White Rabbit (summon)
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- This article is about the summon. For the miniature, see White Rabbit.
White Rabbit | |
---|---|
Affiliation | Summoned creatures |
Type | Beast |
Profession | Assassin |
Level(s) | 1..20 |
Campaign | Core |
The White Rabbit is an Assassin, which can be summoned using a Mysterious Summoning Stone.
Skills[edit]
16 Critical Strikes, 10 Deadly Arts, 15 Shadow Arts at level 20
- Death's Charge
- Heart of Shadow
- Jagged Strike
- Seeping Wound (elite)
- Shadow Fang
- Shadow Refuge
- Vampiric Assault
- Wild Strike
Evaluation[edit]
- Pros
- Can inflict bleeding and deep wound.
- Deals a high amount of damage and can snare foes with Seeping Wound.
- Can remove stances from foes.
- Can steal life from foes.
- Can shadow step to foes with Death's Charge and Shadow Fang.
- Can swiftly move out of combat with Heart of Shadow.
- Has 3 self-healing skills.
- Cons
- Bleeding is ineffective against non-fleshy foes and it relies on bleeding for Seeping Wound's damage.
Notes[edit]
- The level of the summons will be the same as the summoner's actual level (it will not be increased by Journey to the North or Sunspear Battle Call).
Trivia[edit]
- The rabbit may be a reference to the Rabbit of Caerbannog in Monty Python and the Holy Grail.