User talk:Xeeron/suggestions/Anti Leeching-Anti Bot Measures
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- → moved from ArenaNet talk:Guild Wars suggestions
I think it would be a good idea to have some kind of verification that a player isn't using a program to leech or play as a bot when entering PvP areas. Methods to do this can be: 1. verify an image (similar to how a some web forum require users to type the text that they see in an image 2. have the player answer a random simple math problem 3. click on specific colored objects that display on the screen
--Selflove 09:09, 16 December 2008 (UTC)
- I think this is a good idea, except that the costs to immersion are high. Perhaps make it a minigame that fits within the GW universe...? Perhaps make it that if you fail miserably, you get cursed in that you stop getting rewards of any kind for a while... but if you perform well, you get added bonuses like faster faction / title gain. -- Alaris 14:51, 16 December 2008 (UTC)
- Hm... maybe stepping in three stones, in a set order you can see written on them... but the thing is having to do that each time you enter PvP would be annoying. What could be done is making that feature either random or activated when the system detects 'bot suspected' behavior. Anyways, this won't solve anything if the bot user is present to override the movements. MithTalk 15:10, 16 December 2008 (UTC)
- Requiring bot users to be present and attentive will seriously impair afk bots. That's a start. -- Alaris 16:47, 16 December 2008 (UTC)
- Or maybe they could hire competent GMs who notice obvious bots appearing in the outpost every X minutes with dishonor hex, or who get reports of botters in a match and can find that account and observe its activities. Doing some silly ass captcha every time I enter a PvP area will be annoying beyond belief. - Auron 16:59, 16 December 2008 (UTC)
- Obvious bots get banned easily. But the problem is that bots can easily be made to look like humans pursuing the same goals. A HFFF bot will look like a HFFF human. Leechers, bot or humans, look the same... and those look similar to someone who had to go take care of his kid and had to leave the game behind as an emergency. It can be hard to tell apart a bad player from a good bot, and you certainly don't want to ban injustly new players. Besides, paying enough full-time salaries to competent GMs for finding and dealing with those on a one-on-one basis comes with substantial costs. With a business model like GW's, such an investment might equate financial suicide. Implementing effective solutions within budget is not as easy as it seems. -- Alaris 17:23, 16 December 2008 (UTC)
- Or maybe they could hire competent GMs who notice obvious bots appearing in the outpost every X minutes with dishonor hex, or who get reports of botters in a match and can find that account and observe its activities. Doing some silly ass captcha every time I enter a PvP area will be annoying beyond belief. - Auron 16:59, 16 December 2008 (UTC)
- Requiring bot users to be present and attentive will seriously impair afk bots. That's a start. -- Alaris 16:47, 16 December 2008 (UTC)