Inverse Ninja Law
From Guild Wars Wiki
Jump to navigationJump to search
This page contains information about a Guild Wars component or feature that has been removed or replaced. |
Inverse Ninja Law
For each allied player in earshot, you deal 5% less damage. For each opposing player in earshot, you deal 5% more.
- Concise description
For each allied player in earshot, you deal 5% less damage. For each opposing player in earshot, you deal 5% more.
Related skills[edit]
Notes[edit]
- Dead players count towards this Flux.
Trivia[edit]
- This Flux was in effect from May 3 – 31, 2012 (UTC).
- For the first two days of May 2012, the Flux's name and description displayed as "..." and did not "behave as intended".[1] The reversed effects of Inverse Ninja Law was observed beginning on May 1,[2] until the May 3 update introduced Inverse Ninja Law.
- The flux name is similar to one of the Principles of Evil Marksmanship and the Conservation of Ninjutsu.