User:That Dude On The Television/Guild Dodgeball skill list
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- To dodgeball you must have Lightning Orb somewhere on your bar, 105 health, achieved with all max runes, and no +armor mods.
- Air Magic must specced to 12, at least 15 if ele primary
- First team to have full 60% DP loses, no flagging
- Most people prefer going mesmer primary so you can get orb off fast, but it's not required.
- No Auto-Attacking other players, damage from skills ONLY
- See Dragon Arena#GvG approximation for an example.
Disallowed Primary Professions[edit]
Warrior, Ranger, and Paragon as they won't die with one orb
Allowed Elementalist skills[edit]
Air Magic
Earth Magic
Energy Storage
- All Energy Storage skills allowed, except
Energy Blast
Fire Magic
Burning Speed
Fire Attunement
Meteor Shower -- Allowed because it takes 3 seconds for the first damage to hit
Water Magic
No attribute
- All allowed
Allowed Mesmer skills[edit]
Fast Casting
Mantra of Recovery
Persistence of Memory
Stolen Speed
Symbolic Celerity
Symbolic Posture
Symbols of Inspiration
Domination Magic
Blackout
Chaos Storm
Guilt
Hex Breaker
Ignorance
Mirror of Disenchantment
Price of Pride
Signet of Weariness
Illusion Magic
Air of Disenchantment
Arcane Conundrum
Confusing Images
Crippling Anguish
Fevered Dreams
Illusion of Haste
Illusion of Weakness -- Doesn't protect from orb, so its alright
Shared Burden
Signet of Illusions
Sum of All Fears
Inspiration Magic
- Everything allowed except
Elemental Resistance and the four Mantra of Elements
No attribute
- Everything allowed
Allowed Monk skills[edit]
Divine Favor
- Everything allowed, except for
Divine Intervention and
Spell Breaker
Healing Prayers
- Everything allowed
Protection Prayers
Aegis
Air of Enchantment
Dismiss Condition
Divert Hexes
Mending Touch
Purifying Veil
Rebirth
Zealous Benediction
Smiting Prayers
No Attribute
- All allowed
Allowed Warrior skills[edit]
- All non-attack skills are allowed, except
Signet of Stamina, and
Endure Pain
Defy Pain is allowed because adren is hard to come by without attacking.
Allowed Ranger skills[edit]
Expertise
- Everything allowed
Beast Mastery
Marksmanship
- Nothing Allowed
Wilderness Survival
Frozen Soil
Healing Spring
Melandru's Resilience
Natural Stride
Quickening Zephyr
Quicksand
Roaring Winds
Serpent's Quickness
Smoke Trap
Snare
Tripwire
Troll Unguent
Winter
No Attribute
Allowed Necromancer skills[edit]
Soul Reaping
Blood Magic
Awaken the Blood
Blood Bond
Blood Renewal
Blood Ritual
Blood is Power
Cultist's Fervor
Offering of Blood
Well of Blood
Well of Power
Curses
Atrophy
Defile Flesh
Depravity
Enfeeble
Enfeebling Blood
Malaise
Plague Sending
Plague Signet
Plague Touch
Rend Enchantments
Shivers of Dread
Spinal Shivers
Vocal Minority
Weaken Armor
Well of Silence
Well of Weariness
Death Magic
Consume Corpse
Contagion
Malign Intervention
Soul Feast
Taste of Pain
Verata's Gaze
Verata's Sacrifice
Well of the Profane
No Attribute
- Everyting allowed
Allowed Assassin skills[edit]
Critical Stikes
- Nothing Allowed
Dagger Mastery
- Nothing Allowed
Deadly Arts
Assassin's Promise
Deadly Paradox
Expunge Enchantments
Lift Enchantment
Mark of Death
Sadist's Signet
Scorpion Wire
Shadow Fang
Shroud of Silence
Siphon Speed
Shadow Arts
- Everything Allowed
No Attribute
- Everything allowed, except
Wastrel's Collapse
Allowed Ritualist skills[edit]
Spawning Power
- Everything allowed, except for
Doom,
Explosive Growth, and
Rupture Soul
Channeling Magic
Communing
Restoration Magic
- Everything allowed, except
Vengeful Weapon,
Weapon of Remedy, and
Xinrae's Weapon
No Attribute
- Everything allowed
Allowed Paragon Skills[edit]
All non-attack skills allowed, except "Stand Your Ground!"