Skill (skill type)
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- This article is about the skill type. For basic game mechanic, see Skill.
Skill type. This is the most basic skill type. All other types are considered subtypes of this one.
It is also the most general in that skills of this type can have any characteristics.
Skills without any other type are also known as "untyped skills".
List of untyped skills[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
A pool of water. | Skill. | Core | ||||||||
Abaddon's Favor | Skill. If target ally is enchanted with Abaddon's Chosen, all foes in the area lose 70 Health and this ally gains 70 Health. | 6 | 4 | Nightfall | ||||||
Afflicted Soul Explosion | Deals damage to nearby foes when Afflicted creature dies. | Factions | ||||||||
Air of Superiority | Skill. (20...30 seconds). Gain a random Asura benefit every time you earn experience from killing an enemy. | 5 | 20 | Asura rank | Eye of the North | |||||
Amulet of Protection | (monster only) | Core | ||||||||
Ancestors' Rage | Skill. (1 second.) End Effect: deals 5...89...110 lightning damage to foes adjacent to target ally. | 5 | ¼ | 10 | Channeling Magic | Factions | ||||
Ancestors' Rage (PvP) | Skill. (3 seconds.) Deals 1...33...41 lightning damage to foes adjacent to target ally each second. | 5 | 1 | 8 | Channeling Magic | Factions | ||||
Angelic Bond | Elite Skill. (10 seconds.) The next time an ally within earshot would take fatal damage, that damage is negated and that ally is healed for 20...164...200. Ends on other allies. | 5 | 1 | 30 | Leadership | Nightfall | ||||
Angelic Protection | Skill. (10 seconds.) Each second that target ally takes damage over 250...130...100, that ally is healed for any damage over that amount. Cannot self target. | 5 | 30 | Leadership | Nightfall | |||||
Armor of Unfeeling | Skill. (10...30...35 seconds.) Your spirits within earshot take 50% less damage and are immune to critical attacks. | 5 | 1 | 20 | Communing | Factions | ||||
Aspect of Oak | Skill. Prevents the next 300 damage you would take. | 5 | 20 | Eye of the North | ||||||
Assault Enchantments | Elite Skill. Removes all enchantments. Must follow a dual attack. | 5 | ¼ | 8 | Nightfall | |||||
Asuran Flame Staff | Skill. Use the Flame Staff to destroy spider webs and egg sacs. | Eye of the North | ||||||||
Aura of the Juggernaut | Skill. Allies have +1 Energy regeneration when in range of the Kurzick Juggernaut's aura. | 5 | 1 | 30 | Factions | |||||
Aura of the Staff of the Mists | Skill. The power of the Staff of the Mists heals you and your allies for 30 Health every 4 seconds and drains 30 Health from all nearby foes every 4 seconds. | Nightfall | ||||||||
Awe | Half Range Skill. Inflicts Dazed condition (5...13...15 seconds). No effect unless target is knocked-down. | 10 | ¾ | 10 | Leadership | Nightfall | ||||
BAMPH! | Skill. BAMPH! | [[]] | ||||||||
Balm Bomb | Skill. Remove 3 conditions from adjacent allies. | Bonus Mission Pack | ||||||||
Bamph Lifesteal | Skill. Bamph Lifesteal | [[]] | ||||||||
Bamph-Lite | Skill. Bamph-Lite | [[]] | ||||||||
Barbed Bomb | Skill. Deal 100 damage and inflict Bleeding condition (5 seconds) to nearby enemies. | Bonus Mission Pack | ||||||||
Base Defense | Skill. Causes 999 Health loss and knocks down (5 seconds). Hits all foes in range. | 5 | ¼ | 1 | Factions | |||||
Berserk | Skill. (10 seconds.) All skills do double damage and inflict one of the following random conditions (10 seconds): Cripple, Bleeding, Deep Wound, Weakness, or Dazed. | 3 | 15 | Eye of the North | ||||||
Blinding Breath | Skill. Deals 400 damage and inflicts Blindness condition (15 seconds). Also affects adjacent foes. | 10 | 1 | 2 | Nightfall | |||||
Blood Rage | Skill. (15 seconds.) Attack 25% faster and deal 25% more damage with attacks. Disables non-attack skills. | 10 | ¼ | 30 | Eye of the North | |||||
Blood Splattering | (monster only) | Core | ||||||||
Breaking Charm | Skill. Allows any non-pet animal to break a charm attempt | ¼ | Prophecies | |||||||
Burning Breath | Skill. Projectile: deals 250 fire damage and inflicts Burning (5 seconds). Cannot be used on nearby foes. | 5 | 2 | 2 | Nightfall | |||||
Burning Immunity | Caster is immune to Burning. | Eye of the North | ||||||||
Burning Shield | Skill. (3...8...9 seconds.) Blocks the next attack skill against you. Inflicts Burning condition (1...5...6 second[s]) if it was a melee attack. No effect unless you are wielding a shield. | 5 | 20 | Leadership | Eye of the North | |||||
Call of Destruction | Skill. Summons a group of Destroyers. | 10 | 2 | 60 | Eye of the North | |||||
Call to the Torment | Skill. (5 seconds.) Creature kneels and takes double damage. End effect: a duplicate of the creature is summoned to this location. | 20 | Nightfall | |||||||
Carrier Defense | Skill. Deals 100 damage to nearby foes and teleports them away. | ¼ | 1 | Factions | ||||||
Celestial Stance | Skill. (15 seconds.) Affects all party members. 75% chance to block. +3 Health regeneration. | 1 | morale boost | Factions | ||||||
Celestial Storm | Skill. Deals 40 damage of each elemental type each second (15 seconds). Hits all foes in the area of target's initial location. | 1 | morale boost | Factions | ||||||
Celestial Summoning | Skill. Archemorous and Saint Viktor are summoned from the spirit realm. | 1 | morale boost | Factions | ||||||
Chaotic Energy | Skill. 5 chaotic energy sources strike up to 5 foes and deal 125 damage per strike. | 3 | 25 | Eye of the North | ||||||
Chaotic Soul Explosion | When an Afflicted Mesmer dies, all foes in the area lose 2 enchantments. Foes takes 25...57...65 damage and loses 1...3...4 Energy for each enchantment lost. | Winds of Change | ||||||||
Charm Animal | Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. You cannot charm an animal that is more than 4 levels above you. | 10 | 10 | Beast Mastery | Core | |||||
Charm Animal | Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. | Eye of the North | ||||||||
Charm Animal (Charr Demolisher) | Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. | Bonus Mission Pack | ||||||||
Charm Animal (Codex) | Skill. Your animal companion will travel with you whenever you have Charm Animal equipped. Failure unless Beast Mastery 8 or higher. | 10 | 10 | Beast Mastery | Core | |||||
Charm Animal | Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. | Prophecies | ||||||||
Charm Animal | Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. | ¼ | Beast Mastery | Factions | ||||||
Charm Animal | Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. | Core | ||||||||
Charm Drake | Skill. Bandit Charms Drake. | Prophecies | ||||||||
