Feedback:User/RedTeaCat/Rarely Used Elite Skills (Elementalist)
Rarely Used Elite Skills (Elementalist) | |
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User | RedTeaCat |
Categories | Skill feedback → Elementalist → Other |
Just offering some functional changing suggestions, 0...0...0 could be change if they became overpowered.
No Attribute[edit]
- Issue:...you know ._."
- Suggestion 1:
5 1 5 Remove You are Exhausted.
- Suggestion 2: Function change to: Elite Enchantment Spell (15 seconds)
10 ¼ 20 . Your all Elementalist Spells cause no exhaustion.
- Suggestion 3: Function change to: Elite Skill (10 seconds)
10 15 . Your all Elementalist Projectiles number doubled but deals 30% less damage.
Water Magic[edit]
- Suggestion 1:
15 1 15 Remove You are Exhausted.
- Suggestion 2: Function change to: Elite Hex Spell.
10 1 10 Deals 10...34...40 cold damage. Deals 10...34...40 more cold damage and causes 90% slower movement (1...4...5 seconds) if you have more Energy than target foe.
- Suggestion 3: Function change to: Elite Hex Spell.
5 1 10 Deals 10...34...40 cold damage. Deals 10...34...40 more cold damage and causes 50% slower movement and attacking (1...4...5 seconds) if you have more Energy than target foe.
- Issue: Not so useful as an elite.
- Suggestion 2: Function change to: Allies in this ward have +6...33...40 armor against fire damage and 6...33...40% chance to block.
- Suggestion 3: Function change to: Allies in this ward have +6...25...30 armor against elemental damage and take 1...7...8 less damage.
- Issue: Due to the skill mechanism, still affected by conditions or else.
- Suggestion 2: Function change to: Attack against you miss. You cannot deal damage with attacks.
Fire Magic[edit]
- Issue: Touch...
- Suggestion 2: Function change to: Elite Spell
5 1 8 Deals 7...83...102 fire damage. Also hits nearby foes. You lose 5 Energy if more than one foe is struck.
- Suggestion 3: Function change to: Elite Hex Spell(2 seconds)
5 1 10 End effect: Deals 7...83...102 fire damage and inflicts burning (0...4...5 seconds). Also hits nearby foes.
- Issue: There's an elite(?) version of this skill.
- Suggestion 1:
10 1 10 Decrease burning duration to 0...4...5 seconds. Remove You are Exhausted.
- Suggestion 2: Function change to: Elite Spell
10 1 10 Deals 10...42...50 fire damage Deals 10...42...50 more fire damage and inflicts Burning condition (0...5...6 seconds) if you have more Energy than target foe. Also hit nearby foes.
Energy Storage[edit]
- Issue: ...
- Suggestion 1: Function change to: Elite Enchantment Spell. (5...17...20 seconds) Your Elementalist spells cost 25% less Energy and recharge 25% faster.
- Suggestion 2:(PvE only)(5...17...20 seconds) Change for each enchantment on you. to for each spell recharging.
- Issue: Big draw back due to high energy regeneration ..
- Suggestion: Remove Lose all enchantments. You are Exhausted. Function change to: Elite Enchantment Spell (5...17...20 seconds)
10 1 20 You have have +3 Energy regeneration and +1 to elemental attributes. End effect: lose 1.5 Health for each point of Energy you have.
Earth Magic[edit]
- Issue: One of the worst elite skills...
- Suggestion 1: Function change to: Converts attacks to earth damage and removes ability to land critical hits. Those foes deal 1...8...10 less damage.
- Suggestion 2: Function change to: Elite Hex Spell (0...6...8 seconds)
10 1 10 Deals 15...51...60 earth damage, target foe cannot be the target of weapon spells.
Air Magic[edit]
- Issue: Easily to kite.
- Suggestion 1: Reduce to 2 seconds.
- Suggestion 2: ... Deals 15...67...80 lightning damage, also hit nearby foes ...
- Suggestion 3: Function change to: Deals 10...34...40 lightning damage each second (5 seconds), inflicts Weakness 0...4...5 seconds. Hits foes near target's initial location.
- Issue: ...
- Suggestion 2: Add Also hit nearby foes. but only knockdown target.
- Suggestion 3: Function change to: Elite Spell
5 1 8 Deals 10...50...60 lightning damage inflicts Weakness and Cracked Armor for 1...12...15 seconds. 25% armor penetration.
- Issue: Must separate attribute points to others.
- Suggestion 1: ...if target foe is hexed with Elemental hex.
- Suggestion 2:
15 1 10 Deals 10...54...65 cold damage to the foes near you. Causes knock-down. You attack skills are disable for 10 seconds.
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Please feel free to discuss ._.