User:Raine Valen/Mass Balance/Stances
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Stances[edit]
On Activation:[edit]
Current:[edit]
- "Stances are skills with no activation time."
- "Stances can be activated at any time."
Proposed:[edit]
Raine's Proposal:[edit]
- "Stances are skills that have an activation time outside of the queue for activating other skills."'
- You can still activate a stance halfway through another skill, it just won't be done instantly. This means that users will have to use stances in a predictive manner for best effectiveness, as opposed to the reactive manner that currently characterizes their usage. For example, monks using dstance halfway through a hammer chain shouldn't get a "get out of pwnage free" card - if it had, say, a one-second activation, it would rely a bit more heavily on said monk's ability to predict the incoming attacks.
Raine - talk 17:48, 23 March 2009 (UTC)
- You can still activate a stance halfway through another skill, it just won't be done instantly. This means that users will have to use stances in a predictive manner for best effectiveness, as opposed to the reactive manner that currently characterizes their usage. For example, monks using dstance halfway through a hammer chain shouldn't get a "get out of pwnage free" card - if it had, say, a one-second activation, it would rely a bit more heavily on said monk's ability to predict the incoming attacks.
- "Stances cannot be activated while knocked down.
On Ending:[edit]
Current:[edit]
- "Stances end if another stance is activated."
- "'Wild' skills end stances."
Proposed:[edit]
- "Stances end if the user is knocked down."