Charr Siege Attack | Skill. Projectile: targets two foes. Each projectile hits target and nearby foes for 100 damage and inflicts Bleeding and Burning conditions (10 seconds). | 10 | 15 | Eye of the North | ||||||
Charr Siege Attack | Skill. Projectile: targets two foes. Each projectile hits target and nearby foes for 100 damage and inflicts Bleeding and Burning conditions (10 seconds). | 10 | Eye of the North | |||||||
Charr Siege Attack | Skill. Projectile: targets two foes. Each projectile hits target and nearby foes for 300 damage and inflicts Bleeding and Burning conditions (10 seconds). | 5 | 3 | 3 | Eye of the North | |||||
Choking Breath | Skill. Interrupts target and adjacent foes. Causes knock-down (4 seconds) to any foe casting a spell. | 5 | 1 | 1 | Nightfall | |||||
Claim Resource | Skill. Opens doors and locks. | 5 | 5 | Core | ||||||
Claim Resource | Skill. (monster only) | 3 | Core | |||||||
Comfort Animal | Skill. Your pet gains 20...87...104 Health. Resurrects your pet (10...48...58% Health.) If you have Comfort Animal equipped, your animal companion will travel with you. | 5 | 1 | 1 | Beast Mastery | Core | ||||
Comfort Animal (PvP) | Skill. Your pet gains 20...87...104 Health. Resurrects your pet (10...48...58% Health.) | 10 | 1 | 1 | Beast Mastery | Core | ||||
Companionship | Skill. Heals you for 30...102...120 if you have less Health than your pet. Heals your pet for 30...102...120 if it has less Health than you. | 5 | 2 | 10 | Beast Mastery | Eye of the North | ||||
Consume Torment | Skill. All conditions and hexes are removed from caster. For each condition or hex removed in this way, caster gains 300 Health. | ¾ | 7 | Nightfall | ||||||
Contemplation of Purity | Skill. You gain 0...64...80 Health and lose one hex and one condition for each enchantment on you (maximum 1...7...8 hexes and conditions). You lose all enchantments. | 5 | ¼ | 10 | Divine Favor | Prophecies | ||||
Corrupt Power | Skill. All foes take 30 damage 5 times over the next 3 seconds. Each strike also removes one stance or enchantment from each foe. | Nightfall | ||||||||
Countdown | Skill. Starts charging sequence for the N.O.X.ion Buster | 15 | Core | |||||||
Create Light of Seborhin | Skill. Ancient energies are called forth to create the Light of Seborhin. This skill cannot be disabled. | 10 | Nightfall | |||||||
Create Spore | This creature creates fungal spore every 10 seconds while turtled. | Core | ||||||||
Critical Eye | Skill. (10...30...35 seconds.) You have +3...13...15% chance to land a critical hit. You gain 1 Energy whenever you land a critical hit. | 5 | 30 | Critical Strikes | Factions | |||||
Critical Hit Probability | (monster only) | Core | ||||||||
Crystal Hibernation | Skill. (monster only) (20 seconds.) You gain +7 Health regeneration. Converts incoming non-physical damage to healing. | 5 | 5 | 10 | Prophecies | |||||
Damage Assessment | Skill. You lose all conditions. Shadowstep directly away from target enemy. | 10 | 10 | Core | ||||||
Dark Soul Explosion | When an Afflicted Necromancer dies, all foes in the area are struck for 25...57...65 dark damage, lose 1...3...4 enchantments, and suffer from Disease and Weakness (10 seconds). | Winds of Change | ||||||||
Deadly Riposte | Skill. (8 seconds). You block the next melee attack and your attacker takes 15...75...90 damage. Inflicts Bleeding condition. (3...21...25 seconds). No effect unless you have a sword equipped. | 5 | 10 | Tactics | Prophecies | |||||
Deafening Roar | Skill. Inflicts Dazed condition (20 seconds) to nearby foes. | 5 | 2 | 20 | Core | |||||
Decipher Inscriptions | Skill. Deciphers Ancient Inscriptions. | 5 | Eye of the North | |||||||
Defy Pain | Elite Skill. (20 seconds.) You have +90...258...300 maximum Health, +20 armor, and take 1...8...10 less damage. | 5 | Strength | Prophecies | ||||||
Delayed Blast BAMPH! | Skill. Delayed Blast BAMPH! | [[]] | ||||||||
Devourer Siege | Skill. Two projectiles: deal 150 fire damage; causes knock-down. Hits foes near target. Cannot target foes near you. | 10 | 5 | ¾ | 10 | Eye of the North | ||||
Dhuum | Dhuum does cool stuff. | Core | ||||||||
Disarm Trap | Skill. You disable an activated sentry trap before it discharges. You are easily interrupted. | 2 | Nightfall | |||||||
Dismount Siege Devourer | Skill. Dismount the siege devourer. | 5 | 10 | Eye of the North | ||||||
Distracting Lunge | Skill. Disables target rollerbeetle's skills (5 seconds). | Core | ||||||||
Dormant Husk | Skill. This plant gains 40 damage reduction and +20 Health regeneration while dormant but cannot attack or use other skills. | 5 | 9,999 | Eye of the North | ||||||
Dragon Blast | Skill. Projectile: kills target foe if it hits. | 1 | 5 | Factions | ||||||
Duncan's Defense | Whenever Duncan the Black takes damage, Duncan's Defense deals 100% of the damage back to the source. | Eye of the North | ||||||||
Elite Regeneration | (monster only) | Core | ||||||||
Emperor Degen | The emperor suffers Health degeneration for 30 minutes. | Factions | ||||||||
Endure Pain | Skill. (7...16...18 seconds.) You have +90...258...300 maximum Health. | 5 | 30 | Strength | Core | |||||
Endure Pain (Turai Ossa) | Skill. (14...15 seconds.) You have +230...244 maximum Health. | 5 | 30 | Strength | Bonus Mission Pack | |||||
Energy Blast | Skill. Projectile: deals 100 damage. | 3 | Eye of the North | |||||||
Energy Boost | (monster only) | Core | ||||||||
Enraged | Skill. This creature's attacks and skills do +50% damage if its Health is below 70%, and an additional +50% damage if its Health is below 30%. | 10 | Nightfall | |||||||
Enraged Blast | Skill. When interrupted, the Great Destroyer becomes enraged and emits a blast that knocks down all foes within earshot and deals 115 damage. | 5 | ¼ | Eye of the North | ||||||
Entourage | Skill. (15 second[sic].) The Guild Lord takes no more than 30 damage from each attack or skill and takes 30 less damage each second. Cannot be used unless defending NPCs outnumber attackers. | 10 | Core | |||||||
Ether Prism | Elite Skill. (3 seconds.) All damage you take is reduced by 75%. End effect: gain 5...17...20 Energy. | 5 | 25 | Energy Storage | Nightfall | |||||
Ethereal Soul Explosion | When an Afflicted Ritualist dies, all foes within spirit range take 50...66...70 damage. Summoned creatures take double damage and begin burning (4...6...7 seconds). | Winds of Change | ||||||||
Exploding Spores | Skill. (monster only) | Factions | ||||||||
Explosives | Skill. Deal 100 damage to nearby enemies. | Bonus Mission Pack | ||||||||
Exposed Underbelly | While on your side, you take +X damage when you take damage, where X is twice your level. | Factions | ||||||||
