Judge's Intervention
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Judge's Intervention
- Animation
- Click to view
Enchantment Spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30...150...180 holy damage.
- Concise description
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Acquisition[edit]
- Nightfall
Related skills[edit]
Notes[edit]
- The triggering damage is calculated before damage reduction, so a 55 Monk enchanted with Protective Spirit and Judge's Intervention could be dealt 60 damage, have that reduced to 5 damage, and still trigger Judge's Intervention.
- Combines well with minions, but will not trigger if they die due to their natural health degeneration.
- This skill can cause the highest armor-ignoring damage in one packet amongst all player-useable skills; however, Grenth's Balance can potentially cause a foe to lose more health.
Anomaly.Unlike most other monk spells, Judge's Intervention does not invoke an animation upon the target.
This page contains information about an element of Guild Wars that has changed since the original writing, and may need to be updated to reflect the current state of the game. |
- February 05, 2019 update; please verify changes to AI behavior.
- Heroes will use it on allies who have low health and are not in combat, such as minions when travelling between mobs.
Trivia[edit]
- The monk on the skill icon wears Krytan armor pieces on the chest and leggings, but uses some kind of tattoo handwraps.