User:Raine Valen/Mass Balance/Paragon/Skills/Motivation
Motivation[edit]
Song of Restoration[edit]
Current:[edit]
10 1 20/30 Elite Chant. For 10 seconds, the next time each party member within earshot uses a Skill, that party member gains 45...97...110 Health.
Proposed:[edit]
Boro's Proposal:[edit]
- NOTE: peoposals are made assuming that chants were merged with enchantments
10 1 10 EliteChant. For 10 seconds, whenever each party member within earshot uses a Skill, that party member gains 5...17...20 Health.
- The skill was useless before in all formats. Light of deliverance, a skill commonly considered weak, was still outhealing this (while not being able to outheal a 10 degen). The skill was changed to be immune to stacking, as a single paragon can maintain it on the party (with 1 second gaps). Boro 13:14, 18 March 2009 (UTC)
"The Power Is Yours!"[edit]
Current[edit]
- 4 0 Elite Shout. For 3 seconds, all allies within earshot gain 0...1...1 Energy regeneration.
Proposed[edit]
Boro's Proposal[edit]
- NOTE: peoposals are made assuming that chants were merged with enchantments
- 6 2 Elite Shout. For 10 seconds, all allies within earshot gain 0...2...2 Energy regeneration.
- This skill was useless because it simply didn't give enough energy. I increased the duration and effect to make this skill worthy for an elite slot. To prevent it from being overpowered, I increased the adrenaline cost and gave it a recharge. Boro 09:15, 21 March 2009 (UTC)
Aria of Restoration[edit]
Current[edit]
- 10 1 20 Chant. For 10 seconds, the next time each party member within earshot uses a Spell, that party member gains 30...78...90 Health.
Proposed[edit]
Boro's Proposal[edit]
- NOTE: peoposals are made assuming that chants were merged with enchantments
- 10 2 10 Chant. For 10 seconds, whenever each party member within earshot uses a Spell, that party member gains 10...26...30 Health.
- This skill was useless thanks to stacking. By changing it's effect to be a passive bonus, I hope that it will see much more play.Boro 07:33, 29 March 2009 (UTC)
Aria of Zeal[edit]
Current[edit]
- 10 2 20 Chant. For 10 seconds, the next time each ally within earshot uses a Spell, that ally gains 1...5...6 Energy.
Proposed[edit]
Boro's Proposal[edit]
- NOTE: peoposals are made assuming that chants were merged with enchantments
- 10 1 10 Chant. For 10 seconds, whenever each ally within earshot uses a Spell, that ally gains 0...1...1 Energy.
- Fixed stacking problem. I hachanged it to be an active skill with a passive buff Boro 07:33, 29 March 2009 (UTC)
Ballad of Restoration[edit]
Current[edit]
10 1 20 Chant. For 10 seconds, the next time each party member within earshot takes damage, that party member gains 15...63...75 Health.
Proposed[edit]
Boro's Proposal[edit]
- NOTE: peoposals are made assuming that chants were merged with enchantments
10 1 10 Chant. For 10 seconds, whenever each party member within earshot takes damage, that party member gains 3...13...15 Health.
- Fixed stacking here too. This skill is wiable now. Boro 07:33, 29 March 2009 (UTC)
Chorus of Restoration[edit]
Current[edit]
- 4 1 5 Chant. For 10 seconds, the next time each ally within earshot uses a Shout or Chant, that ally is healed for 30...78...90 Health.
Proposed[edit]
Boro's Proposal[edit]
- NOTE: peoposals are made assuming that chants were merged with enchantments
- 4 1 5 Chant. For 10 seconds, whenever each ally within earshot uses a Shout or Chant, that ally is healed for 10...26...30 Health.
- This skill was useless because it became exponentially more powerful with more paragons in the team. By changing it to active, we try to encourage teams to use single paragons. Boro 07:33, 29 March 2009 (UTC)
Energizing Chorus[edit]
Current[edit]
4 1 0 Chant. For 10 seconds, the next Shout or Chant used by each ally within earshot costs 3...6...7 less Energy.
Proposed[edit]
Boro's Proposal[edit]
- NOTE: peoposals are made assuming that chants were merged with enchantments
4 1 6 Chant. For 10 seconds, Shout or Chant used by each ally within earshot costs 0...2...2 less Energy.
- I have removed stacking issue, and made this skill to be viable in more situations, not just full-paragon teams. Boro 07:33, 29 March 2009 (UTC)