Extend Enchantments | Skill. (10 seconds.) Your next Dervish enchantment lasts 10...122...150% longer. | 5 | 10 | Mysticism | Nightfall | |||||
Extract Inscription | Skill. Extracts an inscription from an Inscribed Ettin. | 5 | Eye of the North | |||||||
False Death | Insects have a 25% chance of resurrecting when killed. Insects are resurrected with 25% Health and Energy. | Eye of the North | ||||||||
Feel No Pain | Skill. (30 seconds.) You have +2...3 Health regeneration. You have +200...300 maximum Health if you are drunk when activating this skill. | 5 | 20 | Norn rank | Eye of the North | |||||
Feral Aggression | Skill. (5...17...20 seconds.) Your pet attacks 33% faster and deals +3...9...10 damage. | 15 | 20 | Beast Mastery | Eye of the North | |||||
Fiery Soul Explosion | When an Afflicted Elementalist dies, all foes in the area take 50...82...90 damage and begin burning (4...6...7 seconds). | Winds of Change | ||||||||
Firebomb | Skill. Launch a slow-moving firebomb at this foe. This skill cannot recharge slower than normal. | ¼ | 3 | Eye of the North | ||||||
Fix Monster Attributes | This creature gains +16 to all attributes tied to a skill that the creature possesses. | Core | ||||||||
Flame Call | Skill. Sounds a signal horn, warning that intruders have entered the temple. | 5 | 4 | Eye of the North | ||||||
Flame Jet | Skill. Deals 600 damage. Half that damage if target is enchanted. | 5 | 1 | 8 | Eye of the North | |||||
Flourish | Elite Skill. Recharges your attack skills. You gain 2...6...7 Energy for each skill recharged. | 5 | 1 | 8 | Strength | Prophecies | ||||
Focused Anger | Elite Skill. (45 seconds.) You gain 0...120...150% more adrenaline. | 10 | 60 | Leadership | Nightfall | |||||
Forest's Binding | Skill. Projectile: Target foe is hexed with "Binding Chains." | ¾ | Factions | |||||||
Forgewight's Blessing | Skill. You gain +1 Energy regeneration. | Eye of the North | ||||||||
Fungal Explosion | Skill. The spore explodes, inflicts Poison and Disease conditions to nearby foes, and spreads seeds for new fungus. | 5 | 3 | 10 | Eye of the North | |||||
Gelatinous Absorption | Skill. (0 [sic] seconds.) Converts all damage this creatures takes to healing. | ¾ | 30 | Eye of the North | ||||||
Gelatinous Corpse Consumption | Skill. Creates 3 unstable oozes. Exploits a fresh corpse. | 5 | ¼ | 5 | Eye of the North | |||||
Gelatinous Mutation | Skill. Mutating ooze creates an unstable ooze. This skill always recharges in 4 seconds. | 5 | ¼ | 4 | Eye of the North | |||||
Giant Stomp (Turai Ossa) | Skill. Deals 100 damage and knocks down foes within earshot. | 5 | ¾ | 30 | Bonus Mission Pack | |||||
Gloat | Skill. After killing an enemy, all Charr within earshot gain 10 Energy and 5 adrenaline. | 2 | 20 | Eye of the North | ||||||
Greater Hard Mode NPC Buff | (monster only) | Core | ||||||||
Ground Cover | Creature has 50% chance to block attack [sic] while moving. | Core | ||||||||
Guild Lord Aura | (monster only) | Core | ||||||||
Gunther's Gaze | Skill. Gunther's Gaze destroys all masterless minions within earshot. | 5 | ¼ | 5 | Factions | |||||
Hard Mode Dungeon Boss | (monster only) | Core | ||||||||
Hard Mode NPC Buff | (monster only) | Core | ||||||||
Harden Shell | Skill. (4 seconds.) You cannot be knocked-down. | Core | ||||||||
Heal as One | Elite Skill. (15 seconds.) Your pet's attacks steal 1...16...20 Health. Initial effect: heals you and your pet for 20...87...104; resurrects your pet (50% Health) if dead. If you have this equipped, your pet will travel with you. | 5 | 1 | 5 | Beast Mastery | Factions | ||||
Heal as One (PvP) | Elite Skill. Heals you and your pet for 25...121...145. If your pet is dead, it is resurrected with 50% Health. No effect if neither you nor your pet are below 75% Health. | 5 | 1 | 8 | Beast Mastery | Factions | ||||
Health Drain | (monster only) | Core | ||||||||
Hundred Blades | Elite Skill. (15 seconds.) Deals 10...22...25 slashing damage to all adjacent foes whenever you attack with a sword. | 5 | 25 | Swordsmanship | Core | |||||
Immunity to Critical Hits | (monster only) | Core | ||||||||
Impale | Skill. Deals 25...85...100 earth damage. Inflicts Deep Wound condition (5...17...20 seconds). Must follow a dual attack. | 5 | 1 | 15 | Deadly Arts | Factions | ||||
Impending Dhuum | Skill. No resurrection spell can save you now. Your account has been banned. | Core | ||||||||
Impossible Odds | Skill. (10 seconds.) All Shiro's attacks are double strikes and hit nearby foes. Shiro transfers conditions from himself to foes he hits. Initial effect: removes all hexes from Shiro. | ½ | 5 | Factions | ||||||
Inanimate Object | (monster only) | Core | ||||||||
Inner Fire | Skill. (10 seconds.) You gain 30 Health every second. | 5 | 20 | Eye of the North | ||||||
Inscribed Ettin Aura | This aura is a passive buff that loops consistently on an Inscribed Ettin, signifying that this creature is inscribed. | Eye of the North | ||||||||
Inspirational Speech | Skill. Target ally gains 1...3...4 strike[s] of adrenaline. Cannot self-target. You lose all adrenaline. | 5 | 20 | Motivation | Eye of the North | |||||
Intensity | Skill. (10 seconds.) The next time you deal elemental damage with a spell, other targets in the area take 60...70% of that damage. | 5 | 10 | Sunspear rank | Nightfall | |||||
Internal Power Engaged | Skill. P.O.X uses internal powering devices to gain 2 Health regeneration. | Core | ||||||||
Invulnerability | Monster cannot be attacked. | Core | ||||||||
Junundu Feast | Skill. (30 seconds.) Junundu Feast is replaced with Choking Breath, Blinding Breath, or Burning Breath. Must exploit an adjacent fresh corpse. | 5 | 1½ | Nightfall | ||||||
Junundu Siege | Elite Skill. Projectile: deals 400 earth damage and causes knock-down. Cannot be used on nearby foes. | 5 | 2 | 8 | Nightfall | |||||
Junundu Smash | Skill. Deals 250 damage and causes knock-down (4 seconds). Also affects adjacent foes. | 4 | 2 | Nightfall | ||||||
Junundu Wail | Skill. Resurrect all dead junundu in earshot. If there are no enemies in earshot, gain 500 Health for each junundu in range. | 15 | 3 | 10 | Nightfall | |||||
Knock | Skill. Rurik's wait to open the exit door. | 5 | 1,200 | Prophecies | ||||||
Kournan Siege | Skill. (12 seconds.) A signal flare is fired into the air to summon siege fire from any nearby garrisons. Every 3 seconds, targets hit by the siege fire take 40 damage and are interrupted. Easily interrupted. | 6 | Nightfall | |||||||
Last Rites of Torment | (12 seconds.) After the Blasphemy dies, its foes move 25% faster and take 50 damage when they are the target of a skill or attack. | Nightfall | ||||||||
