2007 (UTC)
Moreover, there are lots of players who feel that part of the challenge is starting from scratch and getting to level 20 without dying, thus it's unlikely that it will change in the future. Alaris 20:54, 29 October 2007 (UTC)

Types of deaths - cutscenes[edit]

Just to be sure, do we have confirmation that deaths on cutscenes don't count, regardless of if we watch the full video or skip it (pushing the button). I have seen a couple of missions on prophecies where things go a bit different if you watch the scene or if you skip it, so maybe the same could happend with deaths?--Fighterdoken 02:04, 23 November 2007 (UTC)

All I heard is that cutscene deaths do not count. However, there may be unresolved bugs. For example, the Vizunah Square cutscene scripted death does not count. But if you have a MM in your group, it will release the minions. When resurrected, these minions will attack you, which can result in an actual death if you do not skip the cutscene in time. Alaris 02:40, 23 November 2007 (UTC)

Instant Deaths[edit]

I just died by a trap in the quest "The Necromancer's Novice", and my /deaths increased by one. So I guess some of the "Instant-kill mechanics" DO count as a death. So anyone here has an idea of how to know which of them count and which doesn't?--Drake of Storms 23:43, 22 January 2008 (UTC)

Are the traps like the Ranger's fire traps? Because all of the ranger's traps cause death. If it causes degen (and quickly kills you) or high damage over a short amount of time, it's not an insta-death mechanic. Boulders (see GW:EN) and thumpers (see 1st city) are examples of no-death traps. -- Alaris_sig Alaris 16:17, 23 January 2008 (UTC)
Those traps in the catacombs aren't "insta-kill". They do damage which is large enough to kill in one hit. --Valshia 19:27, 23 January 2008 (UTC)
they arent instant, a lvl 10 or 11 char can survive the traps, they only hit 250dmg.Death last hope 20:33, 3 February 2008 (UTC)

Just wanted to say my level 13 (give or take) survivor died when i used the "/resign" command (it was used to get back quickly to town while in a party of people). I died no other way except using this so maybe edit it on the 1st list to excluding under level 20 survivors? Over level 20 survivor friends of mine have used this command and have been fine, but a few under level 20 have used this and have had the same experiance. Just letting you know in case any other people have this problem :D it was a couple of months ago now so updates may have changed it.

I gained survivor just this minute.. And minutes before this minute i used /resign and got survivor anyway... PLZ CLICK HERE ^Teo^ 20:35, 25 March 2008 (UTC)
/resign deffinately doesn't add to your deaths count. :D Currently about 300k into survivor and have used this god-knows how many times. --Stokoe Talk 03:25, 19 August 2008 (UTC)

remove statistics from table[edit]

these numbers with verage time (sample size) and their range should be removed from the table imo. it's the only title that includes such random numbers on the "title track requirement table", is also mentioned in the notes, and could also still be written down on a subpage and get a link to this. —ZerphatalkThe Improver 20:07, 19 March 2008 (UTC)

Frankly, I think that more titles should come with such statistics. New title-hunters will have no idea of which titles take long, how much they cost, etc, without such statistics. -- Alaris_sig Alaris 22:42, 19 March 2008 (UTC)
as i said, they could still look at them some lines beneath in the notes, if needed with link or even on this page. But i think that it looks messed up on the title progression table and that it shouldn't be included there. —ZerphatalkThe Improver 22:53, 19 March 2008 (UTC)

Survivor attainment traditions?[edit]

What do people usually do when they finally get Legendary Survivor? Do they still try to keep themselves alive, or do they immediately jump into Old Ascalon and kill themselves?

Thanks,
209.51.65.209 06:42, 14 April 2008 (UTC)

My second one, I went down the rabbit hole. I know of someone who went on PvP isle and got himself slowly burned to death. The first few deaths are always weird, then you get used to it after a while. -- Alaris_sig Alaris 13:54, 14 April 2008 (UTC)
Well, I got a Drok's run :P That was kinda sad... --Stokoe Talk 03:26, 19 August 2008 (UTC)

Woo..![edit]

I gained my survivor(a few weeks ago) after just 21 hour playing on it.. I'm pretty satisfied with that ^^ PLZ CLICK HERE ^Teo^ 18:43, 28 April 2008 (UTC)

8 Hours on a Canthan Warrior, I'm happy with that :D --Stokoe Talk 03:27, 19 August 2008 (UTC)
6 hours 4 mins, on my Canthan Assassin :) - User:BlazingNightfire

A good way to get EXP in Nightfall while in Istan[edit]

I found a pretty easy way to get exp in Nightfall at an early level for this title (Or for anything!). Take the quest Quality Steel, meet Castellan Puuba in the Sunspear Great Hall, map back to Kamadan, walk out into Plains of Jarin, get the bounty for plants and then walk over to Sunspear Hall and get the bounty for bugs. Then all you have to do is have target higher level enemies (There are level six Fanged Ibogas and level 8 Preying Lances in the area, plus you can walk down to the river and get the Skales and Drakes) and have Castellan Puuba kill them; map back to Kamadan, abandon the quest and retake it and repeat the previous steps. It's fairly simple and you can get mass amounts of EXP at low levels doing this, especially if you have a scroll active. ~ Jack Rex 17:14, 15 May 2008 (UTC)

Survivor in Pvp Title[edit]

As you can still gain xp in PvP wouldnt it be awesome to have a survivor title for PvP? This would be so hard to get but when you display the title people would swoon :3 Byakko 21:33, 28 May 2008 (UTC)

How can one see whether a character is a PvP character or not? If you told me in-game that your Legendary Survivor character is a PvP character, I probably wouldn't believe you. -- ab.er.rant User Ab.er.rant Sig.png 03:56, 29 May 2008 (UTC)
that's why it should be a seperate pvp-character survivor title. like "Legendary PvP Survivor" or "Legendary Defeater of Humans". - Y0_ich_halt User Y0 ich halt sig.jpg 12:15, 29 May 2008 (UTC)
Lol, legendary defeater of humans? that doesn't make sense, because you wouldn't have to survive to kill a lot of players... just spike 'em. - User:BlazingNightfire

Added protective bond[edit]

great skill even at rank zero. 6e to prevent a 100+dmg spike is hot. Just dont be a fool and try tanking or you will burn off energy and die with the rest of the team safely pulled back wondering what u were doing ;-)--Justice 01:00, 15 June 2008 (UTC)

Easy exp for tyrians[edit]

I used this method to get lvl 10 to go GW:EN from LA. Grab a couple Ligthbringer scrolls and a few henchies. Accept the quest from Dharma outside LA to escort the "ascalon heros" cynn,mhenlo,aidan,devonna to the ascalon camp. Dont ever accept the reward if you go that far. Use the henchmen to clear really nasty mobs. when there are easy mobs flag them back and let the "ascalon heros" kill for you. You get all the exp X 3. i was getting 500+exp from the lvl 11 -13 monsters using that method. 2 lightbringer scrolls took me from lvl 4 to lvl 11. This could be used in hardmode aswell. There is a quest in the desert from augury rock involving the "ascalon heros" which can be used in the same sense...although they follow their own predetermined path they still kill any hyrdras on it.--Justice 01:00, 15 June 2008 (UTC)

Connection[edit]

Seriously, if a death occurs when a player loses connection completely it really should not count if on zero, Ive had 3 surviors die due to my damned ****** **** internet deliverer (no there are no others that can deliver a stable connection in the area where I am and no I dont want to move)... it makes this tilte more about luck than skill. They really should add a selectable option that says "leave if connection is lost".--85.225.131.30 01:33, 2 July 2008 (UTC)

Probably not possible to code. Even then, if you lose your connection that often that you disconnect so frequently that three characters die, then you need a new ISP. Calor Talk 01:35, 2 July 2008 (UTC)
They did just say that all ISPs they have access to without relocating are bad. And yeah, sucks, not sure what could be done about it, cause if something is done about it, people will save their survivors by pulling cable, and no one can prove anything ... ^_^ --Star Weaver 01:43, 2 July 2008 (UTC)
Meh, missed that line. Calor Talk 01:44, 2 July 2008 (UTC)
ok correction not "do not count" but rather "log out option if disconnected option". Im more concerned about dissconection that lasts 15 seconds or more seconds, where if your connection is interupted completely where you can drop from full hp to zero without being able to do anything about it.--85.225.131.30 02:49, 2 July 2008 (UTC)
Oh well got over to a safe place with good connection in the near region and completed legendary survivor in 13h and 25 min by Killroy farming--217.197.56.109 03:37, 5 July 2008 (UTC)
I think that's a new record :D --Stokoe Talk 03:30, 19 August 2008 (UTC)

Fonris Irontoe's Lair[edit]

I have a question, I'm currently an Elementalist Rank 1 Survivor with ~300k exp points.
Is it more efficient to do the Kilroy dungeon in HM than it is in NM?
I'm asking simply because it takes me about 7~8 minutes per run in NM, without "dying". In HM, I "die" about 3~4 times, and it takes me about 15 minutes to complete the dungeon.
Thanks in advance. --Stokoe Talk 03:34, 19 August 2008 (UTC)

It appears I have figured it out all by my self :P

NM
8.4k exp per run without scrolls.
Using Lightbringer Scrolls, I'd get 3x that amount... Which is 25.2k exp.
It takes approximately 8 minutes to complete a run.
HM
~20k exp per run without scrolls.
Using Lightbringer Scrolls, I'd get 3x that amount... Which is ~60k exp.
It takes approximately 15 minutes to complete a run.
As it appears, HM is only more efficient by 1 minute and ~10k exp. But costs double the platinum.
Conclusion
I can't afford that crap! :P
--Stokoe Talk 03:41, 19 August 2008 (UTC)

You do get better drops in HM tho did you think about that? — Seru User Seru Sig2.png Talk 04:03, 19 August 2008 (UTC)
Actually, 3x Experience in NM only nets you about ~20k experience, as the 2.5k experience from Kilroy as the quest reward isn't multiplied. Same for HM. --Valentein 04:15, 19 August 2008 (UTC)
It should cost the same. The Scroll of the Lightbringer is a 10min one. So just use one and if it runs out meh its not worth the gold to use 2 for a 12-15min run — Seru User Seru Sig2.png Talk 04:19, 19 August 2008 (UTC)


I think if you take a second look at it using Sokoe's math. NM RUNS 1337,000 exp divided by 25.2k exp per run = roughly 53 Runs x 8 minutes = 7 hours or so. Cost of Lightbringer Scrolls would be 106,000 gold. HM RUNS 1337,000 exp divided by 60k exp per run = 22 runs x 15 minutes = 5.5 hours. Cost of Lightbringer x2 per run = 88,000 gold. I would say HM is more efficient... but that is just me.

