Ward Against Melee

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Ward Spell. You create a Ward Against Melee at your current location. For 5...17...20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks.

Ward Spell. You create a Ward Against Melee at your current location. For 5...17...20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks.

Concise description
Ward Spell. (5...17...20 seconds.) Allies in this ward have a 50% chance to block melee attacks. Allied spirits are not affected.


Progression
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Acquisition[edit]

Unlock and learn[edit]

Skill quests

Skill trainers

Hero skill trainers

Profession changers

Unlock only[edit]

Heroes

Hero Usage[edit]

  • Heroes use this spell as soon as one or more allies in the area are under melee attack.

Notes[edit]

  • The AI cannot detect a ward's presence. While remaining inside would be favorable, even flagged NPCs characters will run out of its protection whenever hit.