Lava Blast | Skill. Lava surges upward, knocking down all foes standing in lava and dealing 75 damage. | 5 | 2 | 25 | Eye of the North | |||||
Lava Ground | Skill. Creates a giant blast that melts earth into lava. | 5 | 3 | 60 | Eye of the North | |||||
Lava Wave | Skill. Deals 100 fire damage to all Burning foes. The Great Destroyer is submerged in lava, gains +10 Health regeneration, and is immune to all damage. Lava Wave ends after 12 seconds or if all other Destroyers are destroyed. | 5 | 2 | 25 | Eye of the North | |||||
Leader's Comfort | Skill. You gain 30...66...75 Health. You also gain 10...18...20 Health (maximum 140) for each ally in earshot. | 5 | 2 | 8 | Leadership | Nightfall | ||||
Leader's Zeal | Skill. You gain 2 Energy (maximum 8...11...12 Energy) for each nearby ally. | 5 | 12 | Motivation | Nightfall | |||||
Leave Junundu | Skill. The junundu releases you from its jaws. | ¼ | Nightfall | |||||||
Lesser Flame Sentinel Resistance | (monster only) | Core | ||||||||
Lesser Hard Mode NPC Buff | (monster only) | Core | ||||||||
Life Vortex | Skill. (monster only) Steal up to 200 Health from each foe within 30 feet. | 5 | 2 | 10 | Nightfall | |||||
Light of Seborhin | Skill. Harbingers can only be damaged by dropping the Light of Seborhin next to them. | Nightfall | ||||||||
Lightbringer's Gaze | Skill. Target demonic servant of Abaddon takes 100 holy damage and is interrupted. Hits one additional foe in the area for each rank of Lightbringer you have attained. This skill is disabled (15 seconds). | 5 | 1 | 15 | Lightbringer rank | Nightfall | ||||
Lion's Comfort | Skill. You are healed for 50...98...110 and gain 0...2...3 strike[s] of adrenaline. Disables your signets (12 seconds). | 4 | 1 | 1 | Strength | Nightfall | ||||
Lit Torch | Skill. This torch's flame expires after 30 seconds. Bring the torch to a burning brazier to rekindle it. | Bonus Mission Pack | ||||||||
Long Claws | This creature's critical hits cause Deep Wound and Bleeding. | Eye of the North | ||||||||
Maddened Stance | The maddened spirit has no physical form and your wurm's attacks cannot harm it. | 1 | Nightfall | |||||||
Marked For Death | You are preferred target of your enemies. | Core | ||||||||
Meditation of the Reaper | Skill. (30 seconds.) Shiro meditates and absorbs the next 500 damage. When this skill ends, Shiro steals 20 Health from all foes for each second this skill was active. | 60 | Factions | |||||||
Metamorphosis | Skill. Creature changes into an adult krait. | 9,999 | Eye of the North | |||||||
Monkey See, Monkey Do | Skill. (20 seconds.) This skill becomes a random skill currently in use by friend or foe within earshot. The new skill activates with attribute level equal to the caster's ranks in that attribute. | 5 | ¼ | 40 | Eye of the North | |||||
Monster doesn't get death penalty | (monster only) | Core | ||||||||
Mount | Skill. Mount the siege devourer. You can command it to move and use skills. | 4 | Eye of the North | |||||||
N.O.X. Driver | Controls N.O.X.'s functions. | Core | ||||||||
N.O.X. Lock On | Skill. N.O.X. is targeting you! | 2 | 30 | Core | ||||||
Natural Resistance | (monster only) | Core | ||||||||
Natural Temper | Skill. (4...9...10 seconds.) You gain 33% more adrenaline. No effect if you are enchanted. | 3 | Leadership | Nightfall | ||||||
Necrosis | Skill. Deals 60...90 damage if target foe has a condition or hex. | 5 | 1 | 2 | Sunspear rank | Nightfall | ||||
Never Rampage Alone | Skill. (18...25 seconds.) You and your pet attack 25% faster and have +1...3 Health regeneration. | 15 | 20 | Sunspear rank | Nightfall | |||||
Nightmarish Aura | Skill. (null) | Bonus Mission Pack | ||||||||
Ooze Division | Skill. Ooze loses half of its current Health and creates a duplicate. | 15 | 5 | 45 | Eye of the North | |||||
Oversized Tonic Warning | Skill. Notice! While in this area, certain tonics will convert you into a more festive appearance. Affected tonics are: Abominable, Automatonic, Phantasmal, and Sinister Automatonic. | core | ||||||||
Phase Shield | Skill. You are protected from damage by a golem's Phase Shield. | 10 | Eye of the North | |||||||
Phase Shield | Skill. A shield around the golem prevents up to 750 damage to nearby allies. | 2 | 15 | Eye of the North | ||||||
Plague Spring | When an Afflicted Ranger dies, it creates a Plague Spring at its location (10 seconds). Every 2 seconds, nearby Afflicted are healed for 35...64...71, and foes in the area take 35...64...71 damage. | Winds of Change | ||||||||
Portal Sickness | Skill. Your skills are disabled for 10 seconds and you cannot teleport using a God Beacon for 30 seconds. | Core | ||||||||
Powder Keg Explosion | Skill. Powder keg explodes in target's hand, knocking down that target and dealing 50 damage. | 15 | 1 | 30 | Eye of the North | |||||
Power of the Staff of the Mists | Skill. As the magic of the Staff of the Mists runs through your veins, you gain +4 Health regeneration | Nightfall | ||||||||
Protector's Defense | Skill. (5...10...11 seconds.) Allies adjacent to you have 75% chance to block. Ends if you move. | 5 | 30 | Tactics | Factions | |||||
Pyroclastic Shot | Skill. Projectile: deals 80 damage and inflicts Burning and Crippled conditions (7 seconds) on target and adjacent foes. Causes any powder keg in target's hands to explode. | 5 | ¾ | 6 | Eye of the North | |||||
Queen Heal | Skill. (30 seconds.) Junundu Feast [sic] is replaced with Choking Breath, Blinding Breath or Burning Breath. Must exploit an adjacent fresh corpse. | 5 | 1 | Nightfall | ||||||
Queen Siege | Skill. Projectile: deals 100 earth damage and causes knock-down. Cannot be used on nearby foes. | 5 | 3 | 20 | Nightfall | |||||
Queen Thump | Skill. Deals 80 damage and knocks-down foes adjacent to you (4 seconds). | 10 | 2 | 25 | Nightfall | |||||
Quest Skill | Skill. Quest Skill. | 10 | Prophecies | |||||||
Rage of the Ntouka | Elite Skill. You gain 1...6...7 adrenaline. For 10 seconds, adrenal skills have a 5 second recharge when used. | 5 | 15 | Strength | Nightfall | |||||
Rage of the Sea | Skill. (2 minutes.) You have +4 Health regeneration, +1 Energy regeneration, and move 33% faster. | 2 | Factions | |||||||
Ram | Skill. Knocks-down adjacent enemy rollerbeetles (2 seconds.) | Core | ||||||||
Rampage as One | Elite Skill. (3...13...15 seconds.) You and your pet attack 33% faster and move 25% faster. No effect unless your pet is alive. | 25 | 10 | Beast Mastery | Nightfall | |||||
Rand's Attack | Skill. For 10 seconds, all nearby allies gain +5 Health regeneration. | 5 | ¾ | 10 | Eye of the North | |||||
Rations | Skill. Heal adjacent allies for 100. | Bonus Mission Pack | ||||||||
