Feedback:User/RedTeaCat/Rarely Used Elite Skills (Ritualist)
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Rarely Used Elite Skills (Ritualist) | |
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User | RedTeaCat |
Categories | Skill feedback → Ritualist → Other |
Spawning Power[edit]
- Issue: Summoned creatures are usually easily killing.
- Suggestion 1: Function change to: Steal 5...49...60 Health and 0...4...5 Energy. If target foe was a summoned creature, you steal all of that foe's life and 5...41...50% Energy.
- Suggestion 2: ...also affect nearby foes.
- Issue: Destory all spirits.
- Suggestion 1: Function change to: Elite Enchantment Spell. (5...33...40 seconds)
5 1 30 . You gain 5...15...18 Energy whenever one of your spirit dies.
- Suggestion 2: Change All of your Spirits die. to Destroys target allied spirit.
- Issue: Not an effective energy management elite.
- Suggestion 1: Function change to:
10 1 30 You gains 0...2...3 Energy whenever cast a spell on allies.
- Suggestion 2: Function change to:
5 1 30 Your weapon spells cost 5...25...30% less Energy and use Spawning Power attribute instead of their own attribution.
Restoration Magic[edit]
- Issue: Many ritualists' spell are ¾ or ¼.
- Suggestion 1: Function change to: ...You have +10...22...25 armor and +0...3...4 Health regeneration. Drop effect: Heals party member for 10...66...80.
- Suggestion 2: Function change to: ...You have +10...22...25 armor and your hexes expire 10...42...50% faster. Drop effect: Removes 1 hex from nearby allies.
- Issue: It's pretty hard to deal 20% with single hit in PvP.
- Suggestion 1: Change You cannot lose more than 20% of your max Health from a single hit. to You takes 0...6...8 less damage.
- Suggestion 2: Function change to: ...Hostile spells against you activate 33% slower and recharge 33% longer...
Communing[edit]
- Issue: Not pretty effective as an elite.
- Suggestion 1:
5 1 5 (5...13...15 seconds), Spells and binding rituals recharge 25% faster.
- Suggestion 2: Function change to: ...Spells and binding rituals recharge 33% and activate 25% faster....
- Issue:...
- Suggestion 1: Remove That creature is destroyed after 10 seconds. Reduce damage to +1...12...15.
- Suggestion 3: Function Change to :
1 20 Your next 0...3...4 binding Binding Ritual(s) activate and recharge 33% faster.
Channeling Magic[edit]
- Issue: Not a pretty good weapon spell.
- Suggestion 1: Function Change to : (5...13...15 seconds) Target ally attacks 5...21...25% faster and gains 5...27...33% more adrenaline.
- Suggestion 2: Function Change to : (5...13...15 seconds) 5...41...50% more adrenaline gain and skills activate 3...25...30 faster.
- Issue: ...
- Suggestion 1: Gains 1...10...12 Energy.
- Suggestion 2:
- Suggestion 3: Function Change to :
5 1 8 ...also inflicts burning (0...2...3 seconds) if you are within earshot of a spirit.
- Rarely Used Elite Skills (Monk)
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- Rarely Used Elite Skills (Warrior)
Please feel free to discuss ._.