User:GigaClon/pveelitelist
From Guild Wars Wiki
Jump to navigationJump to search
Icon | Name | Description | ![]() | ![]() | ![]() | Prof. | ||
---|---|---|---|---|---|---|---|---|
![]() |
"It's Good to Be King!" | Elite Shout. You steal 50 Health from allies within earshot. These allies move 50% faster for 20 seconds. | ![]() |
10 ![]() |
60 ![]() | |||
![]() |
"Victory Is Mine!" | Elite Shout. You gain 10...56...68 Health and 3...6...7 Energy for each condition on target foe. | ![]() |
5 ![]() |
15 ![]() | |||
![]() |
Amity | Elite Hex Spell. (8...18...20 seconds.) Foes adjacent to you cannot attack. Ends on any foes that take damage. | ![]() |
5 ![]() |
¼ ![]() |
45 ![]() | ||
![]() |
Aura of Faith | Elite Enchantment Spell. (3 seconds.) Target ally gains 50...90...100% more Health when healed and takes 5...41...50% less damage. | ![]() |
5 ![]() |
¼ ![]() |
8 ![]() | ||
![]() |
Aura of the Lich | Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds). | ![]() |
15 ![]() |
2 ![]() |
45 ![]() | ||
![]() |
Backbreaker | Elite Hammer Attack. Deals +1...16...20 damage. Causes knockdown. Knockdown lasts 4 seconds with Strength 8 or higher. | 9 ![]() |
![]() | ||||
![]() |
Bull's Charge | Elite Stance. (5...10...11 seconds.) You move 33% faster. Causes knock-down if you hit a moving foe in melee. Ends if you use a skill. | ![]() |
5 ![]() |
20 ![]() | |||
![]() |
Crippling Shot | Elite Bow Attack. Unblockable. Inflicts Crippled condition (1...9...11 second[s]). | ![]() |
10 ![]() |
4 ![]() | |||
![]() |
Cry of Madness | Elite Shout. Foes in the area lose 10 Energy and all adrenaline. Allies within earshot move 25% faster and have +5 Health regeneration and +1 Energy regeneration. (10 seconds.) | 3 ![]() |
![]() |
30 ![]() | |||
![]() |
Defy Pain | Elite Skill. (20 seconds.) You have +90...258...300 maximum Health, +20 armor, and take 1...8...10 less damage. | 5 ![]() |
![]() | ||||
![]() |
Dwarven Battle Stance | Elite Stance. (5...10...11 seconds.) You attack 33% faster, you gain +40 armor, and your attack skills interrupt actions. No effect unless you have a hammer equipped. | ![]() |
5 ![]() |
20 ![]() | |||
![]() |
Earth Shaker | Elite Hammer Attack. Knocks down target and adjacent foes. 50% failure chance unless Hammer Mastery is 5 or more. | 8 ![]() |
![]() | ||||
![]() |
Ether Prodigy | Elite Enchantment Spell. (8...18...20 seconds.) You have +6 Energy regeneration. End effect: lose 2 Health for each point of Energy you have. Lose all enchantments. | 10 ![]() |
![]() |
5 ![]() |
1 ![]() |
5 ![]() | |
![]() |
Ether Renewal | Elite Enchantment Spell. (5...17...20 seconds.) Each time you cast a spell, you gain 1...3...4 Energy and 5...17...20 Health for each enchantment on you. | ![]() |
10 ![]() |
1 ![]() |
30 ![]() | ||
![]() |
Eviscerate | Elite Axe Attack. Deals +1...25...31 damage. Inflicts Deep Wound condition (5...17...20 seconds). | 8 ![]() |
![]() | ||||
![]() |
Feast of Corruption | Elite Spell. Deals 16...67...80 damage to target and adjacent foes. Steal 8...34...40 Health from each hexed foe. | ![]() |
15 ![]() |
2 ![]() |
20 ![]() | ||
![]() |
Fevered Dreams | Elite Hex Spell. (10...22...25 seconds.) Foes in the area also have any new conditions that target foe acquires. Inflicts Dazed on target foe (1...3...3 second[s]) if that foe has two or more conditions. | ![]() |
10 ![]() |
2 ![]() |
10 ![]() | ||
![]() |