Raven Blessing | Skill. You take on the aspect of the raven. Your Energy returns to maximum and you have -2 Energy degeneration. You have +90 maximum Health and 20% chance to block. Raven attacks replace your skills. You gain Energy whenever you take or deal damage. Ends when your Energy drops to 0. | 10 | 30 | Eye of the North | ||||||
Reactor Blast Timer | Skill. P.O.X counts down from 5 before setting off a reactor blast. | 15 | Core | |||||||
Reform Carvings | Skill. Graven Monolith reforms itself to release new powers. | 10 | Nightfall | |||||||
Rejuvenating Soul Explosion | When an Afflicted Monk dies, all foes in the area are struck for 25...57...65 damage. Afflicted in the area are healed for 50...114...130 and lose 1 hex and 1 condition. | Winds of Change | ||||||||
Respawn | (monster only) | Core | ||||||||
Revive Animal | Skill. Resurrects all nearby allied pets (10...77...94% Health). | 5 | 6 | 20 | Beast Mastery | Prophecies | ||||
Riposte | Skill. (8 seconds). You block the next melee attack and your attacker takes 20...68...80 damage. No effect unless you have a sword equipped. | 4 | Tactics | Prophecies | ||||||
Ritual Lord | Elite Skill. (5...29...35 seconds.) You have +2...4...4 to all Ritualist attributes for your next skill. If that skill is a Binding Ritual, it recharges 10...50...60% faster and Ritual Lord recharges instantly. | 2% | 45 | Spawning Power | Factions | |||||
Rollerbeetle Blast | Skill. Knocks-down target rollerbeetle. | Core | ||||||||
Rollerbeetle Dash | Skill. (5 seconds.) You move extremely fast. | Core | ||||||||
Rollerbeetle Echo | Skill. (20 seconds.) Rollerbeetle Echo becomes the next skill you use (30 seconds). | Core | ||||||||
Sacrifice Pawn | Skill. Kills target ally. Caster gains Health equal to that ally's current Health. | 5 | ¾ | 10 | Prophecies | |||||
Scavenger's Focus | Elite Skill. (10 seconds). You gain 3...10...12 Energy if you strike a foe who has a condition. | 5 | 20 | Wilderness Survival | Nightfall | |||||
Seal Regen | (monster only) | Prophecies | ||||||||
Searing Breath | Skill. A cone of fire deals 80 fire damage and 40 more fire damage for each enchantment on struck foes. All Destroyers in the cone's area are healed for 80. | 5 | 3 | 15 | Eye of the North | |||||
Selvetarm's Attack | Whenever any of Selvetarm's allies are nearby, Selvetarm takes no damage. | Eye of the North | ||||||||
Selvetarm's Blessing | Skill. Damage you take from spirits is reduced by 50%. | Eye of the North | ||||||||
Shadow Smash | If this creature's attack hits, target foe takes an additional 150 damage and Shadow Steps in a random direction. | Nightfall | ||||||||
Shadow Theft | Elite Skill. Shadow Step to target foe. For 5...17...20 seconds that foe's attributes are reduced by 1...4...5 and your attributes are increased by 1...4...5. Counts as a Lead Attack. PvE Skill | 5 | ¼ | 20 | Critical Strikes | Core | ||||
Shadowy Soul Explosion | When an Afflicted Assassin dies, all enemies in the area are struck for 25...57...65 damage, and all Afflicted in the area move and attack 25% faster (10...13...14 seconds). | Winds of Change | ||||||||
Shield Bash | Skill. (5...10...11 seconds.) You block the next attack skill. Causes knock-down and +15 second recharge if it was a melee skill. No effect unless you are wielding a shield. | 5 | 20 | Strength | Core | |||||
Shield of Fire | Skill. (20 seconds.) Damage dealt to this creature is also inflicted upon the attacker. This skill cannot recharge slower than normal. | ¾ | 20 | Eye of the North | ||||||
Side Step | Skill. Shadow Step to a random location in the area. You gain 250 Health. | 25 | Factions | |||||||
Siege Devourer Feast | Skill. Gain 200 Health. Requires an adjacent fresh corpse. | 5 | ¾ | 10 | Eye of the North | |||||
Siege Devourer Swipe | Skill. Deals 100 piercing damage; causes knock-down. Affects foes near you. | 5 | 1 | 10 | Eye of the North | |||||
Siege Strike | Skill. Deals 200 damage and causes knockdown. | 5 | 5 | 10 | Bonus Mission Pack | |||||
Siege Turtle Attack | Skill. Deals 80 damage to foes in the blast area. 250 damage to target foe. | 5 | 3 | 10 | Factions | |||||
Siege Turtle Attack | Skill. Deals 80 damage to foes in the blast area. 250 damage to target foe. | 5 | 3 | 15 | Factions | |||||
Siege Turtle Attack | Skill. Deals 80 damage to foes in the blast area. | 5 | 3 | 15 | Factions | |||||
Siege Turtle Attack | Skill. Deals 80 damage to foes in the blast area. | 5 | 3 | 15 | Factions | |||||
Skin of Stone | Caster can only be harmed by wurm siege. | Nightfall | ||||||||
Soul Torture | Skill. Caster consumes a soul, ripping it from this world and sending it to Dhuum. | 30 | 45 | Nightfall | ||||||
Soul Twisting | Elite Skill. (5...37...45 seconds.) Your Binding Rituals cost 15 less Energy (minimum 10) and recharge instantly. Ends after 1...3...3 Binding Ritual[s]. | 5 | 15 | Spawning Power | Factions | |||||
Soulrending Shriek | Skill. 40 damage. Removes one enchantment and inflicts Dazed condition (8 seconds) if target foe is enchanted. | 10 | 1 | 15 | Eye of the North | |||||
Spawn Hatchling | Skill. Creates a Destroyer hatchling from a pod. | 8 | 8 | Eye of the North | ||||||
Spawn Pods | Skill. Summons 2 Destroyer Spawns in the area. | 4 | 3 | 15 | Eye of the North | |||||
Spectral Agony | Skill. (5 seconds.) Target foe has -1...30 Health degeneration; moves, attacks, and uses skills 80% slower; and loses 3...81 Health each second. | ¼ | 15 | Prophecies | ||||||
Spectral Infusion | Prophecies | |||||||||
Spirit Shield | Skill. For the next 30 seconds, if any friendly spirit is in the area, you take 50% less damage from attacks. | 2 | 10 | Eye of the North | ||||||
Spiritleech Aura | Skill. (5...17...20 seconds.) All of your spirits within earshot deal 5...17...20 less damage and steal 5...17...20 Health when they attack. | 5 | ¼ | 20 | Restoration Magic | Eye of the North | ||||
Spit Rocks | Skill. Spit rocks at target rollerbeetle. Causes knock-down if they hit. | Core | ||||||||
Spore Explosion | Skill. This plant spore explodes, inflicting Poison and Disease conditions on nearby foes; also spreads seeds for new plants. | 5 | 2 | 10 | Eye of the North | |||||
Star Servant | Skill. Summon a level 25 celestial horror. Your party members gain 25 Health and 3 Energy each time the celestial horror lands an attack. | 1 | morale boost | Factions | ||||||
Star Shine | Skill. Heals your entire party to their maximum Health and removes all conditions and hexes. | 1 | morale boost | Factions | ||||||
Star Strike | Skill. (10 seconds.) Party-wide effect. Every successful attack summons a level 20 celestial attacker (maximum of 6). | 1 | morale boost | Factions | ||||||
