Panic/Skill history
This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Panic. |
August 9, 2007[edit]
Decreased duration to 5...17...20 seconds.
Elite Hex Spell. Target foe and all nearby foes are Hexed with Panic for 5...17...20 seconds. While Hexed, they suffer Energy degeneration of 2 and take 10...68...82 damage whenever they use a Signet.
Progression | |
---|---|
0 5 10
1 6 15
2 7 20
3 8 24
4 9 29
5 10 34
6 11 39
7 12 44
8 13 48
9 14 53
10 15 58
11 16 63
12 17 68
13 18 72
14 19 77
15 20 82
16 21 87
17 22 92
18 23 96
19 24 101
20 25 106
21 26 111
|
February 1, 2007[edit]
Increased casting time to 1 second.
Elite Hex Spell. Target foe and all nearby foes are Hexed with Panic for 10...22...25 seconds. While Hexed, they suffer Energy degeneration of 2 and take 10...68...82 damage whenever they use a Signet.
Progression | |
---|---|
0 10 10
1 11 15
2 12 20
3 13 24
4 14 29
5 15 34
6 16 39
7 17 44
8 18 48
9 19 53
10 20 58
11 21 63
12 22 68
13 23 72
14 24 77
15 25 82
16 26 87
17 27 92
18 28 96
19 29 101
20 30 106
21 31 111
|
October 25, 2006[edit]
Decreased casting time to ¼ seconds.
Elite Hex Spell. Target foe and all nearby foes are Hexed with Panic for 10...22...25 seconds. While Hexed, they suffer Energy degeneration of 2 and take 10...68...82 damage whenever they use a Signet ring.
Progression | |
---|---|
0 10 10
1 11 15
2 12 20
3 13 24
4 14 29
5 15 34
6 16 39
7 17 44
8 18 48
9 19 53
10 20 58
11 21 63
12 22 68
13 23 72
14 24 77
15 25 82
16 26 87
17 27 92
18 28 96
19 29 101
20 30 106
21 31 111
|
August 25, 2005[edit]
Elite Hex Spell. Target foe and all nearby foes are Hexed with Panic for 10...22...25 seconds. While Hexed, they suffer Energy degeneration of 2 and take 10...68...82 damage whenever they use a Signet ring.
Progression | |
---|---|
0 10 10
1 11 15
2 12 20
3 13 24
4 14 29
5 15 34
6 16 39
7 17 44
8 18 48
9 19 53
10 20 58
11 21 63
12 22 68
13 23 72
14 24 77
15 25 82
16 26 87
17 27 92
18 28 96
19 29 101
20 30 106
21 31 111
|
July 13, 2005[edit]
- Fixed the following area-of-effect (AOE) spells so that they are no longer cancelled if the target dies while you are casting them: Panic (Chaos Storm, Deep Freeze, Desecrate Enchantments, Earthquake, Enfeebling Blood, Eruption, Feast of Corruption, Fireball, Ice Spikes, Maelstrom, Meteor, Meteor Shower, Phoenix, Plague Sending, Rodgort's Invocation, Rust, Searing Heat, Shadow of Fear, Soothing Images, Suffering).
Original[edit]
Elite Hex Spell. Target foe and all adjacent foes are Hexed with Panic for 8...18...20 seconds. While Hexed, they suffer Energy degeneration of 2 and take 10...68...82 damage whenever they use a Signet ring.
Progression | |
---|---|
0 8 10
1 9 15
2 10 20
3 10 24
4 11 29
5 12 34
6 13 39
7 14 44
8 14 48
9 15 53
10 16 58
11 17 63
12 18 68
13 18 72
14 19 77
15 20 82
16 21 87
17 22 92
18 22 96
19 23 101
20 24 106
21 25 111
|