Cinematics[edit]

I disagree with the note on Vizunah Square. The bug is that occasionally the scripted death increments the /deaths count. If you watch the full scene with minions, they never kill a player. This is in part due to the change during cinematics specifically for minion masters -- nothing loses health during a cinematic, and no game time is elapsed. A simple test is to go to Augury Rock and give your character a short-lasting effect. Shadow Refuge, for example. The cinematic should outlast this effect, so it should not be active once the cinematic is complete.

But I'd like some additional confirmation of this before editing the article itself. --Nkuvu User Nkuvu sig button.jpg 13:48, 20 August 2008 (UTC)

Easy Way To get Survivor (IMO)[edit]

OK my guildies and a bunch if friends have this title....The best thing(s) to do are to NEVER die until getting to Lutgardis...from there just go HFFFing...this yields 2k points in less then one minute...one flaw about this is actually GETTING your character to Lutgardis >,< Oh an another way to get survivor is to just get ALOT of lightbringer scrolls and go brawling....Ofc this ALSO has a flaw...lag can kill you (quite literally)...also if you suck at hitting a button fast enough then you can get knocked out...Tbh the best thing is to get runs for EVERYTHING you do...and get to lutgardis....and protection bond DOES help ALOT....its worth the 1k for the monk tome if you can't access the skill....like me >,< I hope this helps all of you trying to get the title...but tbh imo this is not that great a title....it gives you no benefits when maxed...does it? Gotta check that out xD Anyways gl to all of you going for this title...you're gonna need it... --The preceding unsigned comment was added by User:72.146.67.226 (talk).

New sections go to the bottom. -- ab.er.rant User Ab.er.rant Sig.png 08:19, 2 September 2008 (UTC)

Costume Brawling[edit]

Deaths do not count.. but is it safe? Does damage get reduced like the normal system while brawling? --User Karasu sig.png Karasu (talk) 02:55, 29 October 2008 (UTC)

Same as what I always say: Why would you want to consider risking your survivor? And uh, what do you mean by "normal system" damage reduction? -- ab.er.rant User Ab.er.rant Sig.png 03:35, 29 October 2008 (UTC)
In PvE you deal less damage if your level is not 20 yet .. see damage reduction --User Karasu sig.png Karasu (talk) 15:53, 29 October 2008 (UTC)
Oh, you mean the damage multiplier. It's in level actually :) -- ab.er.rant User Ab.er.rant Sig.png 16:19, 30 October 2008 (UTC)

Brawling[edit]

If you get knocked out, and then rezone before the 10 seconds are up, does that count as a death? 81.156.63.52 22:29, 6 November 2008 (UTC)

If you zone before the 10 seconds is up, it should not count as a death. --User Wandering Traveler Oie User Wandering Traveler Sig2.png Wandering Traveler 22:37, 6 November 2008 (UTC)
Tested it and it indeed doesn't count as a death.Anbu 22:57, 12 January 2009 (UTC)

Eye of the North[edit]

Right now I'm at about 700k exp. Is it safe to play through EotN with a Me/Mo to rack up experience? I've been running the Kilroy dungeon, and I haven't had any lag or connection problems, but I'm just afraid that I'll suddenly get disconnected. Shew Eternal Survivor.jpg 22:15, 9 November 2008 (UTC)

It's somewhat risky if you ask me. Have you capped all elite skills yet? Those contribute quite a bit especially on elite capping weekends. -- ab.er.rant User Ab.er.rant Sig.png 02:06, 10 November 2008 (UTC)
The problem with that this account is a prophecies/eotn only account so I can't access factions and nightfall. Most of the elites in Prophecies are far into the campaign and I'm afraid I'd die. I could see what elites are nearby in EotN i guess. Thanks for the info Shew Eternal Survivor.jpg 03:27, 10 November 2008 (UTC)
I'd be very, very wary if running around EoTn. I recommend bringing full Hero/Hench teams so you can just map out if something goes wrong as it often does in EotN.-- User Vanguard VanguardLogo.pnganguard 04:09, 10 November 2008 (UTC)
Sounds riskier than Kilroy's :/ I guess I'll just keep doing Kilroy's Punchout thing and pray that nothing randomly goes wrong. Shew Eternal Survivor.jpg 04:16, 10 November 2008 (UTC)
I take a break from it when the server starts lagging. Scared me a few times when I was getting my survivor.-- User Vanguard VanguardLogo.pnganguard 04:27, 10 November 2008 (UTC)

ive completed EoTN a few times on various survivors. Either play very defensive putting h/h way up front with flags or spike the foes down fast. I ran paragon through EoTN twice witha survivor using alot of defense shouts and chants. For you i would just stick to backline and hexing melee foes, then midline, then finnaly casters to keep as many of them outa aggro range.--Justice 11:15, 28 February 2009 (UTC)

Some questions about Rezone[edit]

I'm a little confused, some people use the command resign instead of just travel back or rezone. I travel back, the problem is that after solo farm like 14 times the famous raptor cave (which is needed for the "Survivor" only title), it simply doesn't appear, so my question is, if we travel to the town instead of running to the entrance, it doesn't count for the title? Or the title only appears once we get the 1m+ exp for the Legendary survivor? I'm a bit confused as the main page doesn't have any info on this >.< Thanks in advance --Inflame 13:06, 12 November 2008 (UTC)

Resigning is a faster way to travel back, but otherwise they are equivalent. What level are you, and are you sure you didn't die already? Check with /deaths command to be sure. -- Alaris_sig Alaris 14:45, 12 November 2008 (UTC)
Hello Alaris, thanks for the reply. I'm level 20, 10m+ experience, don't know if it has something to do with something about the XP gain per kill, but i don't think so. Instead of resign i always double click on the town to go back, that's was my question, if we travel back that way, if that cancels something for the title. Sorry for my english because it's not the best and sometimes i mess up making my text confusing, even for me. 0_o -- Inflame 16:55, 12 November 2008 (UTC)
You should already be Legendary Survivor, which is the highest rank you can get. The thing I worry is that with farming, a lag spike might get you killed without you necessarily having knowledge of it. So if you don't have Legendary Survivor by now, type /deaths in your chat line, and it will tell you if you died. Otherwise, open up the titles menu (default key is H) and check if Legendary Survivor is maxed. As long as you get the kills (and the XP), it counts. -- Alaris_sig Alaris 17:10, 12 November 2008 (UTC)
Map travelling doesn't affect survivor at all.. The only thing that can mess up your survivor title is death.. PLZ CLICK HERE ^Teo^ 20:28, 12 November 2008 (UTC)
Ok, tyvm both. I'll do the same again and make sure i'll use the command /deaths so i can see if i die even knowing i didn't from what i see lol. Thanks again! :-) Inflame 10:52, 13 November 2008 (UTC)

Ok, so i did the same and nothing. Finally i've read the whole article and in the end is this: This title track will only appear on the Hero Panel upon attaining level 5 with zero deaths. If the character has died prior to reaching level 5, this title track will not appear. So i guess that is the problem, i probably died before i got level 5 =D. --Inflame 19:18, 15 November 2008 (UTC)

Type "/deaths" in your chat box, and it will tell you if you died. -- Alaris_sig Alaris 21:19, 16 November 2008 (UTC)
Dude, i know that, but like i said it seems that to get the title i can't die until i get to level 5, otherwise the title won't show up. So i guess i died before i got to lvl5. --Inflame 17:05, 18 November 2008 (UTC)
I just wanted to make sure that it's not a bug, or that perhaps you looked in the wrong place for the title. In the hero panel, there are a few panels to click on. Nothing wrong with double-checking. -- Alaris_sig Alaris 17:18, 18 November 2008 (UTC)
If you survive past lvl 5 and then die, the title disappears.. PLZ CLICK HERE ^Teo^ 18:16, 18 November 2008 (UTC)
To elaborate on that, it will only start to show when you reach lvl5 without dieing and will only stick if you at least reached rank 1 (lvl20 without dieing). So, if you die at lvl18, the title will dissapear again. --Lady Rhonwyn 11:41, 19 November 2008 (UTC)
Exactly. PLZ CLICK HERE ^Teo^ 17:19, 21 November 2008 (UTC)

Vizunah Square?[edit]

In Vizunah Square (Foreign Quarter), when you die in the last cinematic, does that affect the survivor title? 84.68.200.252 17:14, 21 November 2008 (UTC)

Sometimes. If there's a MM, minions will turn hostile once everybody dies. There's a chance they can kill the player during/after the cinematic, so your best choice is to skip that cinematic altogether (or even map-travel if other players/party do not skip it).
Forced death systems (like /resign, Polymock, Costume Brawl, cinematics and others) are reported to be bugged from time to time, so it's better to not push your luck too much. --NIN37 17:24, 21 November 2008 (UTC)
Yes, I often heard forced deaths being bugged - my guildie took part in the Mad King event with his survivor, and after he failed to do what the King said, his Survivor title froze - so I just wanted to check. 84.68.200.252 17:58, 21 November 2008 (UTC)
In short, the story related death will not count. If NPCs (like minions) kill you during the following cinematic, it does count. Vizunah is unique because you have people you didn't invite to your party in the same zone with you, and they may not be sympathetic to your Survivor attempts. You can use F12 to log out if you the whole party doesn't skip the cinematic at the end.Miss Innocent 17:08, 31 August 2010 (UTC)

I can confirm that Vizunah Square cutscene did end my survivor run. OMFG not impressed.