Storm of Swords | Skill. (15 seconds.) Affects you and all adjacent allies. Deals 25 damage to all adjacent foes each second. | 1 | morale boost | Factions | ||||||
Strong Natural Resistance | (monster only) | Core | ||||||||
Stun Bomb | Skill. Knock down nearby enemies. | Bonus Mission Pack | ||||||||
Stun Immunity | Monster cannot be stunned. | Core | ||||||||
Stun on Critical Hit | (monster only) | Core | ||||||||
Summoning Lord | Skill. For the next 30 seconds, all of your summoning spells take 1 second to cast instead of their normal casting time. | 2 | 15 | Eye of the North | ||||||
Summoning Shadows | Skill. (3 seconds.) End effect: all of caster's foes Shadow Step to positions adjacent to the caster. | 10 | 20 | Nightfall | ||||||
Summoning Sickness | Skill. (10 minutes.) You are unable to use summoning stones. | Core | ||||||||
Super Rollerbeetle | Skill. (10 seconds.) You move extremely fast and cannot be knocked-down. | Core | ||||||||
Sweeping Strikes | Attacks hit 2 additional adjacent foes. | Core | ||||||||
Symbols of Inspiration | Elite Skill. (1...25...31 seconds.) This skill becomes the Elite of target foe. Elite spells you cast use your Fast Casting attribute instead of their normal attributes. | 5 | 1 | 15 | Fast Casting | Nightfall | ||||
Teleport Players | Skill. Teleports all players to caster's location. | 2 | Core | |||||||
Temporal Sheen | Monster is immune to damage from all sources except Flux Energy. | Eye of the North | ||||||||
Tengu's Gaze | Skill. A Tengu is watching you intently. | Eye of the North | ||||||||
The Apocrypha is changing to another form! | Skill. The Apocrypha is preparing to change to another form! It cannot be harmed while in tablet form. | 10 | Nightfall | |||||||
The Chalice of Corruption | Skill. -2 Health degeneration. This effect lasts until Brother Tosai removes it. | Factions | ||||||||
Thommis's Attack | All of Thommis's attacks cause Burning for 5 seconds. Whenever Thommis strikes a Burning foe, he gains 100 Health. | Eye of the North | ||||||||
Thommis's Blessing | Skill. Conditions and hexes on you expire 50% faster. | Eye of the North | ||||||||
Throw Rock | Skill. Throw a rock at your target, causing knockdown and inflicting Crippled condition (10 seconds.) | ¾ | Bonus Mission Pack | |||||||
Titans get plus Health regen and set enemies on fire each time he is hit. | (monster only) | Core | ||||||||
Torment Slash | Skill. 150 damage to all foes in front of you. Hits twice. | 5 | 3¼ | 8 | Nightfall | |||||
Torment Slash | Skill. Deals 200 damage twice to all foes directly in front of the torment claw. [sic] | 5 | 4 | 2 | Nightfall | |||||
Totem of Man | Skill. Returns your aspect and skills to normal. You lose all Energy. | 30 | Norn rank | Eye of the North | ||||||
Touch of Aaaaarrrrrrggghhh | Skill. (20 seconds.) Target foe's attributes are set to 0. This foe and another random foe swap positions. | 5 | 2 | 10 | Nightfall | |||||
Trade Winds | Skill. (10 seconds.) Target ally moves with the swiftness of the Canthan fleet. | ¾ | 5 | Factions | ||||||
Troll Unguent | Skill. (13 seconds.) You have +3...9...10 Health regeneration. | 5 | 3 | 10 | Wilderness Survival | Core | ||||
Unbalancing Soul Explosion | When an Afflicted Warrior dies, all nearby foes are struck for 50...82...90 blunt damage. They are knocked down and lose their current stance. | Winds of Change | ||||||||
Undead sensitivity to Light | (monster only) | Core | ||||||||
Undying | (monster only) | Core | ||||||||
Unknown Junundu Ability | Elite Skill. You have not taught your junundu to perform this skill. | 5 | 2 | 8 | Nightfall | |||||
Unstable Aura | Skill. (30 seconds.) If the golem takes elemental damage, its attacks are converted to that damage type. | 30 | Eye of the North | |||||||
Unstable Pulse | Skill. (10 seconds.) If the golem takes elemental damge, its attacks are converted to that damage type. End effect: adjacent foes take 175 damage. | 10 | Eye of the North | |||||||
Untouchable | Skill. (5 seconds.) You are invulnerable after being resurrected by the Resurrection Shrine. | Core | ||||||||
Ursan Aura | Skill. You take on the aspect of the bear. Your Energy returns to maximum and you have -2 Energy degeneration. You have +20 armor and +180 maximum Health. Bear attacks replace your skills. You gain Energy every time you take or deal damage. Ends when your Energy drops to 0. | 10 | 30 | Eye of the North | ||||||
Ursan Force | Skill. (8...14 seconds.) You move 20...33% faster and can break wooden barricades. | 12 | Norn rank | Eye of the North | ||||||
Ursan Rage | Skill. Deals 120 physical damage. Causes knock-down. Hits foes adjacent to you. | 1 | 10 | Eye of the North | ||||||
Vengeance is Ours | Skill. No resurrection spell can save you now. Your account has been banned. | Core | ||||||||
Vitality Transfer | Skill. Heals target ally for 100; the nearest foe takes 100 damage. | 2 | Eye of the North | |||||||
Volfen Blessing | Skill. You take on the aspect of the wolf. Your Energy returns to maximum and you have -2 Energy degeneration. You have +90 maximum health and +3 Health regeneration. Wolf attacks replace your skills. You gain Energy every time you take or deal damage. Ends when your Energy drops to 0. | 10 | 30 | Eye of the North | ||||||
Wandering Mind | (monster only) | Nightfall | ||||||||
Warrior's Cunning | Skill. (5...10...11 seconds.) Your melee attacks are unblockable. | 10 | 60 | Strength | Core | |||||
Warrior's Endurance | Elite Skill. (5...29...35 seconds.) You gain 3 Energy each time you hit with a melee attack. No Energy gain if you have more than 10...22...25 Energy. | 5 | 30 | Strength | Prophecies | |||||
Wastrel's Collapse | Elite Skill. Shadow Step to target foe. Causes knock-down if target foe is not using a skill. Disables your non-dagger attack skills (10 seconds). | 5 | ¼ | 20 | Nightfall | |||||
Weakened by Dhuum | Skill. You are overcome by the energy coming off the Everlasting Mobstopper holding your newly captured Skeleton of Dhuum. You couldn't possibly handle capturing another while in this state. | Core | ||||||||
Whirling Fires | Skill. Deals 120 fire damage to foes in the area. | 5 | Eye of the North | |||||||
Words of Madness | Skill. Deals 120 damage and causes knock-down. Inflicts Dazed condition (10 seconds). | 2 | Nightfall |
List of skills that interact with "untyped" skills[edit]
Skills that end when a skill is successfully activated[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Berserker Stance | Stance. (5...10...11 seconds.) You attack 33% faster and gain 50% more adrenaline. Ends if you use a skill. | 5 | 20 | Strength | Core | |||||