Flourish | Elite Skill. Recharges your attack skills. You gain 2...6...7 Energy for each skill recharged. | ![]() |
5 ![]() |
1 ![]() |
8 ![]() | ||
![]() |
Gladiator's Defense | Elite Stance. (5...10...11 seconds.) You have 75% chance to block. Your attacker takes 5...29...35 damage whenever you block a melee attack this way. | ![]() |
5 ![]() |
30 ![]() | |||
![]() |
Glimmering Mark | Elite Hex Spell. (10 seconds.) Deals 5...21...25 damage each second to target and adjacent foes. Inflicts Blindness [sic] on foes using attack skills. Ends if you use a skill that targets this foe. | ![]() |
10 ![]() |
1 ![]() |
15 ![]() | ||
![]() |
Glyph of Energy | Elite Glyph. Your next 1...3...3 spell[s] do[es] not cause Overcast and cost[s] 10...22...25 less Energy. Gain 1...2...2 to all elemental attributes. | ![]() |
5 ![]() |
1 ![]() |
25 ![]() | ||
![]() |
Glyph of Renewal | Elite Glyph. (15 seconds.) Your next spell recharges instantly. | ![]() |
5 ![]() |
1 ![]() |
10 ![]() | ||
![]() |
Greater Conflagration | Elite Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Converts physical damage to fire damage for creatures in range. Does not affect spirits. | ![]() |
5 ![]() |
3 ![]() |
15 ![]() | ||
![]() |
Healing Hands | Elite Enchantment Spell. (10 seconds.) Heals for 5...29...35 whenever target takes damage. | ![]() |
5 ![]() |
¼ ![]() |
25 ![]() | ||
![]() |
Illusionary Weaponry | Elite Enchantment Spell. (30 seconds.) Deals 8...34...40 damage to foes in place of other damage or effects from melee attacks. You have +5 armor for each equipped Illusion Magic skill. Your melee attacks neither hit nor fail to hit. | ![]() |
5 ![]() |
1 ![]() |
25 ![]() | ||
![]() |
Incendiary Arrows | Elite Bow Attack. Hits 2 foes near your target and inflicts burning (1...3...3 second[s]). | ![]() |
5 ![]() |
5 ![]() | |||
![]() |
Ineptitude | Elite Hex Spell. (4 seconds.) Also hexes foes adjacent to target. Deals 30...114...135 damage. Inflicts Blindness condition (10 seconds). No effect unless hexed foe attacks. | ![]() |
10 ![]() |
1 ![]() |
15 ![]() | ||
![]() |
Keystone Signet | Elite Signet. (20 seconds.) Your next 0...5...6 signet[s] interrupt [sic] and deal 15...51...60 damage to other foes adjacent to your target. Initial Effect: [sic] recharges all of your other signets. | ![]() |
1 ![]() |
15 ![]() | |||
![]() |
Life Barrier | Elite Enchantment Spell. Reduces damage by 20...44...50%. Cannot self-target. If your Health is below 50% when target takes damage, Life Barrier ends. | -1 ![]() |
![]() |
15 ![]() |
2 ![]() |
5 ![]() | |
![]() |
Life Transfer | Elite Hex Spell. Also hexes foes adjacent to target (6...11...12 second). Causes -3...7...8 Health degeneration. You have +3...7...8 Health regeneration. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() | ||
![]() |
Mad King Pony Support | Elite Spell. Summon a level 20 Invisible Pony. This summoned pony prances to target foe. This pony lasts 60 seconds. | ![]() |
10 ![]() |
½ ![]() |
60 ![]() | ||
![]() |
Maddening Laughter | Elite Shout. Let out a maniacal cackle. Foes within earshot are struck for 100 damage, and suffer from Dazed for 5 seconds | 3 ![]() |
![]() |
12 ![]() | |||
![]() |
Mantra of Recall | Elite Enchantment Spell. (20 seconds.) End effect: you gain 10...22...25 Energy. | ![]() |
10 ![]() |
1 ![]() |
30 ![]() | ||
![]() |
Mark of Protection | Elite Enchantment Spell. (10 seconds.) Converts incoming damage to healing (maximum 6...49...60). All your Protection Prayers are disabled (5 seconds). | ![]() |
