User talk:Borotvaltgandalf/update march 5
...r u srs -Auron 18:10, 17 March 2009 (UTC)
- absolutely. This is what I would have done instead of what they have done. Comments are welcome. Boro
13:20, 18 March 2009 (UTC)
- still if you don't like it or has other ideas... feel free to write them to this talkpage. Boro
13:08, 19 March 2009 (UTC)
- still if you don't like it or has other ideas... feel free to write them to this talkpage. Boro
I agree with your comment, now how would you nerf/buff skills??? Just like your argument of the nerfs try to tell that for the buffs so we dont end up in a big argument Rupsie 12:04, 20 March 2009 (UTC)
izzy[edit]
Thanks for your comments! I'm trying to think about viable solutions (healing signet) so I can help you (all) to cure GW1 out. Boro 20:30, 20 March 2009 (UTC)
- In the case of Healing Signet then the 1 second casting time is the good option I think.
- About D-strike: It can be made into a melee version of D-shot.
- About Hidden Caltrops: Maybe changing it to a cripple-only spell or a hex-only spell.
- Umm... Who the hell used soldier's stance before? (not me).
- I already know about the reason why did you nerf flail, and I found it to be a good update. (this is why I excluded it from my comments)
- for the paragons... it will be damn hard to balance. if there is any way then please tell me how I can help. Boro
20:56, 20 March 2009 (UTC)
If I can comment (if not feel free to remove this boro I won't take offense) :
- In the case of Healing Signet then the 1 second casting time is the good option I think.
=> The main problem is the enourmous power creep.Perhaps its better to try to reduce the power creep first.Its a lot of work but its worth it.I love Healing signet and the way it works.Healing signet is a fine skill it just cant match the power creep anymore Lilondra *panda* 18:46, 21 March 2009 (UTC)
- About D-strike: It can be made into a melee version of D-shot.
=> I'm a afraid that would be OP .D-chop already gets out of hand with Rao and primal rage giving a 1/4th cast DCHOP would be to powerfull.Lilondra *panda* 18:46, 21 March 2009 (UTC)
- About Hidden Caltrops: Maybe changing it to a cripple-only spell or a hex-only spell.
=> The main problem is how assassins work and how this works with assassins.Assassins are a gimicky class and they would never use this because they got a instakill chain as another option.If its not run on a assassin this is OP.If you want this to be used on assassins in a balanced way you need to make assassincasters viable without making them OP (read:utility).Lilondra *panda* 18:46, 21 March 2009 (UTC)
- Umm... Who the hell used soldier's stance before? (not me).
=> I did.I used to play a TA build involving crippling anthem paragon this on a monk and rest I cant remember.I remember it being pretty strong at that time. Lilondra *panda* 18:46, 21 March 2009 (UTC)
- I already know about the reason why did you nerf flail, and I found it to be a good update. (this is why I excluded it from my comments)
=> It WAS a good update :) Lilondra *panda* 18:46, 21 March 2009 (UTC)
- for the paragons... it will be damn hard to balance. if there is any way then please tell me how I can help.
Just my 2 cents :) Lilondra *panda* 18:46, 21 March 2009 (UTC)
- I find it fascinating that izzy knows the problems with the skills/mechanics. . . 8-18 months into implementation. Why can't you see the same problems when you're thinking up these moronic changes with the rest of the dev team? When you make a skill that says "dont play this game for 10 seconds," don't you get the feeling that it might be. . . you know, a stupid idea? ~Shard
09:06, 22 March 2009 (UTC)
- Yh ok but perhaps they are forced to make "the game more intresting".They see more and more people leave and they have to do something about it to they introduce crap skills like shadow form,visions of regret,wounding strike hoping that making the game easier to play will lure more people.Lilondra
*panda* 09:52, 22 March 2009 (UTC)
- Adding imba crap won't make the game more interesting. The only thing it is good for is to ruin Guild Wars' reputation.Boro
13:10, 22 March 2009 (UTC)
- Powercreep Trends or SoE style revisionism NEVER helps a studio "sell more releases in the future" ...except for Blizzard but only b/c B-Net kiddies Huff or do Meth or whatever... --ilr 21:49, 22 March 2009 (UTC)
- Adding imba crap won't make the game more interesting. The only thing it is good for is to ruin Guild Wars' reputation.Boro
- Yh ok but perhaps they are forced to make "the game more intresting".They see more and more people leave and they have to do something about it to they introduce crap skills like shadow form,visions of regret,wounding strike hoping that making the game easier to play will lure more people.Lilondra