Bonetti's Defense | Stance. (5...10...11 seconds.) You have 75% chance to block. Gain 5 Energy for each melee attack blocked. Ends if you use a skill. | 8 | Tactics | Prophecies | ||||||
Bull's Charge | Elite Stance. (5...10...11 seconds.) You move 33% faster. Causes knock-down if you hit a moving foe in melee. Ends if you use a skill. | 5 | 20 | Strength | Prophecies | |||||
Charging Strike | Elite Stance. (1...8...10 second[s].) You move 33% faster and deal +10...34...40 damage with your next melee hit. Ends when you hit or if you use a skill. | 5 | 5 | Strength | Nightfall | |||||
Feigned Neutrality | Enchantment Spell. (4...9...10 seconds.) You have +7 Health regeneration and +80 armor. Ends if you hit with an attack or use a skill. | 5 | ¼ | 25 | Shadow Arts | Nightfall | ||||
Restful Breeze | Enchantment Spell. (8...16...18 seconds.) +10 Health regeneration. Ends if target ally attacks or uses a skill. | 5 | 1 | 8 | Healing Prayers | Nightfall | ||||
Song of Power | Chant. (5...17...20 seconds.) Allies in earshot gain +4 Energy regeneration. Ends when using a skill. | 25 | 1 | 30 | Motivation | Nightfall | ||||
Wary Stance | Stance. (1...5...6 second[s]). You block attack skills. Gain adrenaline and 5 Energy for each block. Ends if you use a skill. | 10 | 10 | Tactics | Prophecies | |||||
Wastrel's Demise | Hex Spell. (5 seconds.) Each second while hexed, target foe and all foes adjacent to that foe take 1...8...10 damage. Foes take +1...8...10 damage each second this hex is in effect. Ends early if target foe uses a skill. | 5 | ¼ | 3 | Domination Magic | Nightfall | ||||
Wastrel's Worry | Hex Spell. (3 seconds). End effect: causes 20...84...100 damage to target and adjacent foes. No effect and ends early if target foe uses a skill. | 5 | ¼ | 1 | Domination Magic | Prophecies |
Skills that have an effect on or during skill activation[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Complicate | Spell. Interrupt a skill. Interruption effect: disables interrupted skill (+5...11...12 seconds) for target foe and all foes in the area. | 10 | ¼ | 20 | Domination Magic | Factions | ||||
Cry of Frustration | Spell. If target foe is using a skill, that foe and all foes in the area are interrupted and take 15...63...75 damage. | 10 | ¼ | 15 | Domination Magic | Core | ||||
Cry of Pain | Spell. Interrupts a skill. If target foe had a Mesmer hex, deals 25...50 damage to target and foes in the area and causes 3...5 Health degeneration (10 seconds). | 10 | ¼ | 15 | Sunspear rank | Nightfall | ||||
Disrupting Chop | Axe Attack. Interrupts an action. Interruption effect: interrupted skill is disabled for +20 seconds. | 6 | Axe Mastery | Core | ||||||
Disrupting Dagger | Half Range Spell. Projectile: deals 10...30...35 earth damage. Interrupts a skill. | 5 | ¼ | 10 | Deadly Arts | Nightfall | ||||
Disrupting Lunge | Pet Attack. Deals +1...10...12 damage. Interrupts a skill. Interruption effect: interrupted skill is disabled for +20 seconds. | 5 | 20 | Beast Mastery | Core | |||||
Disrupting Shot | Bow Attack. Interrupts an action. Interruption effect: +10...34...40 damage if you interrupt a skill. | 10 | ½ | 15 | Marksmanship | Eye of the North | ||||
Distracting Shot | Bow Attack. Interrupts an action. Interruption effect: interrupted skill is disabled for +20 seconds. Hits for only 1...13...16 damage. | 5 | ½ | 10 | Expertise | Core | ||||
Distracting Strike | Melee Attack. Interrupts an action. Interruption effect: Disables interrupted skill (20 seconds) if target foe has Cracked Armor. Deals no damage. | 5 | ½ | 15 | Eye of the North | |||||
Frustration | Hex Spell. (5...17...20 seconds.) Causes 50% slower spell casting. Target foe takes 5...41...50 damage whenever interrupted. Deals double damage on skill interrupt. | 10 | 1 | 7 | Illusion Magic | Nightfall | ||||
Lyssa's Assault | Scythe Attack. Interrupts an action. If you are enchanted, the interrupted skill is disabled for an additional 1...8...10 second[s]. This attack does 50% of normal damage. | 5 | ½ | 15 | Scythe Mastery | Nightfall | ||||
Migraine | Elite Hex Spell. (5...17...20 seconds.) Causes -1...7...8 Health degeneration and doubles skill activation time. | 10 | 2 | 12 | Illusion Magic | Prophecies | ||||
Migraine (PvP) | Elite Hex Spell. (3...10...12 seconds.) Causes -1...7...8 Health degeneration and doubles skill activation time. | 10 | 2 | 12 | Illusion Magic | Prophecies | ||||
Overload | Hex Spell. (5 seconds.) Causes -1...3...3 Health degeneration. If target foe is using a skill, that foe and all adjacent foes take 15...63...75 damage. | 5 | ¼ | 5 | Domination Magic | Factions | ||||
Panic | Elite Hex Spell. Also hexes foes near your target (1...8...10 second[s]). Interrupts all other nearby foes whenever a hexed foe successfully activates a skill. | 10 | 1 | 15 | Domination Magic | Prophecies | ||||
Power Block | Elite Spell. If target foe is casting a spell or chant, that skill and all skills of the same attribute are disabled (1...10...12 seconds) and that skill is interrupted. | 15 | ¼ | 20 | Domination Magic | Prophecies | ||||
Psychic Distraction | Elite Spell. Interrupts a skill. Interruption effect: disables interrupted skill (+5...11...12 seconds). Your other skills are disabled (8 seconds). | 10 | ¼ | 2 | Domination Magic | Factions | ||||
Psychic Instability | Elite Spell. Interrupts an action. Interruption effect: if the action is a skill, cause knockdown for 2...4...4 seconds on target foe and all nearby foes. 50% failure chance unless Fast Casting 5 or higher. | 5 | ¼ | 12 | Fast Casting | Factions | ||||
Psychic Instability (PvP) | Elite Spell. Interrupts an action. Interruption effect: if the action is a skill, causes knockdown for 2...3...3 seconds on target foe and all adjacent foes. 50% failure chance unless Fast Casting 5 or higher. | 5 | ¼ | 12 | Fast Casting | Factions | ||||
Signet of Disruption | Signet. Interrupts a spell. Can interrupt any skill if target foe is hexed. Interruption effect: deals 10...43...51 damage. | ¼ | 15 | Domination Magic | Factions | |||||
Simple Thievery | Elite Spell. Interrupts an action. Interruption effect: If a skill was interrupted, that skill is disabled and Simple Thievery becomes that skill (5...17...20 seconds). | 10 | ¼ | 10 | Domination Magic | Nightfall | ||||
Song of Concentration | Chant. (10 seconds.) Allies in earshot are uninterruptible with their next skill. | 8 | 2 | 5 | Nightfall | |||||
Spinal Shivers | Hex Spell. (10...34...40 seconds.) Cold damage interrupts target foe's skills. Interruption cost: you lose 10...6...5 Energy or Spinal Shivers ends. | 10 | 2 | 15 | Curses | Prophecies | ||||
Tease | Elite Spell. Interrupts a skill. Interruption effect: also interrupts other foes in the area, and you steal 0...4...5 Energy from all foes in the area. | 5 | ¼ | 15 | Inspiration Magic | Nightfall | ||||