Case Studies[edit]

Hello. I have just earned Legendary survivor(3) on my ranger after 18h45mins of playing (approximately) It was done by reaching level 10 in nightfall, using quests and farming monsters, then going to eotn and farming "Kilroy's punchout extravaganza" mostly in hm using lightbringers scrolls, spending on scrolls only the money I got from selling drops. I think it should be added to the Case studies section, because the current case study for ranger states 25hours. I think at least it should be noted that it can be done much quicker with that type of character.I can provide evidence(screenshots) if it is necessary.

Go ahead and add it. -- Alaris_sig Alaris 01:15, 1 December 2008 (UTC)
Added. (BaaaaltheMighty 22:49, 1 December 2008 (UTC))
Merged with the other one, as the circumstances were nearly identical, but Baaaal did it six hours faster. calor (talk) 22:51, 1 December 2008 (UTC)
I'm trying to set a few time goals for my Survivor, and I achieved first rank Survivor in 2h 54min. I can't upload the image (that's not some strange co-incidence either, don't get me wrong lol.), so I will post all the images of me getting Survivor rank in another forum. I'm very close to Indomitable Survivor with a time of 5h 34min, and I'm about 60K away, so that'll be under 6 hours, so expect that post very soon, so I think I'll hit my 6 hour target for R2. I'm going for the title in under 12 hours.
Title completed! =] R3 in 10 hours, I'm posting sereenshots and a video here: http://rapidshare.com/files/177718887/Gw_001.avi
and the screenshot is here: http://img72.imageshack.us/my.php?image=gw005hm4.jpg
Good day to you all =] NickAmongstMereMortals 03:20, 29 December 2008 (UTC)

survivor[edit]

do snowball fight deaths count against your deaths --The preceding unsigned comment was added by 68.34.3.71 (talk).

Yes. Ɲoɕʈɋɽɕɧ 03:33, 30 December 2008 (UTC)
Failing the Grench/Freezie quests from the Rift Warden this Wintersday 2008 did not increase the death count. 76.30.79.54 13:07, 2 February 2009 (UTC)

Festival Quest Deaths[edit]

On the Guild Wars Official Wiki page for Survivor it states that deaths in festival-related quests will not count against your recorded /deaths - however I had just attained the Survivor title and was at "level 21" - took the quest "The Greatest Snowman Ever Made" and was killed by Grentchus Magnus and the death counted. Of course NCSoft can't reverse this - even though the Wiki states that deaths during festival-related quests will not go "on account". This needs to either be reported as a "glitch" or recorded as a festival-related quest death that WILL count against your Survivor title track. (yes, I feel BURNED) --The preceding unsigned comment was added by User:Username (talk). 69.108.112.247 07:01, 5 January 2009 (UTC)

I think they ment festival quests recieved form the Rift Warden.Rach 10:40, 5 January 2009 (UTC)
I altered the note to specify quests from the Rift Warden, as your death count can increase when killed in many other festival quests. -Kim Chase 18:20, 6 January 2009 (UTC)

I think they meant that when you "die" in town when The Avatar of Grenth "kills" you. --The preceding unsigned comment was added by 71.245.105.230 (talk).

More research + Data[edit]

Ok, so I started a new character in Nightfall (Monk primary, if it makes a difference). I immediately got a ferry to Consulate Docks, and then to Kaineng. I purchased max armor in Kaineng and did some quests until I hit level 10. From there, I took the EotN quest and once I arrived at Boreal Station, I quickly got a run to Gunnar's Hold. I began repeatedly doing the Punch Out Extravaganza ques/dungeon. It took me less than 80 minutes from my first run to go from level 10 to level 20. I averaged in 11,312xp, 972g, and 7.8 minutes per run using Scrolls of Adventurer's Insight which includes the quest reward XP, but excludes Holiday drops and Dye (since I keep those and sell later, so the potential for profit is even greater than recorded). From level 20, I started doing the same run but in Hard Mode. I averaged in 26,884xp, 1,546g and 13 minutes per run, once again excluding Dye and Holiday items. It took me around 3 and a half hours to reach r2 in the Survivor title track. From then on, I started buying Scrolls of Rampager's Insight. Keep in mind that all the scrolls I purchased except for the first 5 were purchased 100% with the money I made during these runs. Finally, from R2 to the coveted R3 Legendary Survivor, it took about 6 hours. So what is the lesson we learned? The total process took about 11 hours, which excludes the time I spent looking for runners and a ferry, time selling items to merchant, and the questing process. I made a total profit of 77,505g which excludes a LOAD of holiday items (Snowman Summoners, Fruitcakes, Eggnog) and a decent amount of Dwarven Ale and Aged Dwarven Ale from the dungeon chest. I also added a good amount of points to my Wisdom title, as I averaged in 2 golds every 3 runs, some which were q9, and alsoa dded a few points to my Treasure Hunter/Lucky/Unlucky titles being that I would get a Lockpick drop every 3 or 4 runs. Oh, but just so we're all clear on where my character stands as of now, as I was maybe 1 or two runs away from actually reaching the 3rd tier of the title, for some strange reason I was under the impression I had a full bar of energy before the 10 seconds ran out (perhaps a combination of cramped fingers and playing at 4am). And I died. End of story. I now am going to start it all over again, trying to beat my 11 hour mark which spanned a good 3 days ending today. Here's a less complicated table:

Experience Gold
Normal Mode 11,312xp 942.2g
Hard Mode 26,884xp 1,546g

(Average values were taken from 10 consecutive runs in each mode in America - English - District 1, include bonuses from Scrolls and exclude potential profit from Dye, Holiday items, and Ale) --ChristopherRodrigues 01:28, 31 December 2008 (UTC)

Personally I found runs in NM to take under 6/7 mins and HM runs to take about 14/15. If you divide the amount of exp you get for each run by the time it takes I came to something like 1418 exp per minute in NM and only 1308 in HM. If you can consistently do a HM run in 13 mins or less then it is best to farm there, if not Survivor can be gained faster in NM. The only disadvantage is the lower value loot, but if you don't really care about that its not so much of a problem. Dac 18:48, 21 August 2009 (UTC)

After the first tier[edit]

I have a question. How many times do you have to level after reaching the first tier to get to the second? And after the second the third? Rach 02:03, 3 January 2009 (UTC)

Tiers 2 and 3 correspond approximately to levels 50 and 100. -- Alaris_sig Alaris 02:43, 3 January 2009 (UTC)
That helps a lot thank you. Rach 19:08, 3 January 2009 (UTC)

Fast way for permasins[edit]

For perma-Shadow Form assassins, the fastest way of obtaining Legendary Survivor is probably to farm the Spectral Vaettir in Jaga Moraine in HM by dropping the powder kegs from Budger Blackpowder. Runs take 2.5-3 minutes ea and each run earns 18k xp, this is 360k xp/hour, thus legendary survivor would be reached in less then 4 hours of farming.Anbu 22:57, 12 January 2009 (UTC)

With scrolls you get like 35k xp each round. I have done it yesterday and made a perma sin runned it from shing jea to sifhalla and then i went farming vaettir. And wenn I had legendary survivor I only played 6.25hours on it lolz. Proof: http://img166.imageshack.us/img166/5503/gw802.jpg 145.53.242.142 16:21, 3 March 2009 (UTC)

The side-effect of working on a Survivor...[edit]

I've started having dreams in which my non-farming survivor effort dies. -_- Three nights in a row, now. And she's still only tier 1! I dread to think what my dreams will be like when I get her close to Legendary. --Mme. User Mme. Donelle sig.jpgDonelle 10:17, 22 January 2009 (UTC)

I had dreams like that too. But my Survivor is now at tier 2 and the dreams have gone. It only lasts a little while. --The preceding unsigned comment was added by User:A Flaming Heart (talk).
Image what it does when you lose him before reaching legendary ;-) I lost my survivor (and first character) shortly after rank 1, because I didn't take any henchmen and thought I could take the fight. Gives quite a shock. I've been trough a few of these big shocks in MMO games and it really hits you once it happens. Try not to focus so much on your suvivor. Play with your other characters often or do a lot of other things. Getting survivor isn't that much of a deal eventually - it's just a fun thing. Don't stress over it, it's not worth it ;-) ::BTW.. I once tried to make a necro survivor in prophecies. After eight tries in seven days and a LOT of playtime I quit.. It's just too much, even when farming. --User Karasu sig.png Karasu (talk) 13:37, 25 January 2009 (UTC)
Heheh, I didn't think I was too stressed over it. I'm not finding survivor terribly difficult and I haven't had any close calls; my subconscious just hates me and delights in making me feel like a failure. If I wasn't dreaming about my survivor dying, I'd be dreaming about falling off a cliff because nobody liked me enough to want to save me, etc etc. Its crowning glory was a dream in which I fell down the stairs and severely damaged my leg: it looked fine, there wasn't even any bruising, but I couldn't walk. And nobody believed that I'd actually hurt myself, so I was denied a trip to the hospital and forced to crawl around on the floor for a week. Best part is, the dream was so realistic I thought it was a real memory for years. Fun times. So yeah, my point is, survivor's easy and I'm crazy. --Mme. User Mme. Donelle sig.jpgDonelle 17:43, 25 January 2009 (UTC)
I've had such effects while working on my 2 LS's. Personally, the adrenaline, the stress, and the nightmares... they're part of the fun. It actually makes the game more exciting. People farming LS's are missing out on part of the fun. -- Alaris_sig Alaris 14:43, 26 January 2009 (UTC)
Lol... glad I'm not the only one. King Neoterikos 21:38, 9 February 2009 (UTC)
Oh god I had a dream just the other night that my sin r2 survivor died to a 55 monks range attack, then later in the same dream, Guile from street fighter appeared in my game and flash kicked me 20 consecutive times, of course killing me........I can't wait for the torment to end....I'm going to burn him to death after I get r3, I hear that's the noble way to end his exp streak after r3.
Find a nice memorable death. I had my Guild vote on how I would die. By their vote, I joined in a PUG as healer, sacced myself, and yelled "OMG wherez da healz". Somehow, we managed to finish the mission in HM with masters nevertheless. -- Alaris_sig Alaris 13:42, 15 June 2009 (UTC)
Haha, i have these dreams too. luckily im 100k away from legendary. after that gonne die to shock the ppl who helped me :3 (Ixillius 18:27, 28 June 2009 (UTC))
Got similar side effect... now thinking of suing anet
And I'll sue Hollywood for making horror movies. -- Alaris_sig Alaris 23:51, 19 July 2009 (UTC)
They need to add a disclaimer to the survival title that it'll almost certainly give you nightmares. I've had it both times I've done the title, despite the fact my second character's had an extremely laid back and easy time in contrast to the first (which failed 4 or 5 times) and had total confidence in succeeding --94.76.168.216 02:36, 5 October 2009 (UTC)
I think the "Teen" rating covers that. -- Alaris_sig Alaris 19:05, 5 October 2009 (UTC)

the 'trick' is don't get into situations that have a good chance of dying, e.g. my survivor is settled nicely in Gunnars hold...I never left an area (minus the areas around Kamadan) alone, during the venture to Gunnars I got a guildy (Firoas) to help keep me alive (not hard really but just a precaution) don't go attempting missions or anything you find dangerous unless you have full faith in your team...if you die...be sure to have a player in your team to blame XD Zachariah Zuan. 21:05, 5 October 2009 (UTC)

