User:Falconeye/Sandbox/New Content
Missing Gwen Henchmen[edit]
Missing Guild Hall Themes[edit]
- Prophecies-themed
- Burning Isle (Ring of Fire theme)
- Druid's Isle (Maguuma Jungle theme)
- Frozen Isle (Shiverpeak Mountains theme)
- Haunting Isle (Post-Searing Ghosts of Ascalon theme)
- Swamp Isle (Kryta & Sparkfly Swamp theme)
- Hunter's Isle (Kryta theme)
- Isle of Mausoleum (The Mausoleum theme)
- Isle of the Dead (The Catacombs theme)
- Nomad's Isle (Crystal Desert theme)
- Warrior's Isle (The Battle Isles theme)
- Wizard's Isle (pre-Searing theme)
- Factions themes
- Estate Isle (Kaineng City Minister Wona's estate theme)
- Imperial Isle (Kaineng City Raisu Palace theme)
- Isle of Jade (The Jade Sea theme)
- Isle of Meditation (Shing Jea Island theme)
- Isle of Weeping Stone (Echovald Forest theme)
- Kowloon Isle (Kaineng City Slums & Skyway theme)
- Pier Isle (Kaineng City Jade Pier & Am Fah Sewer theme)
- Nightfall themes
- Battle Isle (Vabbi The Battle of Jahai theme)
- Corrupted Isle (Realm of Torment theme)1
- Fortress Isle (Kournan Gandara theme)
- Isle of Solitude (Vabbi theme)
- Isle of Wurms (Desolation theme)
- Savannah Isle (Kournan Savannah theme)
- Uncharted Isle (Istan theme)
- 1 While Corrupted Isle’s “Home Side” is Realm of Torment themed, the “Enemy Side” is Kournan.
- Eye of the North themes
- Isle of Ebon Hawk (Blazeridge Mountains theme)
- Isle of Jungle Works (Tarnished Coast & Plikkup Works theme)
- Isle of Monuments (Hall of Monuments theme)
- Isle of Raven Shore (Shiverpeak Mountains & Kysten Shore theme)
- Isle of River Rapids (Charr Homelands & Whitefury Rapids theme)
- Isle of Ruined Depths (Depths of Tyria & Deepway Ruins theme)
- Isle of Monuments (Hall of Monuments theme)
PvE-Skills as Profession skills[edit]
Warrior[edit]
- -1- "By Ural's Hammer!" -
- -2- "Dodge This!" -
- -3- "I Am Unstoppable!" -
- -4- "I Am the Strongest!" -
- -5- Feel No Pain -
Ranger[edit]
- -1- Black Powder Mine -
- -2- Weakness Trap -
- -3- Raven Blessing -
5 0 60 - (Beast Mastery) - Elite Nature Form. You lose all effects and take on the aspect of the raven (60 seconds). All attributes except Beast Mastery and Expertise are set to 0 and raven attacks replace your 1-5 skills. You have 60...84...90 armor and 550...670...700 Health, and 20...32...35% block chance.
- -4- Ursan Blessing -
15 0 60 - (Beast Mastery) - Elite Nature Form. You lose all effects and take on the aspect of the bear (60 seconds). All attributes except Beast Mastery and Expertise are set to 0 and bear attacks replace your 1-5 skills. You have 80...104...110 armor and 750...870...900 Health, and gain 0...2...2 Energy every time you take or deal damage.
- -5- Volfen Blessing -
10 0 60 - (Beast Mastery) - Elite Nature Form. You lose all effects and take on the aspect of the wolf (60 seconds). All attributes except Beast Mastery and Expertise are set to 0 and wolf attacks replace your 1-5 skills. You have 70...94...100 armor and 650...770...800 Health, and 1...3...4 Health regeneration.
Monk[edit]
- -1- Light of Deldrimor -
Necromancer[edit]
- -1- Radiation Field -
- -2- Signet of Infection -
- -3- Air of Superiority -
Mesmer[edit]
- -1- Tryptophan Signet -
- -2- Technobabble -
- -3- Mindbender -
5 1 24 - (Fast Casting) - Elite Enchantment Spell. (1...13...16 seconds.) You move 20...32...35% faster and your Spells activate and recharge 50% faster. Ends if you cast a spell.
