User:JonTheMon/Templates/WeaponInfobox

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JonTheMon/Templates/WeaponInfobox
File:JonTheMon/Templates/WeaponInfobox.jpg
Type Not specified
Campaign(s) Core
Attribute(s) Not specified


Usage[edit]

{{Weapon infobox
| name = 
| image = 
| type =
| campaign = 
| attribute = 
| damagetype = 
| bowclass =
| commonsalvage = 
| raresalvage = 
| unique =
| salvageable = 
| icon =
}}

Parameters[edit]

name
Optional. Defaults the name of the article ({{PAGENAME}}).
image
Optional. The weapon image should not include any text. See the image use policy. Defaults to the page name ({{PAGENAME}}.jpg).
type
Optional. Will auto-type by attribute for martial weapons and shields. This will also auto-type uniques based on the value of the "unique" parameter. Needs to be set manually for caster weapons (Staff, Wand and Focus). Sets Category:(weapon type) for all weapons including uniques. These categories may need to be adjusted manually.
campaign
Mandatory. The campaign this weapon appears in. Defaults to "Core".
attribute
The attribute(s) associated with this weapon. Defaults to "Not specified".
damagetype
The type(s) of damage this weapon does. Omit if not required.
bowclass
Additional information for bows. Omit if not required.
pvpreward
Optional. Used to categorize PvP reward items. Possible values are Basic, Fancy and Exotic.
commonsalvage
The common crafting materials this weapon produces when salvaged. Defaults to "Not specified". This field autocategorises to Category:Contains (common salvage), for single terms only. If you list multiple salvage items, please manually adjust the resulting categories.
raresalvage
The rare crafting materials this weapon produces when salvaged. Defaults to "Not specified". This field autocategorises to Category:Contains (rare salvage), for single terms only. If you list multiple salvage items, please manually adjust the resulting categories.
unique
Sets whether or not the weapon is unique. If this is set to "yes" this also hides the salvage rows in the box, no matter the value of salvageable. Default is "no".
salvageable
Sets whether or not the weapon is salvageable. If this is set to "no" it hides the salvage rows in the box. Default is "yes".

Example[edit]

{{Weapon infobox
| name = Earth Staff
| image = Earth Staff.jpg
| type = [[Staff]]
| campaign = [[Prophecies]]
| attribute = [[Earth Magic]]
| damagetype = [[Earth damage]]
| commonsalvage = [[Wood Plank]]s
| raresalvage = [[Steel Ingot]]s
}}