Weird. the only dreams i've had about my survivor were that i somehow renamed it to some nonsense words. Though i did imagine that i died right as i was about to turn in my last quest before LS. Tearh 04:06, 18 January 2010 (UTC)

I've had the dying survivor dreams as well. Weirdly as soon as I started my new survivor I started reliving the last one's death (Ray of Judgement caught me in a corner) in my dreams. All I'd done was create the character and get through the Factions tutorial and the dreams started! Glad to know I'm not the only crazy one out there! :D 86.181.67.32 11:49, 27 January 2010 (UTC)

i was doing the survivor title and then i went afk i thought that i stood safe. i didn't and i died after reaching the second tier at first i was angry but then after a while i was relieved cause now i didnt had to spend so much time on staying alive i am better off without the title. all i can say is don't put too much time in it it will drive you mad

I've been having dreams that my survivor dies for about 2-3 weeks, looking forward to finishing it so this can stop. 217.43.210.124 13:11, 13 November 2010 (UTC)

BMP[edit]

does dieing in the bonus mission pack affect survivor title? --The preceding unsigned comment was added by 68.34.3.71 (talk).

The section "Types of death" already stated that deaths during BMP missions doesn't count (since you're not actually playing your character). -- ab.er.rant User Ab.er.rant Sig.png 02:51, 9 February 2009 (UTC)

GAH[edit]

So... I was laggy while working on my Survivor one day. As soon as I encountered lag, I exited out the program. When I got back on, I had lost it. I was incredibly mad, as I hadn't gotten even close to dying (or KO'd, rather, as I was in Kilroy's Punch-Out Extravaganza). But, y'know, it kinda relieves the pressure. --Gah User Gah My Name Cant Fi Echomending.jpg Eat my uber regen. 21:14, 9 February 2009 (UTC)

Same thing happened to me is there any way to get it back because this is bull.
It's safer playing with a full party, because that gives you healers and other party members that will carry on even though you might be lagging. H&H are an excellent buffer. If you're farming it though, what you gain in time saved, you lose in risks of having to start over a few times. -- Alaris_sig Alaris 13:42, 9 July 2009 (UTC)

Fool Proof Survivor[edit]

Corsair prisoners outside kamadan in the training area. they are trapped melee and so cannot harm you. would take forever though ;-) On a more serious note, the worms outside borlis ice station are relatively docile and are safe to farm so long as u take a monk hero as back up --Justice 11:20, 28 February 2009 (UTC)

The fool part: They'd stop giving experience after level 4 or something.-- User Vanguard VanguardLogo.pnganguard 12:16, 28 February 2009 (UTC)
Hard Mode? WhyUser talk:Why Are We Fighting 14:07, 28 February 2009 (UTC)

yeah HM = 150exp without scrolls...sorry didnt think i would have to say that--Justice 08:08, 1 March 2009 (UTC)

That would be suicide-inducing slow.-- User Vanguard VanguardLogo.pnganguard 06:41, 6 March 2009 (UTC)

Playing captain obvious today? "would take forever though ;-)"....its alright to be wrong, just dont magnify it--Justice 07:14, 7 March 2009 (UTC)

only take about 7980 times without scrolls lol Auren X 00:52, 12 September 2009 (UTC)

How does this work?[edit]

i got rank one...if I die can i put it in HoM? Zachariah Zuan. talk 21:08, 17 June 2009 (UTC)

You need to max out this title before you can put it in HoM. If you die at rank one, you cannot put it in HoM. Assassin WarriorUser Assassin Warrior sig.png 21:25, 17 June 2009 (UTC)
that sucks...it's not very clear on that it says 5 titles are ones that have to be maxed...only Wisdom and Treasure hunter are marked with 5 Zachariah Zuan. talk 21:27, 17 June 2009 (UTC)

The kathy Way[edit]

The Kanthandrax Way, From having 0exp ( which is hard lol) Take 178.33333333333333333333333333333 hammers to max the title, you need to be level 10 before you can access GW:EN so if you can get around 160 Kathy Hammers, Earned from other characters and stored in the chest, get a run to Doomlore and then a run to Kathy Dungeon and zmoe hand in zone hand in etc etc, easy way tio max Suribor imo <3 --Cookie™ 01:34, 14 July 2009 (UTC)

i think that that would take forever lol, if you can run the dungeon yourself i guess it would be fine but like if its hard for you then i see a big flaw in this lolAurenX 02:06, 18 December 2009 (UTC)

Archive?[edit]

Can i suggest that some of these early posts get arcgived as the page is gettting huge lol xD, and I think the page shud be split anyway <3 Cookie™ 01:44, 14 July 2009 (UTC)

Did a discretionary archive. If anyone feels differently, revert/delete/do what you want. --User Wandering Traveler Sig2.png Wandering Traveler 01:59, 14 July 2009 (UTC)
thats, just figured it needed tidying up :D --Cookie™ 02:15, 14 July 2009 (UTC)

Need be Prophecies character?[edit]

On the Survivor page, under Useful Tips - Planning, it states that a character striving for the title should ascend at Augury Rock instead of doing the Nahpui Quarter mission or the quest Hunted!, because the former awards 50,000 xp. But on the Augury Rock mission entry page, it states that a Prophecies character will receive the 50,000 xp upon completion of the mission, implying that characters who started in the other campaigns will not receive the 50,000 xp. At best, there seems to be an inconsistency between the two pages, but my question is whether a non-Prophecies character would receive the 50,000 xp upon completion of Augury Rock.

Good question. A bit off-topic, I would like to say that I now disagree with this statement entirely. The 50k exp seems nice, but the risk and generally low-XP content that needs to be done in order to get there makes it not worth it. My impression is that the 50k XP does not really compensate for the rest, and players would be better off playing NF or Factions anyway (EotN too risky imo). -- Alaris_sig Alaris 18:06, 4 August 2009 (UTC)
My Monk is canthan and he ascended in Tyria for the 50,000 XP, so I can confirm this for canthan characters. :) --Sensei 21:58, 30 August 2009 (UTC)
My Paragon did it. King Neoterikos 22:00, 30 August 2009 (UTC)
Excellent -- and I am a bit surprised at Alaris, because she (?) had argued earlier in favor of active pursuit of survivor title instead of mindless farming (although my survivor wannabe would no doubt hang back during those admittedly difficult missions preceding ascension in Prophecies -- geez, Dunes of Despair, with a party of six -- somebody at NCSoft has a streak of sadism for those seeking the bonus....) Sjhshh 03:09, 7 September 2009 (UTC)
It's important to note, although I might sound obvious, that the 50,000 XP is only awarded if it's your 'first ascension' - that is, you must not have become "Closer to the Stars" in Cantha (for tyrian and canthan chars), neither completed "Hunted!" in Elona (for elonian chars). Also, I am not one bit concerned about how people get this title. "Playing" normally of farming it, it doesn't really matter as long as you get it instead of getting frustrated over it. I was lucky to have started my character right before a double XP for Skill Captures weekend, so I had over 1 Million XP in one weekend (about half from caps, half from quests and missions). The final 337K XP, though, I literally farmed at Wurms because I did not want to risk losing all the work and money put on the character (I disconnect a lot, and had lost a character at around 1.1M XP). --Sensei 12:08, 8 September 2009 (UTC)
@Sjhshh: I now have 3 LS, none are farmed. XP scrolls, lots of caps, but all done using H&H and missions. It's a personal choice, of course, but I personally find it more enjoyable to get LS by playing. The comment about Prophecies holds though, because there's enough content in Factions and NF alone to get LS if you go far enough in both games. I went all the way to Unwaking & Ruins of Morah, with most quests and caps done, to get LS. So it's entirely feasible to skip a game (or two) and get LS without farming. ps: not that it matters, but I'm a dude =) -- Alaris_sig Alaris 14:07, 8 September 2009 (UTC)

I can now personally confirm the above that a non-Prophecies character does indeed get the 50,000 xp when ascending at Augury Rock. My thanks to Sensei and King Neoterikos for their wise and helpful counsel. I meant to clarify the language on the mission entry page, but I see that it already has been. Also, I would never mean to disparage Alaris (or question his gender), but I received more of a scare during Assault on Beknur Harbor than during anything on my trip from Lion's Arch to Sanctum Cay to and through the Crystal Desert. Indeed, I am a bit surprised that there is not more discussion of using a Scroll of Slayer's Insight, e.g., during the Thirsty River mission. But I was already 20th level and an experienced player and, most importantly, I had a patient and willing PC companion with fully buffed heroes who did most of the heavy lifting. Now if only I can remember my place in the backline .... Sjhshh 20:48, 2 November 2009 (UTC)

No worries... I recognize that my alias is confusing with regards to gender... but then again, my chars are usually female. About Beknur, we should probably add a comment that Masters difficulty quests should be avoided unless you know what you're doing. I'm happy your journey through the desert was painless, but some people still struggle with it... I guess your mileage may vary. Still, the XP/hour in Prophecies is lower than anywhere else, and it's not like the desert and later areas are especially easy. -- Alaris_sig Alaris 19:03, 3 November 2009 (UTC)

Deaths from Polymock Losses?[edit]

My survivor character has had a few match losses in Polymock but the death counter remains at 0. Hockster 21:46, 30 August 2009 (UTC)

it's fair as you don't gain exp from it, so it's not farmable Zachariah Zuan. 07:00, 9 September 2009 (UTC)
Even if you could gain exp, you'd have to grind that for pretty long to gain title. :P Mediggo 07:04, 9 September 2009 (UTC)

<1hour[edit]

The comment "<1hour just redoing Chahbek Village and not completing till lvl 5." was copy-pasted everywhere. I removed it since it seemed unjustified or just not useful. It could be re-added as a note in the main section (where to find XP) if it gives much more XP than moving onwards, but I seriously doubt it. -- Alaris_sig Alaris 18:39, 14 September 2009 (UTC)


ye i dont get that part unless some 1 explains it i think it can be removed 134.58.253.55 09:49, 23 September 2009 (UTC)

Bugged Cinemac[edit]

Why is this:

"In Prophecies chapter, in order to cross over from pre-searing you must go through a type of trial PvP arena. To avoid deaths in this arena (since levels can span from 1-15 or higher) Simply log out while waiting to go into battle. Once you log back in, you should be in the latter stages fighting grawl and charr with your party. In this situation you can simply hang back and strike from a distance or just wait for your party members to vanquish the area."

