Game updates/20080206

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Update - Wednesday, February 6, 2008[edit]

Canthan New Year[edit]

  • Made preparations for the Canthan New Year's Festival, which begins at Noon Pacific (-8 GMT), February 8, 2008, and runs until Noon Pacific, February 11, 2008.

Party Animal Title Track[edit]

Skill Updates[edit]

We will evaluate the following changes this week. Additional adjustments may be made during that time.

All[edit]

  • Decreased the variance in trebuchet impacts in GvG by reducing the target deviation and increasing the area-of-effect.
  • Health sacrifice now displays as a skill cost.

Victory or Death[edit]

Mesmer[edit]

  • Power Leak Power Leak: decreased target foe's Energy loss to 1..5.
  • Clumsiness Clumsiness: increased casting time to 2 seconds; increased recharge time to 10 seconds; now affects adjacent foes.
  • Ether Feast Ether Feast: increased healing to 20..50 Health per Energy lost by target.
  • Hex Breaker Hex Breaker: changed skill type from stance to skill.
  • Ineptitude Ineptitude: decreased duration to 4 seconds.
  • Wandering Eye Wandering Eye: decreased duration to 4 seconds; increased casting time to 2 seconds, increased recharge time to 10 seconds; increased damage to 10..92.
  • Drain Enchantment Drain Enchantment: decreased Energy cost to 5 Energy; decreased Energy gain to 8..13 Energy.

Necromancer[edit]

Monk[edit]

  • Light of Deliverance Light of Deliverance: decreased casting time to 1 second; increased recharge time to 10 seconds.
  • Heal Party Heal Party: decreased casting time to 1 second; decreased healing to 30..75 Health.
  • Divine HealingHeaven's Delight Divine Healing/Heaven's Delight: decreased Energy cost to 5; decreased casting time to 1 second; decreased recharge to 15 seconds; decreased healing to 15..60 Health.

Elementalist[edit]

Warrior[edit]

  • Healing Signet Healing Signet: increased Health gain to 62..152.
  • Lion's Comfort Lion's Comfort: increased healing to 40..100 Health; increased Health gain per Tactics rank to 7.

Ranger[edit]

Dervish[edit]

  • Avatar of Grenth Avatar of Grenth: duration increased to 10..90 seconds; functionality changed to: "For 10..90 seconds, you cannot be blocked by enchanted foes, and your attacks deal cold damage. This skill is disabled for 120 seconds."
  • Mystic Regeneration Mystic Regeneration: Health regeneration is now capped at 3 enchantments.
  • Pious Assault Pious Assault: increased activation time to .75.

Paragon[edit]

Ritualist[edit]

Bug Fixes[edit]

  • Fixed a bug with a pathing issue in The Dragon's Lair outpost.
  • Fixed a bug with a pathing issue in the Eastern Frontier.
  • Burol Ironfist in Boreal Station will no longer display his Hero tutorial dialogue buttons when he is offering or rewarding his tutorial quest.
  • Fixed a bug that caused the skill Meditation of the Reaper to not remove itself properly from Heroes.
  • Fixed a bug that caused Devona to spawn in Pockmark Flats after the Replacement Healers quest had been completed.
  • Heroes and henchmen will now properly target themselves with the skill Zealous Benediction.
  • Heroes and henchmen will now properly target themselves with the skill Dismiss Condition.
  • Players will not die because of life loss from a vampiric weapon during the Rollerbeetle Racing festival game.
  • Fixed a bug that caused a Hero to cancel and then re-activate a skill if manually ordered to use it.

Miscellaneous[edit]

Guild Wars Wiki notes[edit]

  • This update introduced the energy cost of 1. It did not exist beforehand.
  • Lunar Fortunes from 2007 were renamed to Lunar Fortune [Year of the Pig] in an earlier update.
  • Skills which have a sacrifice cost at cast time no longer state the sacrifice in the skill description but only display it similar to other costs like energy, activation and recharge.
  • Shadow Refuge Shadow Refuge had its duration reduced to 4 seconds and its healing increased to 40...100.
  • Some players had to re-accept the EULA after this update.
  • PvP characters now start at the Isle of the Nameless instead of the Great Temple of Balthazar, yet the Great Temple of Balthazar does not appear on your map automatically. This means if you ever want to access the Great Temple of Balthazar on that character, you must go through the portal before mapping to any other outpost.