10 ![]() |
1 ![]() |
45 ![]() | ||
![]() |
Marksman's Wager | Elite Preparation. (18 seconds.) Gain 5...9...10 Energy whenever your arrows hit. Lose 10 Energy whenever your arrows fail to hit. | ![]() |
5 ![]() |
2 ![]() |
24 ![]() | ||
![]() |
Melandru's Arrows | Elite Preparation. (18 seconds.) Your arrows inflict Bleeding condition (3...21...25 seconds) and deal +8...24...28 damage to enchanted foes. | ![]() |
5 ![]() |
2 ![]() |
12 ![]() | ||
![]() |
Melandru's Resilience | Elite Stance. (8...18...20 seconds.) You have +4 Health regeneration and +1 Energy regeneration for each condition and hex on you. | ![]() |
5 ![]() |
15 ![]() | |||
![]() |
Migraine | Elite Hex Spell. (5...17...20 seconds.) Causes -1...7...8 Health degeneration and doubles skill activation time. | ![]() |
10 ![]() |
2 ![]() |
12 ![]() | ||
![]() |
Mind Shock | Elite Spell. Deals 10...42...50 lightning damage. If you have more Energy than target foe, deals +10...42...50 lightning damage and causes knockdown. 25% armor penetration. | 5 ![]() |
![]() |
5 ![]() |
1 ![]() |
8 ![]() | |
![]() |
Mist Form | Elite Enchantment Spell. (10...38...45 seconds.) Take 33% less damage from foes hexed with Water Magic. Heals non-spirit allies in earshot for 50...210...250% of the energy cost of your elemental spells. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() | ||
![]() |
Motivating Insults | Elite Shout. Scream insults at your army. For 10 seconds they have 8 Health regeneration, and move and attack 33% faster. | ![]() |
5 ![]() |
15 ![]() | |||
![]() |
Oath Shot | Elite Bow Attack. Recharges all skills except Oath Shot if it hits. Disables all skills if it misses (10...5...4 seconds). 50% miss chance unless Expertise 8 or higher. | ![]() |
10 ![]() |
25 ![]() | |||
![]() |
Offering of Blood | Elite Spell. You gain 8...18...20 Energy. | ![]() |
20% ![]() |
1 ![]() |
¼ ![]() |
15 ![]() | |
![]() |
Order of the Vampire | Elite Enchantment Spell. Enchants all party members (5 seconds.) These party members steal 3...13...16 Health with each physical damage attack. Party members under another Necromancer enchantment are not affected. | ![]() |
17% ![]() |
5 ![]() |
2 ![]() |
5 ![]() | |
![]() |
Panic | Elite Hex Spell. Also hexes foes near your target (1...8...10 second[s]). Interrupts all other nearby foes whenever a hexed foe successfully activates a skill. | ![]() |
10 ![]() |
1 ![]() |
15 ![]() | ||
![]() |
Peace and Harmony | Elite Enchantment Spell. Target ally loses 0...7...9 condition[s] and hex[es]. Conditions and hexes expire 90% faster on that ally (1...3...3 second[s]). Disables your Smiting Prayers (20 seconds). | ![]() |
5 ![]() |
¼ ![]() |
10 ![]() | ||
![]() |
Poison Arrow | Elite Bow Attack. Inflicts Poisoned condition. (5...17...20) | ![]() |
5 ![]() |
1 ![]() | |||
![]() |
Power Block | Elite Spell. If target foe is casting a spell or chant, that skill and all skills of the same attribute are disabled (1...10...12 seconds) and that skill is interrupted. | ![]() |
15 ![]() |
¼ ![]() |
20 ![]() | ||
![]() |
Practiced Stance | Elite Stance. (20...32...35 seconds.) Your preparations recharge 50% faster and last 30...126...150% longer. | ![]() |
5 ![]() |
15 ![]() | |||
![]() |
Punishing Shot | Elite Bow Attack. Deals +10...18...20 damage. Interrupts an action. | ![]() |
10 ![]() |
½ ![]() |
5 ![]() | ||
![]() |