In the bugged cinemac section? It doesn't seem to fit here, should it be moved? Aswed123123123 20:47, 14 October 2009 (UTC)

Survivor with Prophecies Mesmer[edit]

I recently rolled a Mesmer in good ol' Prophecies. I want to squeeze at least one more journey across prophecies (and the other games) before GW2, and for the fun of it. I want to keep her in Prophecies as long as I possibly can stand to, once she's done all I can bear in Prophecies I'll move her to do stuff in Fac/NF/EoTN. Questions is... How long will it take (and how hard will it be) to get Legendary Survivor with a solid Prophecies character start to finish? She's level 7 with 0 deaths thus far. I wanted to do this also because I don't know too many people who would have the patience to do this and just force themselves to stay in prophecies and I want to have that for prestige. - Chrisworld 01:04, 25 November 2009 (UTC)

"for prestige. - Chrisworld"
You want something for prestige that you'll never be able to prove / show / etc. ? User A F K When Needed Signature Icon.jpg A F K When Needed 18:45, 1 December 2009 (UTC)
People enjoy setting themselves personal challenges. Enjoy it. To answer your question, I think that most good XP is to be found in quests outside Prophecies. However, if you find a good way to farm HM in Prophecies, you can get good XP as well. I can't estimate how long it'll take though, because that will depend a lot on how you get your XP. Good luck! -- Alaris_sig Alaris 20:28, 1 December 2009 (UTC)
My ele was a prophecies and the way I reached LS was by doing elite skill captures. It took quite awhile and was probably not safe, but it worked out pretty well in the end.--75.131.43.151 04:20, 15 November 2010 (UTC)

Worms[edit]

Are worms really that slow? I think they're quite underrated. Am working on survivor with my ranger solo farming them on hard mode with the 200g endurance scrolls and get 6-7k exp per 5 minute or less run which comes out to about 70k an hour. Got to R2 in about 6 hours and will probably take me about 12 until r3. Slower than the Punch-out tournament but not that slow and safer as there's really few ways to screw it up or have to worry about lag.--SunJinyu 04:01, 2 December 2009 (UTC)

Update: Got R3 today, about 12 hours like I estimated, was rather easy but I never want to see another wurm as long as I live :P --SunJinyu 02:42, 3 December 2009 (UTC)
Good to know. Any tips to make this faster / painless? Do they heal when they go back into ground? -- Alaris_sig Alaris 15:09, 3 December 2009 (UTC)
I used a spirit spammer build on my ranger which made it a lot faster than other builds I tried. The worms are in clusters of 3-4 and spirits will attack them all at once and often once they go into the ground so you don't have to wait for them to pop up again. They do start to heal in the ground unfortunately so having the spirits attack while they're in the ground is very nice (pets do too but do less damage). The only real tricky part is the last group of 3, which have pinesouls nearby that can aggro but they go for the spirits so you have time to run away and resign if that happens. The only other thing I can think of is using stronger scrolls if you can afford them or want to buy them. The cost of the adventurer scrolls gets covered easily by drops, the other ones you'd have to invest a bit of gold in.--SunJinyu 19:49, 3 December 2009 (UTC)

okay lets do some calculation. first some clarification. hm monsters give 50% more exp and HM snow wurms are lv 30 if i'm not wrong.

12 wurms, each wurm 264 exp (NM) 396 exp (HM). 12 x 396 = 4752 exp . 4752 x 1.5 (scroll of adventurer insights) = 7128 exp. here are 2 other variants of the build i use 1) 12 channeling and 12 communing, signet of spirits, pain, bloodsong, essence strike, summon spirits and a channeling weapon. or 2) 12 channeling and 14 str, signet of spirits, bloodsong, essence strike, summon spirits, flail, enraging charge, rush and a channeling weapon. what was your build like ? how can i make my build better to speed up the process ? i'm a w/rt . honestly, 4752 x 3 = 14256 exp in 6-7 mins. thats like 140k an hour which also means, (1.337 - 140k)/140k= 8 1/2 hours. not bad o.o --Lusciious 02:19, 19 December 2009 (UTC)

No, about twice as long.. unless maybe if you use lightbringer scrolls or something. --SunJinyu 03:45, 6 January 2010 (UTC)

Lightbringer scrolls give 924 exp and cost, now adays, 1600 gold. Scroll of slayers insight gives 924 exp and costs half that. 84.26.135.55 23:27, 16 January 2011 (UTC) P.s: the run only takes 5 mins so you get just as much from Slayers ;) 84.26.135.55 23:30, 16 January 2011 (UTC)


It takes me less than 4 mins to kill them all (11-13 depending on how close the pinesouls are, so 13 most of the time) as a E/Rt using this build OghjwUgr4S+gfTlTXTnNGbdT0gA and if done right you only need a single berserker scroll to get triple xp, which gives you 396*3=1188(capped at 900 something)*13:4=~3200xp/min. And you have to do something really dumb/risky to die, so i agree that they are underrated. 80.198.214.18 19:45, 22 February 2010 (UTC)

Sigh. This title is ridiculous; I stopped doing Kilroy's much because of the disconnect bug that would count as a death, then I go LD while fighting a wurm and lose the title anyways. I'm not sure why A-net adds stressful, buggy stuff to the game...I guess I won't try again, as I don't want a bug or something beyond my control in a game to make me feel this horrible ever again. Foozlesprite 04:29, 30 October 2010 (UTC)

My necro just got it in ~16hrs[edit]

By doing FoW nm runs right after ascension --Spicy was hot wing 8:01, 2 December 2009 (UTC)

Gratz :D
New posts go to the bottom ;) and you can use ~~~~ to sign. -- ab.er.rant User Ab.er.rant Sig.png 14:24, 2 December 2009 (UTC)
Should this be added to the page? It was obtained in ~16hrs starting in factions then being ran to sanctum cay completing ascension in prophecies and then doig nm fow full clears ten times.

Lag[edit]

Please excuse the following rant. I love how a simple lag can make you use the title you work hard for. Not only does this conclude that only people with good internet can get survivor, but that people have to delete their character to start over again in getting it. It should be an account-wide title, if you ask me, however, anet will likely never do that. Anthonie 09:19, 2 January 2010 (UTC)

Making it account wide wouldn't make any sense. That'd either make it impossible because you'd need to make sure none of your characters ever died, or it'd make it laughably easy because you could create a 'survivor' character and never take them outside of the first outpost whilst farming XP any way you please on other characters with no worries about dying.
I've found the best option is to just save my survivor character for times when theres no lag. If I notice any sign of lag (or other issues like I'm half asleep) then I won't play survivor until it passes, takes longer but it's safer than risking a disconnect death. 86.181.67.32 12:00, 27 January 2010 (UTC)
I presume the OP meant that earning LS on any character would grant it to all characters, which would be nice. My ranger is at 21 maxed titles now, but I started him before I even knew about titles. User Felix Omni Signature.pngelix Omni 12:13, 27 January 2010 (UTC)
I never lost a survivor to lag. But then again, I never solo farmed with a survivor... and party play with H&H is more lag-resistant. About account-wide, I think it's a bad idea. Survivor is one title that is really different from one character to another, so it's fun to repeat (for those of us not farming it, and enjoying it). -- Alaris_sig Alaris 15:48, 27 January 2010 (UTC)

Case studies[edit]

What's the point? Most of them just use the tips and strategies in the sections above, and does anyone really care if they did it in 10 hours or 300 (since the tips and strategies in the case studies are the same ones in the other sections)? -- FreedomBoundUser Freedom Bound Sig.png 18:14, 2 February 2010 (UTC)

This came about to answer questions of the kind "how long does it take to get survivor", and "what if I farm". Given the title can be lost, which means you lose whatever hours you invested, this is useful info. Ultimately, we should compile that info... but until then case studies are quite useful for those deciding for or against going for survivor, and how they choose to go about it. -- Alaris_sig Alaris 19:39, 2 February 2010 (UTC)
They're not useful, though, since the case studies just say, do this (what the tips and strategies above say), and it will take you X hours. If the tips and strategies were divided into farming / non-farming methods, with average XP per hour, that would make more sense, since then a reader could just pick the ones they want to do and figure out how long it would take. It doesn't help to know that some random monk used strategy A, D, and F, and completed it in X+Y hours, since the information there isn't new or unique. -- FreedomBoundUser Freedom Bound Sig.png 19:52, 2 February 2010 (UTC)
The info is more useful than no info, but less useful than compiled info. If you want to compile it, go ahead. -- Alaris_sig Alaris 14:40, 4 February 2010 (UTC)
I'd be interested in more opinions, given the length of time that the article has existed in its present state (which is why I created this section rather than changing it outright). Also, I'd be interested in why you think that compiled info is less useful than a bunch of "case studies". -- FreedomBoundUser Freedom Bound Sig.png 14:46, 4 February 2010 (UTC)
More opinions would be good. But what I said is that case studies are *less* useful than compiled info. So I think we agree on both counts. I think that we have enough info to compile it, and we should compile it, but the problem is that it would be more work than I can put in atm. If someone else volunteers, then that's great. I'll help out here and there. We should of course copy all case studies here so that none of that info is lost, and replace the main page case studies by the compiled info. -- Alaris_sig Alaris 15:26, 4 February 2010 (UTC)
I did an analysis of the info we do have, for those who *don't* farm. To get an estimate of how long it'll take you, start with 112 hours, add 30 if you plan on playing in Prophecies, substract 45 if you plan on playing in Factions, and substract 15 if you plan on doing skill caps. The fastest non-farming method would thus be to do everything in factions that you can, then move to NF and EotN, capping skills as you go. The 50k in Prophecies may be worthwhile getting if you can skip the content leading to it, i.e. via a run from LA to Sanctum, then going straight to the desert. Of course, the analysis's reliability is dependent on the sample, and in this case the sample is low and poorly controlled for other factors... so to be taken with a grain of salt. -- Alaris_sig Alaris 17:08, 4 February 2010 (UTC)

