Imperial Guard Ally
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Imperial Guard Ally | |
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Affiliation | Summoned creatures |
Type | Human |
Professions | ![]() ![]() ![]() ![]() ![]() ![]() |
Level(s) | 1..20 |
Campaign | Factions |
The Imperial Guard Reinforcement Order randomly summons three Imperial Guard allies from the list of possible professions below; they can be all of the same primary profession or cover two different ones.
Warrior[edit]
Quivering Blade
/
[edit]
Barbarous Slice
Endure Pain
Gash
Lion's Comfort
Quivering Blade (elite)
"Go for the Eyes!"
"Never Give Up!"
"Never Surrender!"
Triple Chop
/
[edit]
"I Will Avenge You!"
Bull's Strike
Cyclone Axe
Dismember
Endure Pain
Lion's Comfort
Triple Chop (elite)
Lightning Touch
Crippling Slash
/
[edit]
"To the Limit!"
"Watch Yourself!"
Crippling Slash (elite)
Endure Pain
Gash
Lion's Comfort
Dark Prison
Dancing Daggers
Ranger[edit]
Barrage
/
[edit]
Barrage (elite)
Distracting Shot
Dryder's Defenses
Healing Spring
Lightning Reflexes
Poison Tip Signet
Troll Unguent
Splinter Weapon
Evaluation[edit]
Quivering Blade |
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Triple Chop |
|
Crippling Slash |
|
Barrage |
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Notes[edit]
- All Imperial Guard summons have 480 health at level 20.
- The level of the summoned creature will be the same as the summoner's actual level (it will not be increased by Journey to the North or Sunspear Battle Call).
- The combination of Imperial Guard summons is not truly random. There exists only three possible combinations:
- Exactly one Canthan Captain is always summoned. The Canthan Captain always has the Quivering Blade skillset.
- The remaining two are always Canthan Guards with the same skillset (i.e. both have the Triple Chop skillset or the Crippling Slash skillset or the Barrage skillset).
![Bug](/images/thumb/7/7d/Bug.png/18px-Bug.png)