Feedback:User/RedTeaCat/Rarely Used Elite Skills (Warrior)
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Rarely Used Elite Skills (Warrior) | |
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User | RedTeaCat |
Categories | Skill feedback → Warrior → Other |
Just offering some functional changing suggestions, 0...0...0 could be change if they became overpowered.
Axe Mastery[edit]
- Issue : Compairing to Eviscerate, losing all adrenaline and energy is a huge disadvantage.
- Suggestion 2 : Decrease to 6 , function change to: Deals +10...26...30 damage. Interrupts an action. Interruption effect: interrupted skill is disabled for +10 seconds.
- Issue : Simply adding damage is poorly attracting as an elite.
- Suggestion 1 : Adding : If target foe is moving, Inflicts Deep Wound condition (10...20...22 seconds).
- Suggestion 2 : Increase to 5 , function change to: Deals +10...18...20 damage to all foes adjacent to you.
Hammer Mastery[edit]
- Issue : Self knockdown while be blocked.
- Suggestion 1 : Cancel the self knockdown.
Suggestion 2 : Increase to 6 , function change to: Deals +10...34...40 damage. Inflicts Weakness condition (10...18...20 seconds). If target foe is already suffering Weakness, causes knockdown and inflicts deep wound (10...18...20 seconds).
Strength[edit]
- Issue : An elite stance without IAS, replaceable by Bull's Strike.
- Suggestion 1 : ...move and attack 25% faster.
- Suggestion 2 : ...ends If use an attack skill.
- Suggestion 3 : 8 0.5, function change to: Shadow Step to target foe and cause knockdown (2 seconds max) if that foe is moving.
- Issue : Only adding damage on one attack, unable combining with attack skill.
- Suggestion 2 : Function change to: 6. Elite Stance(2...7...8 seconds) You move and attack 5...17...20% faster and deal +5...13...15 damage.
- Suggestion 2 : Function change to: 8 Elite Skill(2...8...10 seconds), You also use your hard head as a weapon, attacking speed reduce 15% but Headbutt deals 5...21...25 Blunt damage whenever you attack in melee. You are Dazed (2...8...10 seconds).
- Issue : ...
- Suggestion : Function change to: 5. Elite Stance(2...12...15 seconds) You move and attack 25% faster and gain 5...41...50% more adrenaline. Ends when you use a non-adrenaline skill.
Swordsmanship[edit]
- Issue : Poorly synergy with other swordsmanship skills.
- Suggestion : ...Inflicts Bleeding (10 seconds). Also inflicts Dazed condition (5 seconds) if target foe was moving.
Tactics[edit]
- Issue : Block only once, and it's stance conflicts other many warrior stance.
- Suggestion 1 : Change to Elite Skill.
- Suggestion 2 : Change to
5 0 20 . Elite Stance (5...13...15 seconds) You have 10...38...45% chance to block attacks, whenever you block an attack, gain 1 adrenaline
- Issue : Must work under chant or shout is inferior compairing with other IAS stance.
- Suggestion 2 : Change to
5 0 10 . Elite Stance (2...5...6 seconds) You attack 6% faster for each ally in earshout.(33% max)
- Issue : Gaining energy and health, energy is not pretty useful to warriors.
- Suggestion 1 : Change gaining energy to 1 adrenaline.
- Suggestion 2 : Change to
5 0 10 . Elite Shout (2...5...6 seconds) You move and attack 15% faster.
- Suggestion 3 : Change to
5 0 8 . Elite Shout, you lose all condition, for each condition lost in this way, gaining 1 adrenaline.
No Attribute[edit]
- Issue : High cost interuption skill.
- Suggestion 1 : Reduce to 8 Elite Melee Attack. Interrupts an action. Inflicts Dazed condition (5 seconds) if target is casting a spell, inflicts Deep wound condition (8 seconds) if target is attacking, inflicts Cripple condition (5 seconds) if target is moving.
- Suggestion 3 : Change to
5 0 10 . Elite skill (15 seconds). You hit foe with bare hands, damage is reduced by 33% but Inflicts one of the following random conditions: Weakness (8 seconds), Bleeding (8 seconds).
- Rarely Used Elite Skills (Elementalist)
- Rarely Used Elite Skills (Ranger)
- Rarely Used Elite Skills (Paragon)
- Rarely Used Elite Skills (Mesmer)
- Rarely Used Elite Skills (Assassin)
- Rarely Used Elite Skills (Ritualist)
- Rarely Used Elite Skills (Monk)
Please feel free to discuss ._.