Brawling Method[edit]

The brawling method has become much harder now, due to the recent buff of Dwarven Battle Stance. I wasn't able to do any damage against Lieutenant Mahgma without Kilroy being alive. 66.191.117.192 16:18, 26 February 2010 (UTC)

Splitting the article[edit]

On the feature project page this article is beeing dicsussed to be split we could use some more insight.--Wysth 22:23, 17 March 2010 (UTC)

Any discussion regarding that should take place here, not on the featured pages project. -- FreedomBoundUser Freedom Bound Sig.png 23:53, 17 March 2010 (UTC)

Falken[edit]

How long would it take to complete doing falken runs?, you get about 7k exp a run(in HM with no scrolls), and you get the war supplies for gifts, whitch are good :P


Kath Hammers[edit]

Sorry about dredging up an old talk topic but It seems to me that the method of handing in the Kathandrax hammers is a fair method of "getting experience". Because of the recent boom in PuG/guild Kath speed clears, Kathandrax hammers are readily available and at 7500 experience per hammer, gained by simply handing in the reward, is easy experience. So, should this now be added to the main page? 86.24.249.15 14:13, 5 June 2010 (UTC)

fastest?[edit]

so whats the fastest someone has gotten this title, up a few someone said perma sins did keg farming and got in under 4 hours.....but yea i just got this, /age says 2 hours 38 min...i turned in about 170 kathadrax hammers, started in nightfall and took about 30-45 min to get a ferry to la, then lvl to 10 by age=1 hour 9 min... so from lvl 10-max survivor was about 1 hour 29 min....i think it was pretty fast, anyone do it faster?AurenXneruA 22:43, 1 January 2011 (UTC)

If you consider the amount of time it takes to earn the hammers, it's much much longer. I rolled a Ritualist, did quests to about level 10, got max armor, went to Eye of the North and started running Fronis Irontoe's Lair. On my last attempt, I got to level 20 in 3:01. My previous character died 6k short of the title due to a game client crash; that character would have earned Legendary Survivor in about 8 hours. That's without help, without any runs from other players, just getting to Fronis ASAP. I posit that farming Fronis is the fastest solo method to earn the title. M47715c00l 07:04, 7 November 2010 (UTC)
i purchased the hammers on another char to have a short time shown on the survivor. and didnt take long (this was when kathandrax sc was done like non stop by tuns of people), then ferried myself to docks (second acc), had to wait for the la ferry(could have ferried myself again but didnt want to loose the docks quest), then did the glitch in seaboard to get to lvl 10 (could have done faster with quests i guess but w/e), went to eotn (with h/h), then got ran to the spot to turn in the hammers (again could have ran myself, but didnt want to aggro something while not paying attention to survivor). So really i could have done it without help from anyone (besides buying hammers *didnt want to farm them*). so solo method this was faster for survivor, because you cant rule out someone either buying really fast or already having them, or having them given as a gift. (besides no chance of death my way ^ ^)AurenXneruA 22:43, 1 January 2011 (UTC)

Number of skill points[edit]

How many skill points would you earn while working on this title? How many would you have to earn through leveling to max it?--Lord randy taylor 20:35, 11 August 2010 (UTC)

About 190 --The preceding unsigned comment was added by 71.175.49.240 (talk).
without doing any missions or anything that awards skill points you would gain 99 skill points from levelling if you gain 1,337,500 xp
if you gain 1,337,600 xp you would gain 100 skill points. Duke Falcus 14:34, 25 October 2010 (UTC)
actually take one away from what i said, i included a skill point for level 1 :s Duke Falcus 13:50, 28 October 2010 (UTC)

Page Errors[edit]

-The undead at D'Alessio do not award XP (Where to find XP) This may be old information that has since been "nerfed"

-"Support role" draws a great deal of agro/threat/hate (Character Build). The AI will target any player for casting any heal, and will even ignore minions to take out their controlling minion master if the minions are doing a lot of damage (making all those minions go rogue). Further, if you are going to only play support role, you will need a team all the time...heroes alone will not get you through many late-game areas, and henchmen cannot be given commands to engage enemies.

-The entire lower portion of the page ("Legendary Survivor (3)" and everything following it..."Case Studies"?) does not conform to wiki conventions. There is nothing to prove any of what is otherwise a bunch of (unsigned) claims of speed...the title is "Survivor" not "I didn't die because I bought 200 hammers", "I played for 8 days straight", "I macroed the same 15 Snow Worms for 2 months solid" "I like Cheetos and Mountain Dew" "Wanna Race?" or something equally preposterous. Unfounded claims and uncited information belongs on talk pages, data collection on "special pages". It would be sufficient to state that it would require a given number of Kath Hammers, books, elite captures or what have you, with a brief campaign/profession specific basic outline of progression and quests (and those which should be avoided), and possibly some warnings on what not to do (ie: splinter weapon/barrage against a spiteful spirit build)...but the article should not include reference to how long it takes...xp is earned in a given quantity, for each kill, over any number of runs through a zone, not according to how fast you clear a zone. This whole section appears to be merely a collection of claims (case study?) and as such needs to be on a page specificly for that purpose...the survivor title is about obtaining XP with zero deaths, and has nothing to do with time. Gwynna Vive 10:44, 1 September 2010 (UTC)

D'Alessio does still work. Make sure you're in an abandoned district.--User Oneshot O.JPGne shot.22:18, 1 Sep 2010 (UTC)
think about that people dont want to spend 4 years trying to get this title, people actually want to know what the fastest most efficient way to get it is, some of the times are pointless(like oh with my paragon in hm i got it in 16 hours, but people might want to know where) but things like, wurms for 2 months, or w/e amount of hammers, and fronis irontoe seem appealing because it takes a very short time without killing yourself with effortAurenX 14:16, 2 September 2010 (UTC)
The point I was trying to make, is that the article is far too long, especially for a featured article, and the majority of it is off topic as well as unsubstantiated. There is undoubtably a considerable intrest in how long one should expect to invest to earn 1,337,500xp, and how to go about it most efficiently without deaths. That however belongs on an article page titled "speed leveling", or "fastest survivor claims", not "Survivor title". There is far too much of the page devoted to how fast some annonymous players claim they got a title, and all of that info belongs elsewhere. A simple "click <here>" link to a separate page with that section would do much towards cleaning up the article and making it more relevant to the intended topic. As for how long a title takes, that will vary according to playtime invested, coin spent on quest items/scrolls, activity, a certain level of luck, a decent and reliable connection, and about a thousand variables that cannot be taught (aka skill and experience). The article already has much information about where to find XP, tips, and the like. Beyond that, some professions have additional benefits (perma-shadow assassin for example), that should be included here, but the article is about a title, and time has no bearing on it, so the article should reflect that...the current state of the article devotes more than half of the article to how fast it is claimed that one can attain the title, which is contrary to both the article's intended subject, and wiki convention.
@ Oneshot, I have tested D'Alessio repeatedly to attempt to find any instance of gaining XP. It is not happening anymore in any American districts, for any character, on any account I have access to, nor at any time of day. In fact, I am not even seeing any soul reaping energy gains. At one point in the past, both would occur, but it has apparently been somehow changed. For some reason, other regions/language zones are still awarding both, but only if the district is completely void of other players...good catch! You will gain XP for the initial onslaught of undead (about 8-12 level 11 kills if you can grab agro on them) and then will need to switch districts to gain more. Such a district is not an "abandoned" district, but one which you create by hopping to it through the "other options" menu. Gwynna Vive 00:24, 3 September 2010 (UTC)
Soul Reaping no longer gives you energy if your energy is already full (which it always is in towns) because of the nerf. --Macros 08:50, 3 September 2010 (UTC)
What's probably needed is a split into 2 articles, one describing the Title and what it is about, and some sort of Guide to leveling up without dying (where the various claims about surviving can go) --BramStoker (talk, contribs) 12:18, 3 September 2010 (UTC)
Apparently someone has now split the article, making it shorter, cleaner and more concise. There is however no link nor mention of where all that extra time related information and methods used to speed-level was moved. Gwynna Vive 11:59, 5 September 2010 (UTC)
I didn't move it; I removed it. I think the entire "Useful tips" section could be moved to a guide page, perhaps with a short paragraph left on this page with "Main article: <link to the guide>". All the profession specific tips and "testimonials" should be left out entirely, unless someone can convince the PvXwiki admins to make a survivor title section. They're just so out of place, and not really useful. --Macros 18:59, 5 September 2010 (UTC)

PvP and Survivor?[edit]

Would it be possable to get survivor on a PvP character, assuming you dont die? I know that PvP chars can gain exp. Also, i relise the title apears at level 5, but who's to say it doesnt and actually apears when you earn exp equivlent to level 5? --~~Lotus~~ 19:48, 28 November 2010 (UTC)

I've wondered this for a while... 67.149.248.3 03:01, 1 December 2010 (UTC)
I got exp equivlent to level 5, nothing appered (And yes, I did not die) 2.120.38.219 21:17, 26 February 2011 (UTC)
Looked in to this myself a while ago. Turned out since you only gain exp once for a kill it would take a very long time to use this method. A group of 8 players vs 1 Survivor scrimming could work but still insanity to try. Aro User Aro Signature Logo.gif 00:41, 1 March 2011 (UTC)
I Don't think you can. My Monk was on 100k xp gained from pvp when she first died and I didn't see any title track appear. So either you don't get it till you actually "get it" or it's not available. --SilvenUser Silven sig.jpg 10:23, 5 March 2011 (UTC)

