Union
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This skill has a PvP-only version — see Union (PvP). |
Union
- Animation
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Binding Ritual. Create a level 1...10...12 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54...60 seconds.
- Concise description
Progression | |
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Level
|
0 1 30
1 2 32
2 2 34
3 3 36
4 4 38
5 5 40
6 5 42
7 6 44
8 7 46
9 8 48
10 8 50
11 9 52
12 10 54
13 11 56
14 11 58
15 12 60
16 13 62
17 13 64
18 14 66
19 15 68
20 16 70
21 16 72
|
Acquisition[edit]
Hero Usage[edit]
- Heroes do not use Union in response to other party members taking damage or entering combat. Rather, they use Union when the hero itself has entered combat or aggroed an enemy.
Notes[edit]
- This skill creates a Spirit of Union.
- Often used with Displacement and Shelter to provide superior damage reduction.
- Shelter and Union's effects are applied in the order they're created. For maximum damage reduction, always cast Shelter before Union.
- Also affects allied minions, thus making the spirit die almost instantly if there are allied minions taking damage.
- Armor of Unfeeling can be used to reduce the damage taken by this spirit.
- If a damage packet deals less than 15 damage, the spirit only takes damage equal to the amount of damage it prevents.
Trivia[edit]
- The skill icon is very similar to the Peace and Harmony icon and Friends List menu button.
See also[edit]
- See also: Order of damage modifiers