Web of Disruption | Hex Spell. (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill. | 5 | ¼ | 15 | Nightfall | |||||
Web of Disruption (PvP) | Hex Spell. (10 seconds.) Initial effect: interrupts a skill. End effect: interrupts a skill. | 10 | ¼ | 15 | Nightfall |
Skills that have an effect when any skill is successfully activated[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Celestial Haste | Spell. (15 seconds.) Affects all party members. 50% faster casting. 25% faster skill recharge. | 1 | morale boost | Factions | ||||||
Diversion | Hex Spell. (6 seconds.) Target foe's next skill takes +10...47...56 seconds to recharge. | 10 | 3 | 12 | Domination Magic | Core | ||||
Echo | Elite Enchantment Spell. (30 seconds.) Echo becomes the next skill you use (30 seconds). | 5 | 1 | 10 | Core | |||||
Energizing Wind | Nature Ritual. Creates a level 1...5...6 spirit (1...25...31 second[s] lifespan). Skills cost 15 less energy (minimum cost 10 energy) and recharge 25% slower for creatures in range. Does not affect spirits. | 15 | 5 | 60 | Beast Mastery | Core | ||||
Quickening Zephyr | Nature Ritual. Creates a level 1...8...10 spirit (15...39...45 second lifespan). Skills cost 30% more Energy and recharge twice as fast for creatures in range. Does not affect spirits. | 25 | 5 | 60 | Wilderness Survival | Core | ||||
Quicksand | Elite Nature Ritual. Creates a level 1...8...10 spirit (30...78...90 second lifespan). Creatures lose 1 Energy each time they attack or use a skill. Does not affect spirits. | 10 | 5 | 30 | Wilderness Survival | Nightfall | ||||
Serpent's Quickness | Stance. (15...27...30 seconds.) Your skills recharge 33% faster. Ends if your Health drops below 50%. | 5 | 45 | Wilderness Survival | Prophecies | |||||
Song of Purification | Elite Chant. (20 seconds.) Allies in earshot lose one condition with their next 1...3...3 skill[s]. | 5 | 2 | Motivation | Nightfall | |||||
Song of Restoration | Elite Chant. (10 seconds.) Party members in earshot gain 45...97...110 Health with their next skill. | 10 | 1 | 20 | Motivation | Nightfall | ||||
Song of Restoration (PvP) | Elite Chant. (10 seconds.) Party members in earshot gain 45...97...110 Health with their next skill. | 10 | 1 | 30 | Motivation | Nightfall | ||||
Spiteful Spirit | Elite Hex Spell. (8...18...20 seconds.) Deals 5...29...35 damage to target and adjacent foes whenever this foe attacks or uses a skill. | 15 | 2 | 10 | Curses | Prophecies | ||||
Visions of Regret | Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 15...39...45 damage whenever they use a skill and 5...41...50 additional damage if not under the effects of another Mesmer hex. | 10 | 2 | 20 | Domination Magic | Nightfall | ||||
Visions of Regret (PvP) | Elite Hex Spell. Also hexes foes adjacent to target (10 seconds). These foes take 10...26...30 damage whenever they use a skill and 5...33...40 additional damage if not under the effects of another Mesmer hex. | 10 | 2 | 30 | Domination Magic | Nightfall |
Skills that have an effect when target is not using a skill[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Sloth Hunter's Shot | Bow Attack. Deals +10...22...25 damage. Deals +10...30...35 more damage if target foe is not using a skill. | 10 | 8 | Marksmanship | Eye of the North | |||||
Sloth Hunter's Shot (PvP) | Bow Attack. Deals +5...17...20 damage. Deals +5...13...15 more damage if target foe is not using a skill. | 10 | 15 | Marksmanship | Eye of the North | |||||
Wastrel's Collapse | Elite Skill. Shadow Step to target foe. Causes knock-down if target foe is not using a skill. Disables your non-dagger attack skills (10 seconds). | 5 | ¼ | 20 | Nightfall |
[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Assassin's Promise | Elite Hex Spell. (5...13...15 seconds.) You gain 5...17...20 Energy and all your skills recharge if target foe dies. | 5 | ¾ | 45 | Deadly Arts | Factions | ||||
Blackout | Touch Skill. (2...5...6 seconds.) Disables skills. Your skills are disabled (5 seconds). | 10 | 1 | 12 | Domination Magic | Prophecies | ||||
Demonic Flesh | Enchantment Spell. (30...54...60 seconds.) When using a skill on a foe, deal 5...17...20 shadow damage to all other foes adjacent to you. | 5 | 1 | 30 | Blood Magic | Core | ||||
Double Dragon | Elite Enchantment Spell. (8 seconds.) Enchants you and target ally. Adjacent foes take 5...25...30 fire damage each second. Skills that target a foe also inflict Burning (0...2...3 second[s]). | 10 | 1 | 20 | Fire Magic | Factions | ||||
Glimmering Mark | Elite Hex Spell. (10 seconds.) Deals 5...21...25 damage each second to target and adjacent foes. Inflicts Blindness [sic] on foes using attack skills. Ends if you use a skill that targets this foe. | 10 | 1 | 15 | Air Magic | Prophecies | ||||
Oath Shot | Elite Bow Attack. Recharges all skills except Oath Shot if it hits. Disables all skills if it misses (10...5...4 seconds). 50% miss chance unless Expertise 8 or higher. | 10 | 25 | Expertise | Prophecies | |||||
Rebirth | Spell. Resurrects target party member (25% Health, 0 Energy). Teleports target to you. Disables target's skills (10...4...3 seconds). You lose all Energy. | 10 | 5 | Protection Prayers | Core | |||||
Recall | Enchantment Spell. End effect: Shadow Step to target ally. Cannot self-target and disables all of your skills for 10 seconds when it ends. | -1 | 15 | 1 | 10 | Factions | ||||
Ritual Lord | Elite Skill. (5...29...35 seconds.) You have +2...4...4 to all Ritualist attributes for your next skill. If that skill is a Binding Ritual, it recharges 10...50...60% faster and Ritual Lord recharges instantly. | 2% | 45 | Spawning Power | Factions | |||||
Spell Shield | Enchantment Spell. (5...17...20 seconds.) While casting spells, you cannot be the target of spells. End effect: your skills are disabled (10...6...5 seconds). | 10 | 2 | 30 | Divine Favor | Factions | ||||
Zealot's Fire | Enchantment Spell. (60 seconds.) Whenever you use a skill on an ally, all foes adjacent to that ally are hit for 5...29...35 fire damage. Damage cost: you lose 1 Energy. | 10 | ¼ | 30 | Smiting Prayers | Core |
All skill lists by other categories (edit) |
---|
Core common • Blessing • Duplicate • Environment • Monster • No attribute • Temporary • Title (skill) Type • Unlocking • Cost • PvE-only • PvE versions • PvP versions • PvE/PvP versions • Functionality • Removed Core (codex • elite) • Prophecies (pre- • elite) • Factions (elite) • Nightfall (hero trainer • elite) • Eye of the North (hero trainer • elite) |
Adrenaline Upkeep Sacrifice Overcast Energy Activation time Recharge time Skill rewards |