Level 50 and 100[edit]

Should it be noted that the second tier is 100 exp shy of level 50 and tier 3 is 100 exp shy of level 100? (there aren't level 50 or 100 in the game, but the experience gained is enough to level up 100 times), you can use the 182,600 + (level - 23) * 15,000 = total experience formula to calculate it. Lokheit 13:15, 6 December 2010 (UTC)

1,337,500[edit]

I'd be suprised if no one has said this already but, im pretty sure that 1,337,500 is suposed to mean leet and a half. MorazaDarkheart 13:02, 15 December 2010 (UTC)

What about Leet S(urvivor)? --88.66.54.249 16:41, 29 December 2010 (UTC)
i would have to think it would stand for leet s too, the half doesnt make much senseAurenXneruA 22:45, 1 January 2011 (UTC)
I think it is the LEET.5, simply to make it LEET. Following the progression on the experience page, level 100 is 1,338,000 on the dot. And I think we all know how much these guys like to toss little references in the game for us to catch. Guildwarsrunner 06:37, 9 January 2011 (UTC)
No, I`m quite sure it`s supposed to be Leet and a half. See "and a half usage" here [2] K A Y C H User Kaych Sig.gif

Recent changes[edit]

I've recently updated the tips section as follows:

  • Emphasized escape strategies; from guild-chat, all-chat, and various talk pages forums, it's clear that not everyone realizes what works and what doesn't.
  • Moved strategies to the top; these help set context for some of the other ideas below.
  • Moved farms to the bottom; what makes a good farm follows from the tips above.
  • Rephrased the party section; there are some general tips and most of the PUG/guildies tips apply to survivors adventuring with other players generally. Some of the ideas were repeated, drowning out some of the key points.

Given the wealth of advice, it might be smart to split the article into one about the title and a guide.  — Tennessee Ernie Ford (TEF) 18:44, 20 January 2011 (UTC)

Lag deaths[edit]

Not sure if there's a way to fix this but I was working on Survivor today (was at about 700,000 exp) and then I started to noticeably lag so I left the game but upon return, despite the fact that chances of my death were slim to none given that I was at full health, the lag was just starting, and the enemies weren't that strong, but I still died. Anyone had this problem before and is there any way for Arena Net to quit being a megadouche about this and help reset the tier? Honestly it's not that hard to pull up a log of an account's performance and see that 'Hey, the ping just stopped momentarily at the same moment when they died.' If there's no way to fix this kind of issue then this is my last try at Survivor and anyone who has the patience to do Legendary Survivor, I congratulate you because lag kills. --The preceding unsigned comment was added by 68.103.162.199 (talk).

User:Gaile Gray/Support FAQs/Survivor Title. Info can be found there on this subject. G R E E N E R 01:04, 10 February 2011 (UTC)

Allowing "dead" characters a chance to attain?[edit]

I'm just speculating on this, but I've always thought, before I read this wiki, that Survivor still counted even if you died, it would just reset. On my current go for Survivor, when checking my deaths, I saw this: "You have died 0 times and gained experience since death." (Note the two spaces between gained and experience) Has anybody else noticed this? - Adark 04:45, 19 February 2011 (UTC)

  1. The new text was added as part of the 17 Feb update.
  2. After reaching rank 1 (level 20) without dying, you get to keep the title progress.
  3. Some have speculated that there will be a way to restart the same toon after dying. That is, instead of re-rolling one with the same name and an /age of 0, you would somehow be able to restore the existing toon to 0 xp and its current age. As it's speculative, I couldn't say what happens to learned skills and quests and so forth. Or if this "reset" is meant to return the toon to the status it had in the last outpost before dying.  — Tennessee Ernie Ford (TEF) 06:55, 19 February 2011 (UTC)
I am more incline to think a second "experience counter" is being added to your character for the sole purpose of tracking your progress in the Survivor track -- which upon death is either (1) reset back to zero or (2) set to your character's current experience. (If (2) the game would calculate [current experience] - [experience at last death] to get your running experience total for Survivor.) Nothing else has to change skills/quest wise. DaveBaggins 16:25, 19 February 2011 (UTC)
Just did kilroy's more than enough times for rank 1 survivor on a character with deaths. Title was not achieved. If they plan to let chars with deaths get this title, it is not functional as of this post 173.98.72.166 08:57, 20 February 2011 (UTC)
LDoA should be next on the simplification list if they do make it this easy to obtain Survivor. Aro User Aro Signature Logo.gif 22:16, 23 February 2011 (UTC)
I'm also of the ones who think that it's going to be a way to make it after first death, probably with consecutive experience between deaths instead of experience before the first death. I can't thing right now on another reason to put an experience message near the deaths count. Lokheit 20:35, 25 February 2011 (UTC)
Oh, and also John Stumme said "These are not the droids you're looking for" when people started commenting that on the game updates talk. Everyone with a bit of nerd culture knows that when someone says that, then this are the droids you're looking for , maybe farfetched, but I'm going to take that sentence as a hint of confirmation instead of the opposite. Lokheit 20:40, 25 February 2011 (UTC)

sence anet made it possible to get LDOA and survivour, so deaths dont matter in pre, why cant they allow perma rezzes? 76.113.139.23 03:21, 4 March 2011 (UTC)

Coz having a perma rezz means to you have to be at the computer to rezz some1 for 12+ hours straight or botting. ZencowUser Ox rider Sig.png 08:44, 4 March 2011 (UTC)

Seems a bit unfair[edit]

I don't have Survivor myself, but it seems a bit unfair to the people who deleted their characters multiple times to get this title. It almost makes me think that there should be another title for that, but that's just me. --Sage Talk 07:20, 4 March 2011 (UTC)

Recently I have completed my 3th survivor track, but I still like this change they made. It provides an option for others to get the title, even if they are already level 20. It is still a lot of work to collect this title. As a survivor, I not to fussed about this change. It give the option to die and still try to get the title. ---- Demonic Cobra 07:44, 4 March 2011 (UTC)
It used to be an "Iron Man" title (traditionally, you continue in a game until you finish or die, after which you re-roll). Now, it befits the name better: if you survive without dying. It happens to be much easier now (e.g. you can farm your own Hammers of Kathandrax; if you die, not matter that much.)  — Tennessee Ernie Ford (TEF) 08:09, 4 March 2011 (UTC)
Players keep asking for changing within the game, and when those changes happen the players say that it's unfair for the other players that had to take the hard way to do it. Sorry but either you want the game to be more user-friendly or you don't :) --MageUser MageMontu sig.pngMontu 08:11, 4 March 2011 (UTC)
It's not the same people, Montu. Some people want changes; others don't. Some people want Survivor to be easier; others do not.  — Tennessee Ernie Ford (TEF) 08:25, 4 March 2011 (UTC)

I bet 5g this is how they will implement survivor in GW2. ZencowUser Ox rider Sig.png 08:26, 4 March 2011 (UTC)

In reply to OP, I don't see the problem. I got a Survivor but my main (made almost 6 years ago) never dreamt of titles and, quite frankly, I'm happy the blokes finally gave her the chance to redeem herself. 68.103.162.199 23:36, 4 March 2011 (UTC)
I just kinda dislike the fact I really worked for Leg survivor/LDoA/Drunkard and it's (not really much) easier now --User The Holy Dragons sig.pngThe Holy Dragons 23:39, 4 March 2011 (UTC)

Easy Cake[edit]

I got r3 last night vaettir farming with scrolls. ~32k every 4-5 min run. Probably the easiest title I have gotten (#28). the_decline 22:05, 4 March 2011 (UTC)

Nice, personally, i think the easiest way, and safest, is to farm that group of Nephilda outside Sunspear great hall, hard mode of course. 1600+ experience per run, run takes ~1.30 so figure about 48k per hour, taking into account zoning times, and other things. Plus, its super easy. 222.155.97.243 04:57, 5 March 2011 (UTC)
yes vaettir farming can be risky, i almost died twice and had to map out before they got me. But if you take it easy and pay attention to your enchantments this title can be easily attained in a couple hours. the_decline 21:29, 6 March 2011 (UTC)
did survivor in 2 hours for my sin and ele with vaettirs HM + scrolls and Ranger with destroyers in 2.5 hours. --User:The Holy Dragons--95.97.106.133 10:46, 9 March 2011 (UTC)

Legendary Survivor in Pre-Searing[edit]

Is it worth noting that if a person tried to achieve this title in pre-searing, then once they reach level 10 they'd have to complete the daily vanguard quest 1298 times? I figured this out by:

Level 10= 39,600 exp. From level 10-20 is 101,000 experience, which translates to 101 vanguard quest completions, and totals to 140,600 exp for level 20. Legendary Survivor requires 1,337,500 exp. 1,337,500-140,600=1,196,900. Divide that by 1000 (each vanguard quest yields 1k exp) and you have 1,196.9. Add the 101 quest completions for achieving level 20 and you have 1,297.9, so the vanguard quest would have to completed 1,298 times.