- -4- Smooth Criminal -
5 ¼ 15 - (Fast Casting) Elite Spell. Interrupts a skill. Interruption effect: also interrupts all foes in the area and disables one spell (0...12...15 seconds) to each interrupted foe. This skill becomes that Spell (0...12...15 seconds) of interrupted target. You gain 5...10 Energy.
- -5- Pain Inverter -
10 2 20 - (Domination Magic) - Elite Hex Spell. (6...9...10 seconds.) Deals 100...132...140% of the attack damage (maximum 80) back to target foe every time it does damage and 10...46...55 additional damage if not under the effects of another Mesmer hex.
Elementalist[edit]
- -1- Snow Storm -
- -2- Summon Ice Imp - ,
10 3 60 - (Water Magic) - Summon Elemental Spell. You suffer from Summoning Sickness (60 seconds). Summon a level 5...20 Ice Imp (deals cold damage on normal attacks) that has Ice Spikes, Vapor Blade, Glowing Ice, Glyph of Lesser Energy and Glyph of Restoration. (Skill attribute ranks are equal to yours.) Only 1 maintained Elemental Summon can be active at a time. You suffer Exhaustion if Ice Imp dies or otherwise unsummoned.
- -3- Summon Mursaat - ,
10 3 60 - (Air Magic) - Summon Elemental Spell. You suffer from Summoning Sickness (60 seconds). Summon a level 5...20 Mursaat (deals lightning damage on normal attacks) that has Enervating Charge, Lightning Orb, Shock Arrow, Glyph of Lesser Energy and Glyph of Restoration. (Skill attribute ranks are equal to yours.) Only 1 maintained Elemental Summon can be active at a time. You suffer Exhaustion if Mursaat dies or otherwise unsummoned.
- -4- Summon Naga Shaman - ,
10 3 60 - (Earth Magic) - Summon Elemental Spell. You suffer from Summoning Sickness (60 seconds). Summon a level 5...20 Naga Shaman (deals earth damage on normal attacks) that has Stoning, Ebon Hawk, Glowstone, Glyph of Lesser Energy and Glyph of Restoration. (Skill attribute ranks are equal to yours.) Only 1 maintained Elemental Summon can be active at a time. You suffer Exhaustion if Naga Shaman dies or otherwise unsummoned.
- -5- Summon Ruby Djinn - ,
10 3 60 - (Fire Magic) - Summon Elemental Spell. You suffer from Summoning Sickness (60 seconds). Summon a level 5...20 Ruby Djinn (deals fire damage on normal attacks) that has Immolate, Fireball, Glowing Gaze, Glyph of Lesser Energy and Glyph of Restoration. (Skill attribute ranks are equal to yours.) Only 1 maintained Elemental Summon can be active at a time. You suffer Exhaustion if Ruby Djinn dies or otherwise unsummoned.
Assassin[edit]
- -1- Asuran Scan -
5 0 5 - (Critical Strikes) - Elite Hex Spell. (5...11...12 seconds.) Your attacks against target foe do +15...63...75% damage.
- -2- Mental Block -
- -3- Sneak Attack -
- -4- Ebon Escape -
- -5- A Touch of Guile -
- -6- Drunken Master -
Ritualist[edit]
- -1- Great Dwarf Armor -
- -2- Great Dwarf Weapon -
- -3- Winds -
- -4- Alkar's Alchemical Acid -
Paragon[edit]
- -1- "Don't Trip!" -
- -2- Deft Strike -
- -3- "Finish Him!" -
- -4- "You Are All Weaklings!" -
- -5- "You Move Like a Dwarf!" -
Dervish[edit]
- -1- Dwarven Stability -
- -2- Club of a Thousand Bears -
- -3- Brawling Headbutt -
- -4- Ear Bite -
- -5- Low Blow -