User:LicensedLuny/Core Skin Dyeability/Divine Symbol

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Please don't test dyeability on heroes or from equipment packs. Test with the item equipped on your own character or in regular inventory (not the new equipment packs.) I've seen cases where an item equipped on a hero would not open the dye preview, but the same item would dye when placed in inventory.

If reporting data, please include as much of the following information as you can

  • Exact name of the weapon/offhand and it's skin variant (if there's more than one skin for the name.)
  • Text color, max or non-max, inscribable or not (in the case of white items, did it come from a source known to produce inscribable or uninscribable loot?)
  • Does applying dye to it open the dye preview window or not? If it does open, does the dye affect appear to match what's currently shown here?
  • For loot drops from foes or chests ...
    • Date it dropped (if you know)
    • Map where it dropped (if you know)
    • Foe or type of chest that dropped it (if you know)
  • For collector or crafter items ...
    • Date if was obtained from the collector or crafter (if you know)
    • Which collector or crafter produced it (if you know)
    • Especially in the case of inscribable items, are you positive it's from a collector or crafter instead of dropped blue loot?

Thanks!

Link back to main project page

loop-skin Divine Symbols[edit]

The only dyeable versions of this skin I know of came from Prophecies NPCs (one collector and one crafter.) LicensedLuny 04:08, 9 December 2010 (UTC)

Unknown Source

  • a gold, max, inscribable "Divine Symbol" with the blue loops skin, purchased from another player, will not dye. LicensedLuny 10:49, 6 December 2009 (UTC)

From Prophecies

  • Nov. 18, 2010 - the loop skin "Divine Symbol" with inherent 20/20 mods from the collector, Cember Goreaxe, will dye. Yellow dye makes it look purplish like the dye chart in the article here. LicensedLuny 04:39, 18 November 2010 (UTC)
  • Nov. 18, 2010 - Another player and I have been discussing and testing which collector/crafter loop skin Divine Symbols will dye. He just told me he's crafted a +45hp/+5ar wE Divine Symbol from Sarad and it will dye. He says yellow dye makes it look purple like the dye chart here. (I'm posting this because he isn't registered here on wiki.) LicensedLuny 05:24, 18 November 2010 (UTC)

From Factions

  • Nov. 18, 2010 - the loop skin "Divine Symbol" with inherent +30 and 20% +1 mods from the collector, Chef Armand, will not dye. LicensedLuny 04:53, 18 November 2010 (UTC)

From Nightfall

  • Mar. 3, 2010 - a gold, max, insc. "Divine Symbol" with the blue loops skin from a Locked Chest in HM Holdings of Chokhin will not dye. LicensedLuny 00:10, 4 March 2010 (UTC)
  • Apr 4, 2010 - a max, purple, insc. "Divine Symbol" with the blue loops skin from a Vabbi Chest in NM Forum Highlands will not dye. LicensedLuny 07:28, 4 April 2010 (UTC)
  • Nov. 18, 2010 - the loop skin "Divine Symbol" with inherent +45 and -2 wE mods from the collector, Roland le Moisson, will not dye. LicensedLuny 04:39, 18 November 2010 (UTC)

From Eye of the North

  • Nov. 18, 2010 - the loop skin "Divine Symbol" with inherent +30 and an insc. slot from the collector, Jwup, will not dye. LicensedLuny 04:39, 18 November 2010 (UTC)