Just thought this would be useful information if anybody decided to try to get this title in pre-searing (not sure who would, that's over 3.5 years). Daeheru 19:28, 7 March 2011 (UTC)

You forgot the exp gained from the higher-level enemies you kill during those quests, which is not entirely insignificant. User Felix Omni Signature.pngelix Omni 12:41, 9 March 2011 (UTC)
And that in some quests a person can repeatedly farm a higher level mob to quickly gain EXP as well. Yeah getting LDoA and Legendary survivor isn't that out of the question in presear now... seems just kinda bizarre IMO.--Lania User Lania Elderfire pinkribbon.jpg23:02, 09 March 2011 (UTC)
I predict that we will see the first LDoA/Survivors by mid-September or so (if the rate at which ppls DL'd to LDoA is any measure). Today's VangQ gives you the XP-rich targets of pre-DL without the dying. As long as folks leave it unfinished... a very decent farm.  — Tennessee Ernie Ford (TEF) 23:22, 9 March 2011 (UTC)

Dhuum[edit]

If you get "dhuumed" does your process stop or doesnt it count as death ? 78.35.187.19 15:25, 10 March 2011 (UTC)

Death would be the least of my problems lol (I do not know the answer though) Might be best off asking support. T1Cybernetic User T1Cybernetic Glob of Ectoplasm.png 16:19, 10 March 2011 (UTC)
Suppose you were banned...and the ban were reversed, would you have lost your Survivor progress? Maybe one of the people on the TK would volunteer to try this out. I doubt anyone can predict with certainty what the code would do in that situation.  — Tennessee Ernie Ford (TEF) 16:35, 10 March 2011 (UTC)
This is really a wild guess, but I think that particular Dhuum "death" sequence uses the same type of deaths that occur in cinematics or when "/resign" is typed. --Lania User Lania Elderfire pinkribbon.jpg18:03, 10 March 2011 (UTC)
Ok, I doubt anyone besides Lania can predict... (i.e. sounds plausible to me).  — Tennessee Ernie Ford (TEF) 18:54, 10 March 2011 (UTC)

Norn Fighting Tournament[edit]

Does one actually gain experience from the quest rewards, or is this "safe farming" method only gaining experience from the 6 opponents (lvl 20-24) defeated? Seems like it would take forever if there's no other experience rewarded, which there isn't if the quest pages are correct. It's not even efficient to use scrolls, since each round would require a new one. -- FreedomBoundUser Freedom Bound Sig.png 14:17, 16 March 2011 (UTC)

I had been wondering about that too. I guess it's a sort of less tedious version of worm farming because you don't have to play whack-a-mole or walk back after rezoning. But now... perhaps it's time to be removed so that the other methods stand out better.  — Tennessee Ernie Ford (TEF) 16:23, 16 March 2011 (UTC)
Just came here about to ask the same question as I did the tournament yesterday and I did not gain any XP. You don't kill any target and the reward does not give experience. --MageUser MageMontu sig.pngMontu 09:11, 28 March 2011 (UTC)
I've removed the note. Thanks both of you for pointing this out.  — Tennessee Ernie Ford (TEF) 09:46, 28 March 2011 (UTC)

Hero's Handbooks[edit]

Is there anything to stop one from filling however many HM Hero's Handbooks, etc. and then turning them all in at once to bring exp. up from wherever you're at (hopefully less than the 23 to go from 0-1,337,500 since you got good at the EotN missions and stopped dying in them ;) to gain the title? OK, it's not the quickest or even easiest way to do this, but it is lag-proof and so on... Or is this just a dumb idea :) -- Splodge of Cat 16:28, 17 March 2011 (UTC)

Nope, nothing stopping you. In fact, someone did the math and figured out if you fill out all of the storybooks, you get 800k XP. Fill out a few twice, and you go from 0-Legendary Survivor in as long as it takes to jump around to the various places you turn in the books. -- FreedomBoundUser Freedom Bound Sig.png 16:36, 17 March 2011 (UTC)
It's an excellent idea, although I think it would be faster (and less risk) to speedbook eotn rather than wait to fill out NM and HM books for all the campaigns. I think this is a better alternative than buying Hammers of Kathandrax (unless you really just want to buy the title).  — Tennessee Ernie Ford (TEF) 17:07, 17 March 2011 (UTC)
It's a shame, in a way... it kinda makes a mockery of the survivor thing :) I'm going to stick to regular playing (and a bit of Ferndale grinding ;) I think, but if I die there then the books will look a lot more appealing :) -- Splodge of Cat 17:53, 17 March 2011 (UTC)
I have made some calculations yesterday, coz i want L.Survivor. And i came up to the next conclusion: 3x all HM Books Wich means YHoT, Flameseekers, Shiros'Return, Nightfall, Heroes Handbook and Master Dungeon Guide provides more then 1,337,500 exp (1,552,500 to be exact) if u turn them in at one time. The new title track gives you the oppertunity to fill all books, with some die. Then afther u got all 18 books full u just turn them in (no die, coz ur stay in outposts) and u get yourself Legendary Survivor. And that without doing Brawling a million times, but alle missions just 3 times. For me this is the best way for people who died to much, but still want the l.survivor --Mann 06:52, 31 March 2011 (UTC)
You can also repeat some (all) of the books, for those that hate doing prophecies (or some other areas).  — Tennessee Ernie Ford (TEF) 06:59, 31 March 2011 (UTC)
In the end I got impatient; I'd got a few big quest rewards to pick up and a few books saved up already, so I went and farmed the insects, etc. around the Sunspear Great Hall. No longer risk free, but I'd managed to build up enough xp that I didn't want to risk dying filling books ;) It was nice to chop 'em in at the end though, knowing that the final few hundred thousand xp were completely safe :) -- Splodge of Cat 00:22, 9 April 2011 (UTC)
That seems like a fun compromise: some cheap XP, some seriously earned XP, some safety-net. Gz on the title.  — Tennessee Ernie Ford (TEF) 00:25, 9 April 2011 (UTC)
Thanks :) As luck would have it, within an hour of turning in the last book I had a lag/disconnection. Didn't matter by then, but thank goodness it was after turning the books in :D -- Splodge of Cat 07:13, 9 April 2011 (UTC)

I'm betting all on HM Faction Books. Sure, it takes a while, but (at least for me) these missions are the easiest. Also, as a side reward for the books you get progression on the Faction (or even Factions) of your choosing, so I think it's a way to kill two birds with one stone. Sinergy. That's one thing legendary Survirour with books from EotN, Nightfall and Factions can do, is sinergise with reputation titles (young heroes too, but Flameseeker not so much) Sarapico 13:16, 11 May 2011 (UTC)

"Impromptu Conga Line"[edit]

I'm wondering if someone can explain to me what the developers meant when they said that an "impromptu conga line" could result in an unexpected death.173.180.36.54 08:29, 22 March 2011 (UTC)

They were being facetious; they wanted to suggest that nearly anything could cause you to lose progress towards the title irrevocably and thereby be forced to re-roll your character. (They might have been influenced by the common phrase, conga line, used by players to describe the way in which a line of minions snakes behind minion masters in explorable areas...but I suspect it was simple whimsy.)  — Tennessee Ernie Ford (TEF) 08:35, 22 March 2011 (UTC)
I figured it was an amusing way to refer to real-life events suddenly distracting you from the computer. :) --Wormwood 22:33, 7 May 2011 (UTC)

Reliable logging out method[edit]

I found out many times that I still died while logging out with alt+F4 or by using 'x'. While having 200+ hp and some degen or even when having full hp and being close to mob when solo farming.

However, when using the F12 and 'c' to go to character selection screen I managed to log out far faster, therefore avoiding to die, even while having less than 10 hp and 5 health degeneration.

I think that part of the page should be changed, so that the former method is dangerous and the latter reliable. Still probably further testing is necessary... I didn't want to change it myself because the alt f4 method has a quote to the FAQ?

Anyone else can support me on this with similar experiences? 83.24.201.182 16:07, 23 April 2011 (UTC)

Are you saying that when you exit out of the game, you continue to take damage? My experience is different, so it's worth testing again. If it has changed, we can alert Gaile and she'll change the FAQ.
I don't think we need to worry about the different between [Alt]+[F4] and using the x; they are mechanically the same.  — Tennessee Ernie Ford (TEF) 22:12, 23 April 2011 (UTC)
Well, just tested with a friend: they ran into danger and exited at 60% health. They died; the message I saw was, [your friend] has lost communication with the server (and they still showed as an active party member). After the friend re-logged on, the message was, [your friend] has left the game.
short version: the IP is correct that things have changed; exiting the game is no longer a safe way of protecting the survivor title. I'll make the relevant changes to this article.  — Tennessee Ernie Ford (TEF) 03:26, 24 April 2011 (UTC)
I'm not sure the 15mins applies if you switch characters, i.e. F12, 'c', arrow, enter. I've never lost a life yet using that. Yeah, I know, I may have just been lucky. But it makes sense that the server would drop a previously logged character if a new one is becoming active. 76.164.71.104 20:20, 27 April 2011 (UTC)
The 15 min only applies if you DC and (new!) if you exit the game entirely. Logging out (e.g. via [F12]) works differently, but is still subject to lag (but probably slightly less lag than running or mapping).  — Tennessee Ernie Ford (TEF) 20:31, 27 April 2011 (UTC)

Hearts of the North does not act like BMP.[edit]

The quests in Hearts of the north will count as a death when dead as Thackeray. I noticed this when I was doing these on my main 9000+ death ele Yumiko Ishida.131.247.244.148 19:51, 28 April 2011 (UTC) Yumiko Ishida

The article doesn't mention HotN. Do you think people would be confused?  — Tennessee Ernie Ford (TEF) 20:10, 28 April 2011 (UTC)
Yes. And wiki/anet saying its like BMP are wrong too. There should be a warming about those quests here.Yumiko ^,~ 23:11, 15 May 2011 (UTC)

Ele build for Vaettirs?[edit]

After reading some of the posts above, I've seen a lot people getting this title (stupidly guick) through farming Vaettirs. The method Im using at the moment isn't too bad, I can get 200k in 3/4 hours, which I thought was quite good but then I looked here. With the right build, the title could almost have been maxed twice in the time it has taken me to get just 200k, lol.

So, I was wondering if anyone has a Vaettirs farming build for an Ele? User Tytan Crow Crow.jpg Titan Crow 12:11, 7 May 2011 (UTC)

http://www.gwpvx.com/Build:E/Me_Obsidian_Flesh_Vaettir_Farmer - Tanetris 12:33, 7 May 2011 (UTC)
Thanks a million fella. User Tytan Crow Crow.jpg Titan Crow 13:55, 7 May 2011 (UTC)
That build sucks with only 2 energy storage! The only way to use it is to have a full energy armor set which will give you only 405 health. Not much of a survivor now are we?Yumiko ^,~ 23:09, 15 May 2011 (UTC)
It worked perfect for me. I made surviver in just one evening. User Tytan Crow Crow.jpg Titan Crow 19:23, 16 May 2011 (UTC)
2 energy regeneration and 2 energy for every 0 that appears. Irrelevant complaint is irrelevant. - Infinite - talk 19:52, 16 May 2011 (UTC)