Restore Condition | Elite Spell. Removes all conditions. Removal effect: heals for 10...58...70 for each condition removed. Cannot self-target. | ![]() |
5 ![]() |
¾ ![]() |
2 ![]() | ||
![]() |
Scourge of Candy | Elite Spell. Target foe and nearby foes are struck for 200 damage and suffer from Dazed for 5 seconds. | ![]() |
5 ![]() |
¼ ![]() |
5 ![]() | ||
![]() |
Shield of Deflection | Elite Enchantment Spell. (3...9...10 seconds.) 75% chance to block. +15...27...30 armor. | ![]() |
10 ![]() |
¼ ![]() |
10 ![]() | ||
![]() |
Shield of Judgment | Elite Enchantment Spell. (8...18...20 seconds.) Deals 5...41...50 holy damage to foes attacking [sic] target ally. Causes knock-down. | ![]() |
15 ![]() |
1 ![]() |
45 ![]() | ||
![]() |
Signet of Midnight | Elite Touch Signet. (15 seconds.) Inflicts Blindness condition. You suffer from Blindness (15 seconds). | ![]() |
2 ![]() |
10 ![]() | |||
![]() |
Skull Crack | Elite Melee Attack. Interrupts an action. Inflicts Dazed condition (10 seconds) if target is casting a spell. | 9 ![]() |
![]() |
½ ![]() | |||
![]() |
Soul Leech | Elite Hex Spell. (10 seconds.) Steal 16...67...80 Health whenever target foe casts a spell. | ![]() |
10 ![]() |
2 ![]() |
15 ![]() | ||
![]() |
Spiteful Spirit | Elite Hex Spell. (8...18...20 seconds.) Deals 5...29...35 damage to target and adjacent foes whenever this foe attacks or uses a skill. | ![]() |
15 ![]() |
2 ![]() |
10 ![]() | ||
![]() |
Taste of Undeath | Elite Spell. Steal up to 500 health from target ally. | ![]() |
10 ![]() |
¼ ![]() |
4 ![]() | ||
![]() |
Thunderclap | Elite Spell. Deals 10...42...50 lightning damage. Also strikes adjacent foes. Inflicts Cracked Armor and Weakness (5...17...20 seconds). Causes interrupt. 25% armor penetration. | ![]() |
10 ![]() |
1 ![]() |
8 ![]() | ||
![]() |
Unyielding Aura | Elite Enchantment Spell. Your Monk spells heal for +15...51...60%. End effect: a random other party member is resurrected with full Health and Energy and teleported to your location. | -1 ![]() |
![]() |
5 ![]() |
¼ ![]() |
10 ![]() | |
![]() |
Virulence | Elite Spell. Inflicts Disease, Poison, and Weakness conditions (3...13...15 seconds). No effect unless this foe already had a condition. | ![]() |
5 ![]() |
1 ![]() |
15 ![]() | ||
![]() |
Ward Against Harm | Elite Ward Spell. (5...13...15 seconds.) Allies in this ward have +1...3...3 Health regeneration, +12...22...24 armor, and +12...22...24 additional armor against elemental damage. Spirits are unaffected. This spell is disabled for 20 seconds. | ![]() |
15 ![]() |
1 ![]() |
20 ![]() | ||
![]() |
Warrior's Endurance | Elite Skill. (5...29...35 seconds.) You gain 3 Energy each time you hit with a melee attack. No Energy gain if you have more than 10...22...25 Energy. | ![]() |
5 ![]() |
30 ![]() | |||
![]() |
Water Trident | Elite Spell. Fast Projectile: deals 10...74...90 cold damage and knocks-down moving foes. Shoots 2 additional projectiles at adjacent foes. | ![]() |
5 ![]() |
1 ![]() |
3 ![]() | ||
![]() |
Well of Power | Elite Well Spell. (8...18...20 seconds.) Allies in this well have +1...5...6 Health regeneration and +2 Energy regeneration. Exploits a fresh corpse. | ![]() |
5 ![]() |
1 ![]() |
15 ![]() | ||
![]() |
Wither | Elite Hex Spell. (5...29...35 seconds.) Causes -2...4...4 Health degeneration and -1 Energy degeneration. Deals 15...63...75 damage if target foe's Energy drops to 0. Ends if this foe's Energy drops to 0. | ![]() |
10 ![]() |
2 ![]() |
10 ![]() |